LLVOAvatar class members reorganized to line up with V2 better. Added accessors from v2 where applicable. mBakedTextureData renamed to mBakedTextureDatas
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@@ -45,6 +45,7 @@
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#include "llwearable.h"
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#include "v4color.h"
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#include "llfloater.h"
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#include "llvoavatar.h"
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class LLTexLayerSetInfo;
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class LLTexLayerSet;
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@@ -309,20 +310,6 @@ protected:
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LLTexLayerSetInfo *mInfo;
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};
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//-----------------------------------------------------------------------------
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// LLMaskedMorph
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//-----------------------------------------------------------------------------
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class LLMaskedMorph
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{
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public:
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LLMaskedMorph( LLPolyMorphTarget *morph_target, BOOL invert );
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public:
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LLPolyMorphTarget *mMorphTarget;
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BOOL mInvert;
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};
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//-----------------------------------------------------------------------------
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// LLTexLayer
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// A single texture layer
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@@ -374,7 +361,7 @@ protected:
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alpha_list_t mParamAlphaList;
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typedef std::deque<LLMaskedMorph> morph_list_t;
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typedef std::deque<LLVOAvatar::LLMaskedMorph> morph_list_t;
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morph_list_t mMaskedMorphs;
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typedef std::map<U32, U8*> alpha_cache_t;
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alpha_cache_t mAlphaCache;
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