This commit is contained in:
Siana Gearz
2012-02-05 15:14:53 +01:00
131 changed files with 4154 additions and 2824 deletions

View File

@@ -115,6 +115,7 @@
#include "llfloaterchat.h"
#include "llfloatergesture.h"
#include "llfloaterhud.h"
#include "llfloaterinventory.h"
#include "llfloaterland.h"
#include "llfloatertopobjects.h"
#include "llfloatertos.h"
@@ -130,7 +131,7 @@
#include "llimview.h" // for gIMMgr
#include "llinventoryfunctions.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llinventoryview.h"
#include "llinventorypanel.h"
#include "llkeyboard.h"
#include "llloginhandler.h" // gLoginHandler, SLURL support
#include "llpanellogin.h"
@@ -206,7 +207,6 @@
#include "llsocks5.h"
#include "jcfloaterareasearch.h"
// <edit>
#include "llpanellogin.h"
//#include "llfloateravatars.h"
@@ -2766,6 +2766,11 @@ bool idle_startup()
LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
gRenderStartTime.reset();
// We're not allowed to call reset() when paused, and we might or might not be paused depending on
// whether or not the main window lost focus before we get here (see LLViewerWindow::handleFocusLost).
// The simplest, legal way to make sure we're unpaused is to just pause/unpause here.
gForegroundTime.pause();
gForegroundTime.unpause();
gForegroundTime.reset();
if (gSavedSettings.getBOOL("FetchInventoryOnLogin")