Renderer tweaks
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@@ -242,6 +242,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
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{
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LLFastTimer t(LLFastTimer::FTM_RENDER);
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if (LLPipeline::sRenderDeferred)
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{ //hack to make sky show up in deferred snapshots
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for_snapshot = FALSE;
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}
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if (LLPipeline::sRenderFrameTest)
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{
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send_agent_pause();
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