Added fullbright shiny underwater shader.

This commit is contained in:
Shyotl
2011-05-18 17:00:44 -05:00
parent a4b7bbd031
commit 4663b605ef
5 changed files with 128 additions and 48 deletions

View File

@@ -226,7 +226,14 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
else if (features->isFullbright)
{
if (features->hasWaterFog)
if (features->isShiny && features->hasWaterFog)
{
if (!shader->attachObject("lighting/lightFullbrightShinyWaterF.glsl"))
{
return FALSE;
}
}
else if (features->hasWaterFog)
{
if (!shader->attachObject("lighting/lightFullbrightWaterF.glsl"))
{