-LLCached[COA]Control can now be static const. Use for readonly access.
-const'd all readonly LLCached[COA]Controls to prevent altering by mistake. -added get() accessor to LLCached[COA]Controls to return cached type explicitly without manual casts. -added missing operators to LLCachedCOAControl -Converted a few more settings to LLCached[COA]Control -Fixed LLColor4U -> LLSD -> LLColor4 problems in LLCachedControl Ascent functionality fixes: -Tag coloring pulled out of getClientInfo(Redundant. idleUpdateNameTag already handled it) --Tag and color substituted at render-time. Simple boolean logic. Neglible perf penalty. -Fixed llinfos spam if AscentShowSelfTagColor = false -Client tag updated less superfluously
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@@ -1302,7 +1302,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
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{
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if (mSpatialPartition->isOcclusionEnabled() && LLPipeline::sUseOcclusion > 1)
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{
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static LLCachedControl<BOOL> render_water_void_culling("RenderWaterVoidCulling", TRUE);
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static const LLCachedControl<BOOL> render_water_void_culling("RenderWaterVoidCulling", TRUE);
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// Don't cull hole/edge water, unless RenderWaterVoidCulling is set and we have the GL_ARB_depth_clamp extension.
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if ((mSpatialPartition->mDrawableType == LLPipeline::RENDER_TYPE_VOIDWATER &&
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!(render_water_void_culling && gGLManager.mHasDepthClamp)) ||
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