Windlight/water parameter managers now derived from standard LLSingleton instead of using some silly redundant clone.
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@@ -1925,9 +1925,7 @@ bool idle_startup()
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// init the shader managers
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LLPostProcess::initClass();
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LLWLParamManager::initClass();
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AscentDayCycleManager::initClass();
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LLWaterParamManager::initClass();
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// RN: don't initialize VO classes in drone mode, they are too closely tied to rendering
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LLViewerObject::initVOClasses();
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