-Sanity checks from snowglobe. ...
-Null terminated a string buffer. -Mutex locks are expensive. -Realloc is my friend. -But leaks are not. -Nor are unused variables. -And buffer overruns should get lost. -bindManual shouldnt return failure if texture's already bound. -Pulled windlight and classic clouds apart into unique rendertypes. -'Client or Account' savedsettings stuff is now moar bettar. (and efficient) -Replaced LLSavedSettingsGlue with something that supports gSavedSettings, gSavedPerAccountSettings, and gCOASavedSettings -Added 'Enable Classic Clouds' checkbox to ascet performance settings panel -New cards added to gpu table. -General cleaning... -How2spell 'dimensions'?
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@@ -35,6 +35,7 @@
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#include <map>
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#include "llcontrol.h"
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#include "lluictrl.h"
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// Enabled this definition to compile a 'hacked' viewer that
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// allows a hacked godmode to be toggled on and off.
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@@ -54,6 +55,7 @@ void create_graphics_group(LLControlGroup& group);
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// saved at end of session
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extern LLControlGroup gSavedSettings;
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extern LLControlGroup *gCOASavedSettings;
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extern LLControlGroup gSavedPerAccountSettings;
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// Read-only
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@@ -74,6 +76,8 @@ eControlType get_control_type(const T& in, LLSD& out)
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return TYPE_COUNT;
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}
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bool handleCloudSettingsChanged(const LLSD& newvalue);
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//! Publish/Subscribe object to interact with LLControlGroups.
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//! An LLCachedControl instance to connect to a LLControlVariable
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@@ -171,6 +175,12 @@ template <> eControlType get_control_type<LLColor3>(const LLColor3& in, LLSD& ou
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template <> eControlType get_control_type<LLColor4U>(const LLColor4U& in, LLSD& out);
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template <> eControlType get_control_type<LLSD>(const LLSD& in, LLSD& out);
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//A template would be a little awkward to use here.. so.. a preprocessor macro. Alas. onCommitControlSetting(gSavedSettings) etc.
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inline void onCommitControlSetting_gSavedSettings(LLUICtrl* ctrl, void* name) {gSavedSettings.setValue((const char*)name,ctrl->getValue());}
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inline void onCommitControlSetting_gSavedPerAccountSettings(LLUICtrl* ctrl, void* name) {gSavedPerAccountSettings.setValue((const char*)name,ctrl->getValue());}
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inline void onCommitControlSetting_gCOASavedSettings(LLUICtrl* ctrl, void* name) {gCOASavedSettings->setValue((const char*)name,ctrl->getValue());}
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#define onCommitControlSetting(controlgroup) onCommitControlSetting_##controlgroup
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//#define TEST_CACHED_CONTROL 1
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#ifdef TEST_CACHED_CONTROL
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void test_cached_control();
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