Merge branch 'VarRegion' of https://github.com/Lirusaito/SingularityViewer into aurora-sim

Merged cleanly:
	indra/llkeyframewalkmotion.cpp - 36e6946c96 - worked around a bug in Aurora walking motion
	indra/llrender/llimagegl.cpp - fa8e1f033b - An llerrs here becomes an llwarns, to avoid bothering the user with non power of two dimensioned images
	indra/newview/llmanip.cpp, indra/newview/llmanipscale.cpp - "Changed hardcoded 256 constants and such to width functions" - a50f0008b2
	indra/newview/llpatchvertexarray.cpp - fa8e1f033b - Support patches of non power of two width
	indra/newview/llworldmap.h - conflict

Conflicts:
	indra/llmessage/patch_code.cpp - My version cleaned up a bit of code duplication, so this was applied, within the new tags
	indra/llmessage/patch_code.h - b_large_patch in decode_patch_header defaults to false, indra/newview/llcloud.cpp patch removed.
	indra/llmessage/patch_dct.h - false positive
	indra/newview/llagent.cpp - false positive
	indra/newview/llfloaterregioninfo.cpp - nonsl wacky textures support meets the refactor.
	indra/newview/llfloaterworldmap.cpp - false positive
	indra/newview/llglsandbox.cpp - false positive
	indra/newview/llnetmap.cpp - small changes for type consistency brought into FS' patch, nothing important; also adds change to LLNetMap:draw removing getRegionWidthInMeters to keep using the constant REGION_WIDTH
	indra/newview/llpanelobject.cpp - Get the region width of the object we're editing for maximum pasted x/y coords
	indra/newview/llstartup.cpp - [Fixes old issues] My old patch did not fully use first_sim_size_x here, this has been fixed.  The unused first_sim_size_y has been removed.
	indra/newview/llsurface.cpp - rebuildWater isn't used, removed for now.  Styling conflicts otherwise.
	indra/newview/llsurfacepatch.cpp - remove FS patch that comments out code that isn't even in the modern source; cleaned up a mess of tags with more clear explanation, perhaps it can be expanded upon though.  Some styling conflicts.
	indra/newview/llviewermessage.cpp - Fix the problem? setRegionWidth by number.
	indra/newview/llviewerobject.cpp - false positive
	indra/newview/llviewerparcelmgr.cpp - just styling conflicts
	indra/newview/llviewerparcelmgr.h - false positive
	indra/newview/llviewerparceloverlay.cpp - false positive
	indra/newview/llviewerparceloverlay.h - false positive
	indra/newview/llviewerregion.cpp - cleaned up LLViewerRegion::getCompositionXY patches, they're more in the way than they're worth; removed DispatchOpenRegionSettings capability mention for now, it's not related to variable regions.  Also remove rebuildWater, it's not used right now.
	indra/newview/llvowater.cpp - false positive
	indra/newview/llwind.cpp - remove decode_patch_header patches for false, since we have a default; otherwise false positive.
	indra/newview/llworld.*
		- [Fixes old issues] Remove setRegionWidth by LLMessageSystem as the messages used are not always the same, the by number one remains of course.
		- Retained separation of connecting neighbors through the old method when the width is 256
		- updateLimits() would never have been merged in, we have an entirely different grid manager, therefore it's removed.
		- Fix the stupidity passed on over the years wherein a static constant variable would hold the same value as the first call to setLandFarClip..
	indra/newview/llworldmap.cpp - 36e6946c96 Aurora map workaround stuffs, parts removed; rework of LLWorldMap::simInfoFromHandle
	indra/newview/llworldmap.h - Cleaned up organization, avoid making members public, and fixed tagging
This commit is contained in:
Inusaito Sayori
2013-09-27 09:51:39 -04:00
24 changed files with 174 additions and 341 deletions

View File

@@ -146,10 +146,7 @@ LLViewerParcelMgr::LLViewerParcelMgr()
mCollisionParcel = new LLParcel();
// <FS:CR> Aurora Sim
// Max region size on Aurora-Sim, 8192, just creating larger buffers, it will still work on Second Life and Opensim
F32 region_size = 8192.f;
mParcelsPerEdge = S32( region_size / PARCEL_GRID_STEP_METERS );
mParcelsPerEdge = S32(8192.f / PARCEL_GRID_STEP_METERS); // 8192 is the maximum region size on Aurora and solves the audio problem.
//mParcelsPerEdge = S32( REGION_WIDTH_METERS / PARCEL_GRID_STEP_METERS );
// </FS:CR> Aurora Sim
mHighlightSegments = new U8[(mParcelsPerEdge+1)*(mParcelsPerEdge+1)];
@@ -175,7 +172,7 @@ LLViewerParcelMgr::LLViewerParcelMgr()
}
// <FS:CR> Aurora Sim
mParcelsPerEdge = S32( REGION_WIDTH_METERS / PARCEL_GRID_STEP_METERS );
mParcelsPerEdge = S32(REGION_WIDTH_METERS / PARCEL_GRID_STEP_METERS);
// </FS:CR> Aurora Sim
mTeleportInProgress = TRUE; // the initial parcel update is treated like teleport
@@ -184,7 +181,7 @@ LLViewerParcelMgr::LLViewerParcelMgr()
// <FS:CR> Aurora Sim
void LLViewerParcelMgr::init(F32 region_size)
{
mParcelsPerEdge = S32( region_size / PARCEL_GRID_STEP_METERS );
mParcelsPerEdge = S32(region_size / PARCEL_GRID_STEP_METERS);
}
// </FS:CR> Aurora Sim
@@ -472,8 +469,7 @@ void LLViewerParcelMgr::selectCollisionParcel()
//mEastNorth += LLVector3d(PARCEL_GRID_STEP_METERS, PARCEL_GRID_STEP_METERS, 0.0);
mWestSouth = getSelectionRegion()->getOriginGlobal();
mEastNorth = mWestSouth;
mEastNorth += LLVector3d((getSelectionRegion()->getWidth() / REGION_WIDTH_METERS) * PARCEL_GRID_STEP_METERS,
(getSelectionRegion()->getWidth() / REGION_WIDTH_METERS) * PARCEL_GRID_STEP_METERS, 0.0);
mEastNorth += LLVector3d(getSelectionRegion()->getWidth()/REGION_WIDTH_METERS * PARCEL_GRID_STEP_METERS, getSelectionRegion()->getWidth()/REGION_WIDTH_METERS * PARCEL_GRID_STEP_METERS, 0.0);
// </FS:CR> Aurora Sim
// BUG: must be in the sim you are in
@@ -1500,13 +1496,11 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
LLViewerParcelMgr& parcel_mgr = LLViewerParcelMgr::instance();
// <FS:CR> Aurora Sim
LLViewerRegion* msg_region = LLWorld::getInstance()->getRegion( msg->getSender() );
if(msg_region) {
parcel_mgr.mParcelsPerEdge = S32( msg_region->getWidth() / PARCEL_GRID_STEP_METERS );
}
else {
parcel_mgr.mParcelsPerEdge = S32( gAgent.getRegion()->getWidth() / PARCEL_GRID_STEP_METERS );
}
LLViewerRegion* msg_region = LLWorld::getInstance()->getRegion(msg->getSender());
if(msg_region)
parcel_mgr.mParcelsPerEdge = S32(msg_region->getWidth() / PARCEL_GRID_STEP_METERS);
else
parcel_mgr.mParcelsPerEdge = S32(gAgent.getRegion()->getWidth() / PARCEL_GRID_STEP_METERS);
// </FS:CR> Aurora Sim
msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_RequestResult, request_result );