Played with trees!

-Fixed pine2 'billboard' being crazy large compared to the mesh version
-Fixed vanishing trees under certain scenarios
-Made LoD less retardedly sensitive when RenderAnimateTrees=true
-Moar LLCachedControl
This commit is contained in:
unknown
2010-11-17 03:51:58 -06:00
parent 3604f98734
commit 3cbec60562
4 changed files with 19 additions and 11 deletions

View File

@@ -136,6 +136,8 @@ void LLFloaterSettingsDebug::onCommitSettings(LLUICtrl* ctrl, void* user_data)
LLComboBox* settings_combo = floaterp->getChild<LLComboBox>("settings_combo");
LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata();
controlp = controlp ? controlp->getCOAActive() : NULL;
if(!controlp)//Uh oh!
return;
LLVector3 vector;
LLVector3d vectord;