Object list now using standard stl container classes instead of deprecated LL clones.
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@@ -38,7 +38,6 @@
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// common includes
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#include "llstat.h"
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#include "lldarrayptr.h"
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#include "llstring.h"
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// project includes
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@@ -49,7 +48,7 @@ class LLNetMap;
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class LLDebugBeacon;
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const U32 CLOSE_BIN_SIZE = 10;
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const U32 NUM_BINS = 16;
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const U32 NUM_BINS = 128;
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// GL name = position in object list + GL_NAME_INDEX_OFFSET so that
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// we can have special numbers like zero.
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@@ -119,9 +118,7 @@ public:
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LLViewerObject *getSelectedObject(const U32 object_id);
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inline S32 getNumObjects() { return mObjects.count(); }
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LLDynamicArrayPtr<LLPointer<LLViewerObject> > getObjectMap(){ return mMapObjects; }
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inline S32 getNumObjects() { return (S32) mObjects.size(); }
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void addToMap(LLViewerObject *objectp);
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void removeFromMap(LLViewerObject *objectp);
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@@ -135,7 +132,7 @@ public:
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S32 findReferences(LLDrawable *drawablep) const; // Find references to drawable in all objects, and return value.
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S32 getOrphanParentCount() const { return mOrphanParents.count(); }
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S32 getOrphanParentCount() const { return (S32) mOrphanParents.size(); }
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S32 getOrphanCount() const { return mNumOrphans; }
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void orphanize(LLViewerObject *childp, U32 parent_id, U32 ip, U32 port);
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void findOrphans(LLViewerObject* objectp, U32 ip, U32 port);
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@@ -194,14 +191,16 @@ public:
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S32 mNumUnknownKills;
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S32 mNumDeadObjects;
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protected:
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LLDynamicArray<U64> mOrphanParents; // LocalID/ip,port of orphaned objects
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LLDynamicArray<OrphanInfo> mOrphanChildren; // UUID's of orphaned objects
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std::vector<U64> mOrphanParents; // LocalID/ip,port of orphaned objects
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std::vector<OrphanInfo> mOrphanChildren; // UUID's of orphaned objects
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S32 mNumOrphans;
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LLDynamicArrayPtr<LLPointer<LLViewerObject>, 256> mObjects;
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typedef std::vector<LLPointer<LLViewerObject> > vobj_list_t;
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vobj_list_t mObjects;
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std::set<LLPointer<LLViewerObject> > mActiveObjects;
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LLDynamicArrayPtr<LLPointer<LLViewerObject> > mMapObjects;
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vobj_list_t mMapObjects;
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typedef std::map<LLUUID, LLPointer<LLViewerObject> > vo_map;
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vo_map mDeadObjects; // Need to keep multiple entries per UUID
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@@ -209,12 +208,12 @@ protected:
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std::map<LLUUID, LLPointer<LLViewerObject> > mUUIDObjectMap;
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std::map<LLUUID, LLPointer<LLVOAvatar> > mUUIDAvatarMap;
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LLDynamicArray<LLDebugBeacon> mDebugBeacons;
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std::vector<LLDebugBeacon> mDebugBeacons;
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S32 mCurLazyUpdateIndex;
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static U32 sSimulatorMachineIndex;
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static LLMap<U64, U32> sIPAndPortToIndex;
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static std::map<U64, U32> sIPAndPortToIndex;
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static std::map<U64, LLUUID> sIndexAndLocalIDToUUID;
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@@ -282,12 +281,16 @@ inline LLViewerObject *LLViewerObjectList::getObject(const S32 index)
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inline void LLViewerObjectList::addToMap(LLViewerObject *objectp)
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{
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mMapObjects.put(objectp);
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mMapObjects.push_back(objectp);
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}
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inline void LLViewerObjectList::removeFromMap(LLViewerObject *objectp)
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{
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mMapObjects.removeObj(objectp);
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std::vector<LLPointer<LLViewerObject> >::iterator iter = std::find(mMapObjects.begin(), mMapObjects.end(), objectp);
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if (iter != mMapObjects.end())
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{
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mMapObjects.erase(iter);
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}
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}
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