Merge up CtrlAltStudio and Alchemy for XBox360 support

Can't seem to get scrollies working in cursor mode, odd.. need to look into that.
I need to figure out if inverted Y axis is just for me on my Dual Shock 3, though it seems to work usually... if this is the case I might flip it in the code.
More work needs to be done to get ctrl/alt/shift support from CAS, too.

I just wanted to get today's work out of the way and wrapped up, so here it is.
This commit is contained in:
Inusaito Sayori
2014-05-14 02:23:55 -04:00
parent a78c6072ce
commit 3febec4aa4
2 changed files with 261 additions and 62 deletions

View File

@@ -79,6 +79,11 @@ protected:
void agentPitch(F32 pitch_inc);
void agentYaw(F32 yaw_inc);
void agentJump();
// <CV:David>
void cursorSlide(F32 inc);
void cursorPush(F32 inc);
void cursorZoom(F32 inc);
// </CV:David>
void resetDeltas(S32 axis[]);
#if LIB_NDOF
static NDOF_HotPlugResult HotPlugAddCallback(NDOF_Device *dev);