Skip rendering hud-related elements when rendering for impostor. http://code.google.com/p/singularity-viewer/issues/detail?id=20&can=1
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@@ -3181,6 +3181,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
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//TO-DO:
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//TO-DO:
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//V2 moved block to LLPipeline::renderDeferredLighting
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//V2 moved block to LLPipeline::renderDeferredLighting
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//Migrate once multisample z-buffer issues are figured out on ati cards.
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//Migrate once multisample z-buffer issues are figured out on ati cards.
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if(!sImpostorRender)
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{
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{
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renderHighlights();
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renderHighlights();
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mHighlightFaces.clear();
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mHighlightFaces.clear();
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