Fix issue where alpha_mode_none and alpha_mode_emissive on rigged faces were being alpha tested and discarded.

This commit is contained in:
Shyotl
2019-04-09 16:01:14 -05:00
parent 8ed9934a87
commit 3e0b75c4f7
2 changed files with 8 additions and 1 deletions

View File

@@ -982,6 +982,5 @@ void LLGLSLShader::vertexAttrib4f(U32 index, GLfloat x, GLfloat y, GLfloat z, GL
void LLGLSLShader::setMinimumAlpha(F32 minimum)
{
gGL.flush();
uniform1f(LLShaderMgr::MINIMUM_ALPHA, minimum);
}