ContextMenu Support!
LLContextMenu functionality pulled out of LLPieMenu, PieMenu is now derived from LLContextMenu - The more attribute boolean of pie_menu element determines whether or not to have an actual submenu if it's not a pie, defaults to false which means actual submenu.. -- in the future we may want to have more more="true" depending on feedback - Pie menu labels now dynamically get " >" appended to them (avoids stupid looking context menus) - Positioning logic combined in part, mostly conditional still, in the future we could probably combine it more. - handleHoverOver function combines common functionality between context and pies given an item and hover mouse coords. LiruUseContextMenus debug setting determines which to use, default is pie, of course - Context(/Pie) Menus are rebuilt when the setting changes value -- this is safe at any point because all startup states have been accounted for - "Use context menus instead of pie menus" added to System->General preferences (it's close to the bottom)
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@@ -106,7 +106,7 @@ public:
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bool builtPanel(LLPanel* panelp) {return mBuiltPanels.find(panelp->getHandle()) != mBuiltPanels.end();}
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class LLMenuGL *buildMenu(const std::string &filename, LLView* parentp);
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class LLPieMenu *buildPieMenu(const std::string &filename, LLView* parentp);
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class LLContextMenu* buildContextMenu(const std::string& filename, LLView* parentp);
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// Does what you want for LLFloaters and LLPanels
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// Returns 0 on success
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