Support SimulatorFeature god_names, used for identifying those the Sim reveals to be gods.
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@@ -149,6 +149,9 @@ private:
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static void onFileMuteList(void** user_data, S32 code, LLExtStat ext_status);
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void checkNewRegion();
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void parseSimulatorFeatures();
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private:
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struct compare_by_name
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{
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@@ -186,6 +189,9 @@ private:
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typedef std::map<LLUUID, F32> user_volume_map_t;
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user_volume_map_t mUserVolumeSettings;
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std::set<std::string> mGodLastNames;
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std::set<std::string> mGodFullNames;
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};
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class LLMuteListObserver
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