Fix bandwidth estimation for texture fetch
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@@ -628,7 +628,6 @@ void LLViewerTextureList::updateImages(F32 max_time)
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clearFetchingRequests();
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return;
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}
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LLAppViewer::getTextureFetch()->setTextureBandwidth(LLViewerStats::getInstance()->mTextureKBitStat.getMeanPerSec());
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S32 global_raw_memory;
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{
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