General cleanup of unused variable warnings

This commit is contained in:
Drake Arconis
2013-03-04 16:00:47 -05:00
parent 17067de2dc
commit 3fac86158c
46 changed files with 72 additions and 170 deletions

View File

@@ -92,7 +92,6 @@ LLFontManager::LLFontManager()
}
}
LLFontManager::~LLFontManager()
{
FT_Done_FreeType(gFTLibrary);
@@ -101,14 +100,14 @@ LLFontManager::~LLFontManager()
LLFontGlyphInfo::LLFontGlyphInfo(U32 index)
: mGlyphIndex(index),
mXBitmapOffset(0), // Offset to the origin in the bitmap
mYBitmapOffset(0), // Offset to the origin in the bitmap
mXBearing(0), // Distance from baseline to left in pixels
mYBearing(0), // Distance from baseline to top in pixels
mWidth(0), // In pixels
mHeight(0), // In pixels
mXAdvance(0.f), // In pixels
mYAdvance(0.f), // In pixels
mXBitmapOffset(0), // Offset to the origin in the bitmap
mYBitmapOffset(0), // Offset to the origin in the bitmap
mXBearing(0), // Distance from baseline to left in pixels
mYBearing(0), // Distance from baseline to top in pixels
mIsRendered(FALSE),
mMetricsValid(FALSE)
{}
@@ -543,14 +542,11 @@ void LLFont::renderGlyph(const U32 glyph_index) const
if (mFTFace == NULL)
return;
int error = FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_DEFAULT );
llassert(!error);
llassert_always(! FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT) );
error = FT_Render_Glyph(mFTFace->glyph, gFontRenderMode);
llassert_always(! FT_Render_Glyph(mFTFace->glyph, gFontRenderMode) );
mRenderGlyphCount++;
llassert(!error);
}

View File

@@ -602,11 +602,12 @@ bool LLGLManager::initGL()
if (mGLVendor.substr(0,4) == "ATI ")
{
mGLVendorShort = "ATI";
BOOL mobile = FALSE;
if (mGLRenderer.find("MOBILITY") != std::string::npos)
{
mobile = TRUE;
}
// "mobile" appears to be unused, and this code was causing warnings.
//BOOL mobile = FALSE;
//if (mGLRenderer.find("MOBILITY") != std::string::npos)
//{
// mobile = TRUE;
//}
mIsATI = TRUE;
#if LL_WINDOWS && !LL_MESA_HEADLESS
@@ -1443,8 +1444,7 @@ void assert_glerror()
void clear_glerror()
{
// Create or update texture to be used with this data
GLenum error;
error = glGetError();
glGetError();
}
///////////////////////////////////////////////////////////////

View File

@@ -65,9 +65,9 @@ bool LLImageGL::sCompressTextures = false;
std::set<LLImageGL*> LLImageGL::sImageList;
// ****************************************************************************************************
//****************************************************************************************************
//The below for texture auditing use only
// ****************************************************************************************************
//****************************************************************************************************
//-----------------------
//debug use
BOOL gAuditTexture = FALSE ;
@@ -816,8 +816,9 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
S32 w = width, h = height;
const U8* prev_mip_data = 0;
const U8* cur_mip_data = 0;
S32 prev_mip_size = 0;
#ifdef SHOW_ASSERT
S32 cur_mip_size = 0;
#endif
mMipLevels = nummips;
@@ -826,18 +827,24 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
if (m==0)
{
cur_mip_data = data_in;
#ifdef SHOW_ASSERT
cur_mip_size = width * height * mComponents;
#endif
}
else
{
S32 bytes = w * h * mComponents;
#ifdef SHOW_ASSERT
llassert(prev_mip_data);
llassert(prev_mip_size == bytes*4);
llassert(cur_mip_size == bytes*4);
#endif
U8* new_data = new U8[bytes];
llassert_always(new_data);
LLImageBase::generateMip(prev_mip_data, new_data, w, h, mComponents);
cur_mip_data = new_data;
#ifdef SHOW_ASSERT
cur_mip_size = bytes;
#endif
}
llassert(w > 0 && h > 0 && cur_mip_data);
{
@@ -870,7 +877,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
delete[] prev_mip_data;
}
prev_mip_data = cur_mip_data;
prev_mip_size = cur_mip_size;
w >>= 1;
h >>= 1;
}

View File

@@ -324,7 +324,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
{
if (sLastMask != data_mask)
{
bool error = false;
if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 30)
{
@@ -391,7 +390,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
{
if (gDebugSession)
{
error = true;
gFailLog << "Bad client state! " << array[i] << " disabled." << std::endl;
}
else
@@ -411,7 +409,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
{ //needs to be disabled, make sure it was (DEBUG TEMPORARY)
if (gDebugSession)
{
error = true;
gFailLog << "Bad client state! " << array[i] << " enabled." << std::endl;
}
else
@@ -2118,7 +2115,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
setup = setup || bindBuffer || bindIndices;
}
bool error = false;
if (gDebugGL && !mGLArray)
{
GLint buff;
@@ -2127,7 +2123,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
if (gDebugSession)
{
error = true;
gFailLog << "Invalid GL vertex buffer bound: " << buff << std::endl;
}
else
@@ -2143,7 +2138,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
if (gDebugSession)
{
error = true;
gFailLog << "Invalid GL index buffer bound: " << buff << std::endl;
}
else