Setting through LLView::userSetShape now done through LLView::setShape. LLView::snappedTo renamed to LLView::setSnappedTo. virtual overriding of LLView::userSetShape now done through LLView::handleReshape which LLView::setShape calls.
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@@ -271,7 +271,7 @@ public:
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/*virtual*/ void showList();
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/*virtual*/ LLView* findSnapEdge(S32& new_edge_val, const LLCoordGL& mouse_dir, ESnapEdge snap_edge, ESnapType snap_type, S32 threshold, S32 padding);
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/*virtual*/ void userSetShape(const LLRect& new_rect);
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/*virtual*/ void handleReshape(const LLRect& new_rect, bool by_user = false);
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void setImage(const std::string &image_name);
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void setImageOverlay(const std::string &overlay_image, LLFontGL::HAlign alignment = LLFontGL::HCENTER, const LLColor4& color = LLColor4::white);
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