Adjustments to the minimap to actually implement the color marking system that the UI was boasting.
Worth noting - Because this came at the same time as the VERY LARGE patch that follows this, I had to bundle its settings.xml option with it. Please be sure to add it if you happen to be patching just this file. Signed-off-by: Beeks <HgDelirium@gmail.com>
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@@ -67,6 +67,8 @@ public:
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void renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius );
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static void mm_setcolor(LLUUID key,LLColor4 col); //moymod
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private:
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void setScale( F32 scale );
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@@ -114,6 +116,7 @@ private:
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private:
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LLUUID mClosestAgentToCursor;
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LLVector3d mClosestAgentPosition;
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LLUUID mClosestAgentAtLastRightClick;
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static BOOL sRotateMap;
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@@ -160,6 +163,47 @@ private:
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/*virtual*/ bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata);
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};
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class LLCamFollow : public LLMemberListener<LLNetMap> //moymod
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{
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public:
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/*virtual*/ bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata);
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};
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//moymod - Custom minimap markers :o
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class mmsetred : public LLMemberListener<LLNetMap> //moymod
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{
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public:
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/*virtual*/ bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata);
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};
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class mmsetgreen : public LLMemberListener<LLNetMap> //moymod
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{
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public:
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/*virtual*/ bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata);
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};
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class mmsetblue : public LLMemberListener<LLNetMap> //moymod
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{
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public:
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/*virtual*/ bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata);
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};
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class mmsetyellow : public LLMemberListener<LLNetMap> //moymod
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{
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public:
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/*virtual*/ bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata);
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};
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class mmsetcustom : public LLMemberListener<LLNetMap> //moymod
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{
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public:
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/*virtual*/ bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata);
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};
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class LLEnableProfile : public LLMemberListener<LLNetMap>
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{
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public:
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