Merge up CtrlAltStudio and Alchemy for XBox360 support
Can't seem to get scrollies working in cursor mode, odd.. need to look into that. I need to figure out if inverted Y axis is just for me on my Dual Shock 3, though it seems to work usually... if this is the case I might flip it in the code. More work needs to be done to get ctrl/alt/shift support from CAS, too. I just wanted to get today's work out of the way and wrapped up, so here it is.
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@@ -79,6 +79,11 @@ protected:
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void agentPitch(F32 pitch_inc);
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void agentYaw(F32 yaw_inc);
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void agentJump();
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// <CV:David>
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void cursorSlide(F32 inc);
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void cursorPush(F32 inc);
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void cursorZoom(F32 inc);
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// </CV:David>
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void resetDeltas(S32 axis[]);
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#if LIB_NDOF
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static NDOF_HotPlugResult HotPlugAddCallback(NDOF_Device *dev);
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