Merge branch 'UICleanup' of git://github.com/Shyotl/SingularityViewer

Conflicts:
	indra/llappearance/llwearable.h
	indra/llui/llcombobox.h
	indra/newview/jcfloaterareasearch.cpp
	indra/newview/jcfloaterareasearch.h
	indra/newview/llpanelgrouproles.cpp
	indra/newview/llpanelgrouproles.h
	indra/newview/llviewermenu.cpp - Plugged in new MenuFloaterDict for AssetBlacklist and SoundExplorer in menu_viewer.xml and removed the old listeners for them.
	indra/newview/skins/default/xui/es/floater_inventory.xml
Compile Fixes:
	indra/llcommon/llstl.h - error: expected nested-name-specifier before ‘const’
	indra/llui/llmultisliderctrl.cpp:283:12: error: ‘caller’ was not declared in this scope
	indra/llui/lltexteditor.cpp
		- error: operands to ?: have different types ‘const LLPointer<LLTextSegment>’ and ‘long int’
		- error: passing ‘const LLPointer<LLTextSegment>’ as ‘this’ argument of ‘LLPointer<Type>& LLPointer<Type>::operator=(const LLPointer<Type>&) [with Type = LLTextSegment]’ discards qualifiers
	indra/newview/llfloaterpermissionsmgr.cpp - Silly Shyotl, boost bind, not std bind.
	indra/newview/llfloaterproperties.* - error: ‘LLInstanceTracker<LLFloaterProperties, LLUUID>’ is an inaccessible base of ‘LLFloaterProperties’
	indra/newview/llgivemoney.cpp - Again, boost::ref, not std::ref
	indra/newview/llpreviewscript.cpp - no known conversion for argument 1 from ‘std::vector<const LLPointer<LLTextSegment> >’ to ‘std::vector<LLPointer<LLTextSegment> >&
This commit is contained in:
Lirusaito
2013-05-27 08:09:28 -04:00
264 changed files with 4787 additions and 4549 deletions

View File

@@ -208,6 +208,19 @@ void LLNetMap::draw()
F32 rotation = 0;
gGL.pushMatrix();
gGL.pushUIMatrix();
LLVector3 offset = gGL.getUITranslation();
LLVector3 scale = gGL.getUIScale();
gGL.loadIdentity();
gGL.loadUIIdentity();
gGL.scalef(scale.mV[0], scale.mV[1], scale.mV[2]);
gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
// Prepare a scissor region
{
LLGLEnable scissor(GL_SCISSOR_TEST);
@@ -512,6 +525,9 @@ void LLNetMap::draw()
}
}
gGL.popMatrix();
gGL.popUIMatrix();
// Rotation of 0 means that North is up
setDirectionPos( getChild<LLTextBox>("e_label"), rotation);
setDirectionPos( getChild<LLTextBox>("n_label"), rotation + F_PI_BY_TWO);