Fritigern's script updates, brought in!
Also more stray spaces removed with care~
This commit is contained in:
@@ -487,10 +487,34 @@ void LLScriptLibrary::init()
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetContentType", NULL, "ki");
|
||||
addFunction(10.f, 0.f, dummy_func, "llLinkSitTarget", NULL, "ivr");
|
||||
addFunction(10.f, 0.f, dummy_func, "llAvatarOnLinkSitTarget", "k", "i");
|
||||
/* No info on these new functions yet....
|
||||
* addFunction(10.f, 0.f, dummy_func, "llSetVelocity", "", "");
|
||||
* addFunction(10.f, 0.f, dummy_func, "llSetRotationalVelocity", "", "");
|
||||
*/
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetMassMKS", "f", NULL);
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetMemoryLimit", "i", NULL);
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetParcelMusicURL", "s", NULL);
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetPhysicsMaterial", "l", NULL);
|
||||
addFunction(10.f, 0.f, dummy_func, "llManageEstateAccess", "i", "ik");
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetAngularVelocity", NULL, "vi");
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetKeyframedMotion", NULL, "ll");
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetPhysicsMaterial", NULL, "iffff");
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetRegionPos", "i", "v");
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetVelocity", NULL, "vi");
|
||||
addFunction(10.f, 0.f, dummy_func, "llTransferLindenDollars", "k", "ki");
|
||||
|
||||
|
||||
//Pathfinder functions. Current state: alpha, thus subject to change.
|
||||
//This and the preceding line are to be removed in future revisions of this file.
|
||||
addFunction(10.f, 0.f, dummy_func, "llCreateCharacter", NULL, "l");
|
||||
addFunction(10.f, 0.f, dummy_func, "llDeleteCharacter", NULL, NULL);
|
||||
addFunction(10.f, 0.f, dummy_func, "llEvade", NULL, "kl");
|
||||
addFunction(10.f, 0.f, dummy_func, "llExecCharacterCmd", NULL, "il");
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetClosestNavPoint", "l", "vl");
|
||||
addFunction(10.f, 0.f, dummy_func, "llFleeFrom", NULL, "vfl");
|
||||
addFunction(10.f, 0.f, dummy_func, "llNavigateTo", NULL, "vl");
|
||||
addFunction(10.f, 0.f, dummy_func, "llPatrolPoints", NULL, "ll");
|
||||
addFunction(10.f, 0.f, dummy_func, "llPursue", NULL, "kl");
|
||||
addFunction(10.f, 0.f, dummy_func, "llUpdateCharacter", NULL, "l");
|
||||
addFunction(10.f, 0.f, dummy_func, "llWanderWithin", NULL, "vfl");
|
||||
|
||||
|
||||
|
||||
// REGARDING OSSL FUNCTIONS
|
||||
// These additions should be posted underneath the llFunctions
|
||||
@@ -624,6 +648,16 @@ void LLScriptLibrary::init()
|
||||
addFunction(10.f, 0.f, dummy_func, "osNpcGetPos", "v", "k");
|
||||
addFunction(10.f, 0.f, dummy_func, "osNpcStopMoveToTarget", NULL, "k");
|
||||
|
||||
addFunction(10.f, 0.f, dummy_func, "osIsNpc", "i", "k");
|
||||
addFunction(10.f, 0.f, dummy_func, "osNpcGetOwner", "k", "k");
|
||||
addFunction(10.f, 0.f, dummy_func, "osGetGridCustom", "s", "s");
|
||||
addFunction(10.f, 0.f, dummy_func, "osGetGridHomeURI", "s", NULL);
|
||||
addFunction(10.f, 0.f, dummy_func, "osNpcPlayAnimation", NULL, "ks");
|
||||
addFunction(10.f, 0.f, dummy_func, "osNpcSit", NULL, "kki");
|
||||
addFunction(10.f, 0.f, dummy_func, "osNpcStand", NULL, "k");
|
||||
addFunction(10.f, 0.f, dummy_func, "osNpcStopAnimation", NULL, "ks");
|
||||
addFunction(10.f, 0.f, dummy_func, "osSetRot", NULL, "kq");
|
||||
|
||||
}
|
||||
|
||||
LLScriptLibraryFunction::LLScriptLibraryFunction(F32 eu, F32 st, void (*exec_func)(LLScriptLibData *, LLScriptLibData *, const LLUUID &), const char *name, const char *ret_type, const char *args, BOOL god_only)
|
||||
|
||||
@@ -51,6 +51,8 @@ changed changed( integer change ):Triggered various event change the task:(tes
|
||||
remote_data remote_data(integer event_type, key channel, key message_id, string sender,integer idata, string sdata):Triggered by various XML-RPC calls (event_type will be one of REMOTE_DATA_CHANNEL, REMOTE_DATA_REQUEST, REMOTE_DATA_REPLY)
|
||||
http_response http_response(key request_id, integer status, list metadata, string body):Triggered when task receives a response to one of its llHTTPRequests
|
||||
http_request http_request(key id, string method, string body):Triggered when task receives an http request against a public URL
|
||||
transaction_result transaction_result(key id, integer success, string data):Triggered when task receives asynchronous data.
|
||||
path_update path_update(integer type, list reserved):Triggered when the state of a pathfinder character changes. Note; "list reserved" is not currently used
|
||||
|
||||
# integer constants
|
||||
[word .1, .1, .5]
|
||||
@@ -605,6 +607,121 @@ WL_CLOUD_SCROLL_Y_LOCK Windlight Cloud Scroll Y Lock
|
||||
WL_CLOUD_SCROLL_X_LOCK Windlight Cloud Scroll X Lock
|
||||
WL_DRAW_CLASSIC_CLOUDS Windlight Draw Classic Clouds
|
||||
|
||||
# OSSL constants
|
||||
STATS_TIME_DILATION
|
||||
STATS_SIM_FPS
|
||||
STATS_PHYSICS_FPS
|
||||
STATS_AGENT_UPDATES
|
||||
STATS_ROOT_AGENTS
|
||||
STATS_CHILD_AGENTS
|
||||
STATS_TOTAL_PRIMS
|
||||
STATS_ACTIVE_PRIMS
|
||||
STATS_FRAME_MS
|
||||
STATS_NET_MS
|
||||
STATS_PHYSICS_MS
|
||||
STATS_IMAGE_MS
|
||||
STATS_OTHER_MS
|
||||
STATS_IN_PACKETS_PER_SECOND
|
||||
STATS_OUT_PACKETS_PER_SECOND
|
||||
STATS_UNACKED_BYTES
|
||||
STATS_AGENT_MS
|
||||
STATS_PENDING_DOWNLOADS
|
||||
STATS_PENDING_UPLOADS
|
||||
STATS_ACTIVE_SCRIPTS
|
||||
STATS_SCRIPT_LPS
|
||||
|
||||
## Constants for osNpc* functions
|
||||
NPC
|
||||
OS_NPC_CREATOR_OWNED
|
||||
OS_NPC_NOT_OWNED
|
||||
OS_NPC_SENSE_AS_AGENT
|
||||
OS_NPC_FLY
|
||||
OS_NPC_NO_FLY
|
||||
OS_NPC_LAND_AT_TARGET
|
||||
OS_NPC_SIT_NOW
|
||||
|
||||
## Missing LSL constants (from http://wiki.secondlife.com/wiki/Category:LSL_Constants)
|
||||
## Adding now, sorting later
|
||||
ATTACH_HUD_BOTTOM
|
||||
ATTACH_HUD_BOTTOM_LEFT
|
||||
ATTACH_HUD_BOTTOM_RIGHT
|
||||
ATTACH_HUD_CENTER_1
|
||||
ATTACH_HUD_CENTER_2
|
||||
ATTACH_HUD_TOP_CENTER
|
||||
ATTACH_HUD_TOP_LEFT
|
||||
ATTACH_HUD_TOP_RIGHT
|
||||
ATTACH_LEFT_PEC
|
||||
ATTACH_RIGHT_PEC
|
||||
HTTP_VERBOSE_THROTTLE
|
||||
OBJECT_PRIM_EQUIVALENCE
|
||||
PARCEL_MEDIA_COMMAND_LOOP_SET
|
||||
PRIM_LINK_TARGET
|
||||
PRIM_OMEGA
|
||||
PRIM_PHYSICS_MATERIAL
|
||||
PRIM_PHYSICS_SHAPE_TYPE
|
||||
PRIM_POS_LOCAL
|
||||
PRIM_ROT_LOCAL
|
||||
PROFILE_NONE
|
||||
PROFILE_SCRIPT_MEMORY
|
||||
RCERR_CAST_TIME_EXCEEDED
|
||||
RCERR_SIM_PERF_LOW
|
||||
RCERR_UNKNOWN
|
||||
RC_DATA_FLAGS
|
||||
RC_DETECT_PHANTOM
|
||||
RC_GET_LINK_NUM
|
||||
RC_GET_NORMAL
|
||||
RC_GET_ROOT_KEY
|
||||
RC_MAX_HITS
|
||||
RC_REJECT_AGENTS
|
||||
RC_REJECT_LAND
|
||||
RC_REJECT_NONPHYSICAL
|
||||
RC_REJECT_PHYSICAL
|
||||
RC_REJECT_TYPES
|
||||
STATUS_BLOCK_GRAB_OBJECT
|
||||
|
||||
#Even more missing constants, thanks to Justin Clark Casey for pointing me into the right direction
|
||||
|
||||
CAMERA_FOCUS_OFFSET_X
|
||||
CAMERA_FOCUS_OFFSET_Y
|
||||
CAMERA_FOCUS_OFFSET_Z
|
||||
CAMERA_FOCUS_X
|
||||
CAMERA_FOCUS_Y
|
||||
CAMERA_FOCUS_Z
|
||||
CAMERA_POSITION_X
|
||||
CAMERA_POSITION_Y
|
||||
CAMERA_POSITION_Z
|
||||
CHANGED_ANIMATION
|
||||
CHANGED_REGION_RESTART
|
||||
DATA_SIM_RELEASE
|
||||
ESTATE_ACCESS_ALLOWED_AGENT_ADD
|
||||
ESTATE_ACCESS_ALLOWED_AGENT_REMOVE
|
||||
ESTATE_ACCESS_ALLOWED_GROUP_ADD
|
||||
ESTATE_ACCESS_ALLOWED_GROUP_REMOVE
|
||||
ESTATE_ACCESS_BANNED_AGENT_ADD
|
||||
ESTATE_ACCESS_BANNED_AGENT_REMOVE
|
||||
LIST_STAT_HARMONIC_MEAN
|
||||
PARCEL_DETAILS_CLAIMDATE
|
||||
PERMISSION_CHANGE_JOINTS
|
||||
PERMISSION_CHANGE_PERMISSIONS
|
||||
PERMISSION_RELEASE_OWNERSHIP
|
||||
PERMISSION_REMAP_CONTROLS
|
||||
VEHICLE_FLAG_LOCK_HOVER_HEIGHT
|
||||
VEHICLE_FLAG_LOCK_ROTATION
|
||||
VEHICLE_FLAG_NO_DEFLECTION
|
||||
VEHICLE_FLAG_NO_X
|
||||
VEHICLE_FLAG_NO_Y
|
||||
VEHICLE_FLAG_NO_Z
|
||||
VEHICLE_RANGE_BLOCK
|
||||
VEHICLE_ROLL_FRAME
|
||||
LSL_STATUS_BOUNDS_ERROR
|
||||
LSL_STATUS_INTERNAL_ERROR
|
||||
LSL_STATUS_MALFORMED_PARAMS
|
||||
LSL_STATUS_NOT_FOUND
|
||||
LSL_STATUS_NOT_SUPPORTED
|
||||
LSL_STATUS_OK
|
||||
LSL_STATUS_TYPE_MISMATCH
|
||||
LSL_STATUS_WHITELIST_FAILED
|
||||
|
||||
# string constants
|
||||
[word .1, .3, .5]
|
||||
NULL_KEY Indicates an empty key
|
||||
|
||||
@@ -2524,4 +2524,144 @@ Sets value of param property for plugin module.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="Unnamed">(Unnamed)</string>
|
||||
<string name="LSLTipText_llGetMassMKS">
|
||||
float llGetMassMKS()
|
||||
Returns a float that is the mass (in
|
||||
Kilograms) of the object that the
|
||||
script is attached to.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetMemoryLimit">
|
||||
integer llGetMemoryLimit()
|
||||
Get the maximum memory a script can use.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetParcelMusicURL">
|
||||
string llGetParcelMusicURL()
|
||||
Returns a string containing the parcel streaming audio URL.
|
||||
The object owner must also be the land owner.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetPhysicsMaterial">
|
||||
list llGetPhysicsMaterial()
|
||||
Used to get the physical characteristics of an object.
|
||||
Returns a list in the form [ float gravity_multiplier, float restitution, float friction, float density ]
|
||||
</string>
|
||||
<string name="LSLTipText_llManageEstateAccess">
|
||||
integer llManageEstateAccess(integer action, key avatar)
|
||||
Used to add or remove agents from the estate's agent access or ban lists or groups from the estate's group access list.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetAngularVelocity">
|
||||
llSetAngularVelocity(vector force, integer local)
|
||||
Applies rotational velocity to object.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetKeyframedMotion">
|
||||
llSetKeyframedMotion(list keyframes, list options)
|
||||
Specify a list of times, positions, and orientations to be followed by an object. The object will be smoothly moved between keyframes by the simulator.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetPhysicsMaterial">
|
||||
llSetPhysicsMaterial(integer material, float gravity,
|
||||
float restitution, float friction, float density)
|
||||
Used for setting the physical characteristics of an object.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetRegionPos">
|
||||
integer llSetRegionPos(vector position)
|
||||
Tries to move the entire object so that the root prim is within 0.1m of position
|
||||
</string>
|
||||
<string name="LSLTipText_llSetVelocity">
|
||||
llSetVelocity(vector force, integer local)
|
||||
Applies velocity to an object
|
||||
</string>
|
||||
<string name="LSLTipText_llTransferLindenDollars">
|
||||
key llTransferLindenDollars(key destination, integer amount)
|
||||
Transfer amount of L$ money from script owner to destination avatar.
|
||||
</string>
|
||||
|
||||
<!-- Pathfinder functions. Current state: alpha -->
|
||||
<string name="LSLTipText_llCreateCharacter">
|
||||
llCreateCharacter(list options)
|
||||
Creates a pathfinding entity, known as a "character" from the object containing the script.
|
||||
</string>
|
||||
<string name="LSLTipText_llDeleteCharacter">
|
||||
llDeleteCharacter()
|
||||
Convert the current linkset back to a standard object, removing all pathfinding properties.
|
||||
</string>
|
||||
<string name="LSLTipText_llEvade">
|
||||
llEvade(key target, list options)
|
||||
Characters will try to hide from their pursuers if there is a good hiding spot along their fleeing path.
|
||||
</string>
|
||||
<string name="LSLTipText_llExecCharacterCmd">
|
||||
llExecCharacterCmd(integer command, list options)
|
||||
Send a command to the pathing system.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetClosestNavPoint">
|
||||
list llGetClosestNavPoint(vector point, list options)
|
||||
Finds the closest navpoint and returns a list with a single vector if succesful. Returns empty list when no navpoints found.
|
||||
</string>
|
||||
<string name="LSLTipText_llFleeFrom">
|
||||
llFleeFrom(vector source, float distance, list options)
|
||||
Tells an object to keep away from a defined position in the region or adjacent regions.
|
||||
</string>
|
||||
<string name="LSLTipText_llNavigateTo">
|
||||
llNavigateTo(vector pos, list options)
|
||||
Tells an object to travel to a defined position in the region or adjacent regions.
|
||||
</string>
|
||||
<string name="LSLTipText_llPatrolPoints">
|
||||
llPatrolPoints(list patrolPoints, list options)
|
||||
Sets the object patrolling between the points specified in patrolPoints.
|
||||
</string>
|
||||
<string name="LSLTipText_llPursue">
|
||||
llPursue(key target, list options)
|
||||
Causes the object to pursue a target.
|
||||
</string>
|
||||
<string name="LSLTipText_llUpdateCharacter">
|
||||
llUpdateCharacter(list options)
|
||||
Updates settings for a character.
|
||||
</string>
|
||||
<string name="LSLTipText_llWanderWithin">
|
||||
llWanderWithin(vector origin, float dist, list options)
|
||||
Sets a character to wander about a central spot within a specified radius.
|
||||
</string>
|
||||
<string name="LSLTipText_osIsNpc">
|
||||
integer osIsNpc(key npc)
|
||||
Returns TRUE if the given key is an NPC, false otherwise.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcGetOwner">
|
||||
key osNpcGetOwner(key npc)
|
||||
Return the owner key of the given NPC. If the NPC is unowned or the input key does not belong to an NPC then it returns NULL_KEY.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osGetGridCustom">
|
||||
string osGetGridCustom(string key)
|
||||
Reads configuration strings from the [GridInfo] setion in OpenSim.ini.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osGetGridHomeURI">
|
||||
string osGetGridHomeURI()
|
||||
Returns the hypergrid URI of the grid where the user logged in.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcPlayAnimation">
|
||||
osNpcPlayAnimation(key npc, string animation)
|
||||
Get an NPC to play an animation. The animation can either be a key or the name of an animation in the same object as the script.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcSit">
|
||||
osNpcSit(key npc, key target, integer options)
|
||||
Sit an NPC on a prim target. No options have been implemented yet, so always input 0.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcStand">
|
||||
osNpcStand(key npc)
|
||||
Make an NPC stand up.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcStopAnimation">
|
||||
osNpcStopAnimation(key npc, string animation)
|
||||
Get an NPC to stop playing an animation. The animation can either be a key or the name of an animation in the same inventory as the script.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osSetRot">
|
||||
osSetRot(key target, quaternion rotation)
|
||||
Rotates an object or avatar.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
</strings>
|
||||
|
||||
Reference in New Issue
Block a user