Revert "Work in progress"
This reverts commit ef35aa7954
because it contained too much wrong things that I won't be
using. I'll re-commit stuff from it after that that I do
want to keep.
This commit is contained in:
@@ -33,13 +33,26 @@
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#include "aihttptimeoutpolicy.h"
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#include "llcontrol.h"
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enum curleasyrequeststatemachine_state_type {
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AICurlEasyRequestStateMachine_addRequest = AIStateMachine::max_state,
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AICurlEasyRequestStateMachine_waitAdded,
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AICurlEasyRequestStateMachine_added,
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AICurlEasyRequestStateMachine_timedOut, // This must be smaller than the rest, so they always overrule.
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AICurlEasyRequestStateMachine_finished,
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AICurlEasyRequestStateMachine_removed, // The removed states must be largest two, so they are never ignored.
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AICurlEasyRequestStateMachine_removed_after_finished,
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AICurlEasyRequestStateMachine_bad_file_descriptor
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};
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char const* AICurlEasyRequestStateMachine::state_str_impl(state_type run_state) const
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{
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switch(run_state)
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{
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AI_CASE_RETURN(AICurlEasyRequestStateMachine_addRequest);
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AI_CASE_RETURN(AICurlEasyRequestStateMachine_waitAdded);
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AI_CASE_RETURN(AICurlEasyRequestStateMachine_added);
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AI_CASE_RETURN(AICurlEasyRequestStateMachine_timedOut);
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AI_CASE_RETURN(AICurlEasyRequestStateMachine_finished);
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AI_CASE_RETURN(AICurlEasyRequestStateMachine_removed);
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AI_CASE_RETURN(AICurlEasyRequestStateMachine_removed_after_finished);
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AI_CASE_RETURN(AICurlEasyRequestStateMachine_bad_file_descriptor);
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@@ -64,12 +77,14 @@ void AICurlEasyRequestStateMachine::initialize_impl(void)
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// CURL-THREAD
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void AICurlEasyRequestStateMachine::added_to_multi_handle(AICurlEasyRequest_wat&)
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{
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set_state(AICurlEasyRequestStateMachine_added);
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}
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// CURL-THREAD
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void AICurlEasyRequestStateMachine::finished(AICurlEasyRequest_wat&)
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{
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mFinished = true;
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set_state(AICurlEasyRequestStateMachine_finished);
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}
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// CURL-THREAD
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@@ -115,11 +130,15 @@ void AICurlEasyRequestStateMachine::multiplex_impl(void)
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// immediately after this call.
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mAdded = true;
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mCurlEasyRequest.addRequest(); // This causes the state to be changed, now or later, to
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// AICurlEasyRequestStateMachine_added, then
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// AICurlEasyRequestStateMachine_finished and then
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// AICurlEasyRequestStateMachine_removed_after_finished.
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// The first two states might be skipped thus, and the state at this point is one of
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// 1) AICurlEasyRequestStateMachine_waitAdded (idle)
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// 2) AICurlEasyRequestStateMachine_removed_after_finished (running)
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// 2) AICurlEasyRequestStateMachine_added (running)
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// 3) AICurlEasyRequestStateMachine_finished (running)
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// 4) AICurlEasyRequestStateMachine_removed_after_finished (running)
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if (mTotalDelayTimeout > 0.f)
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{
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@@ -132,16 +151,22 @@ void AICurlEasyRequestStateMachine::multiplex_impl(void)
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}
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break;
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}
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case AICurlEasyRequestStateMachine_waitAdded:
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case AICurlEasyRequestStateMachine_added:
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{
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// Nothing to do.
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idle(AICurlEasyRequestStateMachine_waitAdded);
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// The request was added to the multi handle. This is a no-op, which is good cause
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// this state might be skipped anyway ;).
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idle(current_state); // Wait for the next event.
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// The state at this point is one of
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// 1) AICurlEasyRequestStateMachine_added (idle)
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// 2) AICurlEasyRequestStateMachine_finished (running)
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// 3) AICurlEasyRequestStateMachine_removed_after_finished (running)
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break;
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}
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case AICurlEasyRequestStateMachine_timedOut:
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{
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// It is possible that exactly at this point the state changes into
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// AICurlEasyRequestStateMachine_removed_after_finished, with as result that mTimedOut
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// AICurlEasyRequestStateMachine_finished, with as result that mTimedOut
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// is set while we will continue with that state. Hence that mTimedOut
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// is explicitly reset in that state.
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@@ -154,6 +179,7 @@ void AICurlEasyRequestStateMachine::multiplex_impl(void)
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idle(current_state); // Wait till AICurlEasyRequestStateMachine::removed_from_multi_handle() is called.
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break;
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}
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case AICurlEasyRequestStateMachine_finished:
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case AICurlEasyRequestStateMachine_removed_after_finished:
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{
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if (!mHandled)
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@@ -165,8 +191,7 @@ void AICurlEasyRequestStateMachine::multiplex_impl(void)
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{
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// Stop the timer. Note that it's the main thread that generates timer events,
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// so we're certain that there will be no time out anymore if we reach this point.
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// Note that we can't call abort() directly here, as we're a boosted statemachine.
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mTimer->request_abort();
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mTimer->abort();
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}
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// The request finished and either data or an error code is available.
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@@ -174,6 +199,12 @@ void AICurlEasyRequestStateMachine::multiplex_impl(void)
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easy_request_w->processOutput();
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}
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if (current_state == AICurlEasyRequestStateMachine_finished)
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{
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idle(current_state); // Wait till AICurlEasyRequestStateMachine::removed_from_multi_handle() is called.
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break;
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}
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// See above.
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mTimedOut = false;
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/* Fall-Through */
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@@ -233,9 +264,7 @@ void AICurlEasyRequestStateMachine::finish_impl(void)
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// Note that even if the timer expired, it wasn't deleted because we used AIPersistentTimer; so mTimer is still valid.
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// Stop the timer, if it's still running.
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if (!mHandled)
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{
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mTimer->request_abort();
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}
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mTimer->abort();
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}
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// Auto clean up ourselves.
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kill();
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