Add improved timeout handling for HTTP transactions.
Introduces AIHTTPTimeoutPolicy objects which do not just specify a single "timeout" in seconds, but a plethora of timings related to the life cycle of the average HTTP transaction. This knowledge is that moved to the Responder being used instead of floating constants hardcoded in the callers of http requests. This assumes that the same timeout policy is wanted for each transaction that uses the same Responder, which can be enforced is needed. I added a AIHTTPTimeoutPolicy for EVERY responder, only to make it easier later to tune timeout values and/or to get feedback about which responder runs into HTTP errors in debug output (especially time outs), so that they can be tuned later. If we already understood exactly what we were doing then most responders could have been left alone and just return the default timeout policy: by far most timeout policies are just a copy of the default policy, currently. This commit is not finished... It's a work in progress (viewer runs fine with it though).
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@@ -43,8 +43,10 @@
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#include <string>
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#include <vector>
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class LLInventoryObserver;
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class AIHTTPTimeoutPolicy;
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extern AIHTTPTimeoutPolicy fetchInventoryResponder_timeout;
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class LLInventoryObserver;
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class LLInventoryObject;
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class LLInventoryItem;
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class LLInventoryCategory;
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@@ -55,7 +57,6 @@ class LLViewerInventoryCategory;
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class LLMessageSystem;
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class LLInventoryCollectFunctor;
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// LLInventoryModel
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//
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@@ -88,6 +89,7 @@ public:
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fetchInventoryResponder(const LLSD& request_sd) : mRequestSD(request_sd) {};
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void result(const LLSD& content);
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void error(U32 status, const std::string& reason);
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virtual AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return fetchInventoryResponder_timeout; }
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protected:
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LLSD mRequestSD;
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};
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