Merge branch 'VarRegion' of https://github.com/Lirusaito/SingularityViewer into aurora-sim
Merged cleanly: indra/llkeyframewalkmotion.cpp -36e6946c96- worked around a bug in Aurora walking motion indra/llrender/llimagegl.cpp -fa8e1f033b- An llerrs here becomes an llwarns, to avoid bothering the user with non power of two dimensioned images indra/newview/llmanip.cpp, indra/newview/llmanipscale.cpp - "Changed hardcoded 256 constants and such to width functions" -a50f0008b2indra/newview/llpatchvertexarray.cpp -fa8e1f033b- Support patches of non power of two width indra/newview/llworldmap.h - conflict Conflicts: indra/llmessage/patch_code.cpp - My version cleaned up a bit of code duplication, so this was applied, within the new tags indra/llmessage/patch_code.h - b_large_patch in decode_patch_header defaults to false, indra/newview/llcloud.cpp patch removed. indra/llmessage/patch_dct.h - false positive indra/newview/llagent.cpp - false positive indra/newview/llfloaterregioninfo.cpp - nonsl wacky textures support meets the refactor. indra/newview/llfloaterworldmap.cpp - false positive indra/newview/llglsandbox.cpp - false positive indra/newview/llnetmap.cpp - small changes for type consistency brought into FS' patch, nothing important; also adds change to LLNetMap:draw removing getRegionWidthInMeters to keep using the constant REGION_WIDTH indra/newview/llpanelobject.cpp - Get the region width of the object we're editing for maximum pasted x/y coords indra/newview/llstartup.cpp - [Fixes old issues] My old patch did not fully use first_sim_size_x here, this has been fixed. The unused first_sim_size_y has been removed. indra/newview/llsurface.cpp - rebuildWater isn't used, removed for now. Styling conflicts otherwise. indra/newview/llsurfacepatch.cpp - remove FS patch that comments out code that isn't even in the modern source; cleaned up a mess of tags with more clear explanation, perhaps it can be expanded upon though. Some styling conflicts. indra/newview/llviewermessage.cpp - Fix the problem? setRegionWidth by number. indra/newview/llviewerobject.cpp - false positive indra/newview/llviewerparcelmgr.cpp - just styling conflicts indra/newview/llviewerparcelmgr.h - false positive indra/newview/llviewerparceloverlay.cpp - false positive indra/newview/llviewerparceloverlay.h - false positive indra/newview/llviewerregion.cpp - cleaned up LLViewerRegion::getCompositionXY patches, they're more in the way than they're worth; removed DispatchOpenRegionSettings capability mention for now, it's not related to variable regions. Also remove rebuildWater, it's not used right now. indra/newview/llvowater.cpp - false positive indra/newview/llwind.cpp - remove decode_patch_header patches for false, since we have a default; otherwise false positive. indra/newview/llworld.* - [Fixes old issues] Remove setRegionWidth by LLMessageSystem as the messages used are not always the same, the by number one remains of course. - Retained separation of connecting neighbors through the old method when the width is 256 - updateLimits() would never have been merged in, we have an entirely different grid manager, therefore it's removed. - Fix the stupidity passed on over the years wherein a static constant variable would hold the same value as the first call to setLandFarClip.. indra/newview/llworldmap.cpp -36e6946c96Aurora map workaround stuffs, parts removed; rework of LLWorldMap::simInfoFromHandle indra/newview/llworldmap.h - Cleaned up organization, avoid making members public, and fixed tagging
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@@ -101,7 +101,7 @@ LLNetMap::LLNetMap(const std::string& name) :
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mUpdateNow( FALSE )
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{
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mScale = gSavedSettings.getF32("MiniMapScale");
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mPixelsPerMeter = mScale / LLWorld::getInstance()->getRegionWidthInMeters();
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mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
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mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
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mObjectImageCenterGlobal = gAgentCamera.getCameraPositionGlobal();
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@@ -166,7 +166,7 @@ void LLNetMap::setScale( F32 scale )
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mObjectMapPixels = diameter;
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}
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mPixelsPerMeter = mScale / LLWorld::getInstance()->getRegionWidthInMeters();
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mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
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mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
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mUpdateNow = TRUE;
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@@ -261,7 +261,7 @@ void LLNetMap::draw()
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LLColor4 dead_region_color = gColors.getColor( "NetMapDeadRegion" );
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// <FS:CR> Aurora Sim
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//S32 region_width = llround(LLWorld::getInstance()->getRegionWidthInMeters());
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S32 region_width = llround(REGION_WIDTH_METERS);
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S32 region_width = REGION_WIDTH_UNITS;
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// </FS:CR> Aurora Sim
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for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
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@@ -280,8 +280,8 @@ void LLNetMap::draw()
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// <FS:CR> Aurora Sim
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//F32 top = bottom + mScale ;
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//F32 right = left + mScale ;
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F32 top = bottom + (regionp->getWidth() / region_width) * mScale ;
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F32 right = left + (regionp->getWidth() / region_width) * mScale ;
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F32 top = bottom + (regionp->getWidth() / REGION_WIDTH_METERS) * mScale ;
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F32 right = left + (regionp->getWidth() / REGION_WIDTH_METERS) * mScale ;
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// </FS:CR> Aurora Sim
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gGL.color4fv(regionp == gAgent.getRegion() ? this_region_color.mV : live_region_color.mV);
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@@ -351,8 +351,8 @@ void LLNetMap::draw()
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LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
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map_center_agent -= gAgentCamera.getCameraPositionAgent();
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map_center_agent.mV[0] *= mScale/LLWorld::getInstance()->getRegionWidthInMeters();
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map_center_agent.mV[1] *= mScale/LLWorld::getInstance()->getRegionWidthInMeters();
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map_center_agent.mV[0] *= mScale/REGION_WIDTH_METERS;
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map_center_agent.mV[1] *= mScale/REGION_WIDTH_METERS;
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gGL.getTexUnit(0)->bind(mObjectImagep);
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F32 image_half_width = 0.5f*mObjectMapPixels;
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