Port Hover Height from Alchemy, it's in quicksettings~

Lots and lots of other sync~
Also has a command /hover
Added /resync command from Alchemy.
This commit is contained in:
Inusaito Sayori
2015-03-25 08:04:24 -04:00
parent a54937b4b8
commit 398014b118
35 changed files with 534 additions and 111 deletions

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@@ -12,7 +12,7 @@
<panel border="false" label="Credits" height="386" name="credits_panel">
<!--Note to Translators: Please do not translate the following text_editor-->
<text_editor enabled="false" follows="left|top" bg_readonly_color="transparent" left="3" max_length="65536" name="credits_editor" top="-1" bottom="0" width="443" word_wrap="true">
Singularity Viewer is developed and maintained by Siana Gearz, Shyotl Kuhr, Aleric Inglewood, Narv Czervik, Tigh MacFanatic, Inusaito Kanya, Sovereign Engineer and Latif Khalifa, with contributions by Damian Zhaoying, Fractured Crystal, Franxisco Romano, Fritigern Gothly, Henri Beauchamp, Kadah Coba, Kitty Barnett, Knolan Falconer, McCabe Maxsted, nhede Core, Nomade Zhao, Revolution Smythe, Selvone Franizzi, Thickbrick Sleaford, Wolfspirit Magic, Zauber Parecelsus and others. Singularity is based upon Ascent source code. Credits for Ascent include Hg Beeks, Charley Levenque, Hazim Gazov, Zwagoth Klaar, Qarl Fizz, and others. Ascent is based upon the Inertia source code.
Singularity Viewer is developed and maintained by Siana Gearz, Shyotl Kuhr, Inusaito Kanya, Aleric Inglewood, Tigh MacFanatic, Sovereign Engineer and Cinder Roxley, with contributions by Damian Zhaoying, Fractured Crystal, Franxisco Romano, Fritigern Gothly, Henri Beauchamp, Kadah Coba, Kitty Barnett, Knolan Falconer, Latif Khalifa, McCabe Maxsted, Narv Czervik, nhede Core, Nomade Zhao, Revolution Smythe, Selvone Franizzi, Sim Federal, Thickbrick Sleaford, Wolfspirit Magic, Zauber Parecelsus and others. Singularity is based upon Ascent source code. Credits for Ascent include Hg Beeks, Charley Levenque, Hazim Gazov, Zwagoth Klaar, Qarl Fizz, and others. Ascent is based upon the Inertia source code.
Singularity Viewer includes source code contributions of the following residents: Able Whitman, Adam Marker, Agathos Frascati, Aimee Trescothick, Alejandro Rosenthal, Aleric Inglewood, Alissa Sabre, Angus Boyd, Ann Congrejo, Argent Stonecutter, Asuka Neely, Balp Allen, Benja Kepler, Biancaluce Robbiani, Blakar Ogre, blino Nakamura, Boroondas Gupte, Bulli Schumann, bushing Spatula, Carjay McGinnis, Catherine Pfeffer, Celierra Darling, Cron Stardust, Dale Glass, Drewan Keats, Dylan Haskell, Dzonatas Sol, Eddy Stryker, EponymousDylan Ra, Eva Nowicka, Farallon Greyskin, Feep Larsson, Flemming Congrejo, Fluf Fredriksson, Fractured Crystal, Fremont Cunningham, Geneko Nemeth, Gigs Taggart, Ginko Bayliss, Grazer Kline, Gudmund Shepherd, Hamncheese Omlet, HappySmurf Papp, Henri Beauchamp, Hikkoshi Sakai, Hiro Sommambulist, Hoze Menges, Ian Kas, Irene Muni, Iskar Ariantho, Jacek Antonelli, JB Kraft, Joghert LeSabre, Kage Pixel, Ken March, Kerutsen Sellery, Khyota Wulluf, Kunnis Basiat, Lisa Lowe, Lockhart Cordoso, maciek marksman, Magnus Balczo, Malwina Dollinger, march Korda, Matthew Dowd, McCabe Maxsted, Michelle2 Zenovka, Mm Alder, Mr Greggan, Nicholaz Beresford, Nounouch Hapmouche, Patric Mills, Paul Churchill, Paula Innis, Peekay Semyorka, Peter Lameth, Pf Shan, princess niven, Renault Clio, Ringo Tuxing, Robin Cornelius, Ryozu Kojima, Salahzar Stenvaag, Sammy Frederix, Scrippy Scofield, Seg Baphomet, Sergen Davies, SignpostMarv Martin, Simon Nolan, SpacedOut Frye, Sporked Friis, Stevex Janus, Still Defiant, Strife Onizuka, Tayra Dagostino, TBBle Kurosawa, Teardrops Fall, tenebrous pau, Tharax Ferraris, Thickbrick Sleaford, Thraxis Epsilon, tiamat bingyi, TraductoresAnonimos Alter, Tue Torok, Vadim Bigbear, Vixen Heron, Whoops Babii, Wilton Lundquist, Zarkonnen Decosta, Zi Ree, and Zipherius Turas.

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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel follows="left|right|bottom|top" height="200" left="-1" mouse_opaque="false"
user_resize="false" name="overlay" use_bounding_rect="true" width="728">
<layout_stack bottom="0" follows="left|right|bottom" height="200" left="0"
<layout_stack bottom="0" follows="left|right|bottom" height="220" left="0"
mouse_opaque="false" name="overlay_layout_panel" orientation="horizontal"
right="-1" use_bounding_rect="true">
<layout_panel auto_resize="true" bottom="0" left="0" min_width="420" mouse_opaque="false"

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@@ -62,10 +62,11 @@
<line_editor enabled_control="AscentCmdLine" bevel_style="in" border_style="line" border_thickness="1" bottom_delta="-20" follows="top" height="20" max_length="256" tool_tip="Clears the Chat History to prevent lag effects from chat spammers." name="AscentCmdLineClearChat" width="200"/>
<text enabled_control="AscentCmdLine" bottom_delta="-18" follows="top" height="16" name="cmd_line_text_16">Open url/slurl (usage: cmd slurl)</text>
<line_editor enabled_control="AscentCmdLine" bottom_delta="-20" follows="top" height="20" max_length="256" name="SinguCmdLineURL" width="200"/>
<text enabled_control="AscentCmdLine" bottom_delta="-18" follows="top" height="16" name="hover_txt">Resync Animations (usage: cmd)</text>
<line_editor enabled_control="AscentCmdLine" bevel_style="in" border_style="line" border_thickness="1" bottom_delta="-20" follows="top" height="20" max_length="256" name="AlchemyChatCommandResyncAnim" width="200"/>
<!-- Column Split -->
<view_border enabled_control="AscentCmdLine" bevel_style="none" border_thickness="1" bottom_delta="-5" follows="top|left" height="333"
left="230" name="CmdDivisor" width="0"/>
<text enabled_control="AscentCmdLine" bottom_delta="315" follows="top" height="16" left_delta="10" name="cmd_line_text_9">Change Draw Distance (usage: cmd meters)</text>
<view_border enabled_control="AscentCmdLine" bevel_style="none" border_thickness="1" bottom_delta="-5" follows="top|left" height="371" left="230" name="CmdDivisor" width="0"/>
<text enabled_control="AscentCmdLine" bottom_delta="353" follows="top" height="16" left_delta="10" name="cmd_line_text_9">Change Draw Distance (usage: cmd meters)</text>
<line_editor enabled_control="AscentCmdLine" bevel_style="in" border_style="line" border_thickness="1" bottom_delta="-20" follows="top" height="20" max_length="256" name="AscentCmdLineDrawDistance" width="200"/>
<text enabled_control="AscentCmdLine" bottom_delta="-18" follows="top" height="16" name="cmd_line_text_10">Teleport to cam position (usage: cmd)</text>
<line_editor enabled_control="AscentCmdLine" bevel_style="in" border_style="line" border_thickness="1" bottom_delta="-20" follows="top" height="20" max_length="256" name="AscentCmdTeleportToCam" width="200"/>
@@ -82,6 +83,8 @@
<line_editor enabled_control="AscentCmdLine" bevel_style="in" border_style="line" border_thickness="1" bottom_delta="-20" follows="top" height="20" max_length="256" name="SinguCmdLineAway" width="200"/>
<text enabled_control="AscentCmdLine" bottom_delta="-18" follows="top" height="16" name="cmd_line_text_15">Send region message (usage: cmd msg)</text>
<line_editor enabled_control="AscentCmdLine" bevel_style="in" border_style="line" border_thickness="1" bottom_delta="-20" follows="top" height="20" max_length="256" name="SinguCmdLineRegionSay" tool_tip="Only works on permissive regions (Estate Managers only)" width="200"/>
<text enabled_control="AscentCmdLine" bottom_delta="-18" follows="top" height="16" name="hover_txt">Hover Height (usage: cmd height)</text>
<line_editor enabled_control="AscentCmdLine" bevel_style="in" border_style="line" border_thickness="1" bottom_delta="-20" follows="top" height="20" max_length="256" name="AlchemyChatCommandHoverHeight" width="200"/>
</panel>
<panel border="true" left="1" bottom="-408" height="408" width="500" label="Security &amp; Privacy" name="Security">
@@ -98,6 +101,7 @@
</combo_box>
<check_box bottom_delta="-18" left="10" control_name="AlchemyLookAtLines" follows="top" label="Show a line from look at beacon to avatar" tool_tip="See a line connecting the camera focus point to the avatar. Useful to find where they are." name="lineslookat"/>
<check_box bottom_delta="-20" control_name="AnnounceBumps" follows="top" label="Announce in chat when people bump you" name="announce_bumps"/>
<check_box bottom_delta="-20" control_name="AlchemySitOnAway" follows="top" label="Sit down when you go AFK" name="AlchemySitOnAway"/>
<check_box bottom_delta="-20" control_name="SGDetachBridge" follows="top" initial_value="false" label="Auto detach LSL Bridge" tool_tip="Automatically detach LSL Bridge of Phoenix or Firestorm viewer." name="detach_bridge"/>
<check_box bottom_delta="-20" follows="top" label="Render muted avatars" name="render_muted" control_name="LiruLegacyDisplayMuteds"/>
<check_box bottom_delta="-20" control_name="QuietSnapshotsToDisk" follows="top" initial_value="false" label="Quiet Snapshots to Disk" tool_tip="Doesn't make a camera sound nor alert everyone when you take a snapshot to your computer." name="quiet_snapshots_check"/>

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@@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel bg_visible="false" border="false" border_visible="false" height="180" name="Adv_Settings" use_bounding_rect="true" width="220">
<panel bottom="1" filename="panel_bg_tab.xml" height="194" width="197"/>
<text bottom="169" left="5" height="20" width="190" name="Camera Preset:">Cam Preset:</text>
<button bottom="171" left="81" width="20" height="20" label="" toggle="true" image_selected="Cam_Preset_Back_On.png" image_unselected="Cam_Preset_Back_Off.png" name="Rear" tool_tip="Rear View">
<panel bg_visible="false" border="false" border_visible="false" height="200" name="Adv_Settings" use_bounding_rect="true" width="220">
<panel bottom="1" filename="panel_bg_tab.xml" height="214" width="197"/>
<text bottom="189" left="5" height="20" width="190" name="Camera Preset:">Cam Preset:</text>
<button bottom="191" left="81" width="20" height="20" label="" toggle="true" image_selected="Cam_Preset_Back_On.png" image_unselected="Cam_Preset_Back_Off.png" name="Rear" tool_tip="Rear View">
<button.commit_callback function="Wlf.ChangeCameraPreset" parameter="0"/>
</button>
<button bottom_delta="0" left_delta="20" width="20" height="20" label="" toggle="true" image_selected="Cam_Preset_Front_On.png" image_unselected="Cam_Preset_Front_Off.png" name="Front" tool_tip="Front View">
@@ -12,6 +12,7 @@
<button.commit_callback function="Wlf.ChangeCameraPreset" parameter="2"/>
</button>
<slider bottom_delta="-20" left="5" control_name="RenderFarClip" decimal_digits="0" height="20" increment="8" label="Draw Dist.:" can_edit_text="true" label_width="60" max_val="1024" min_val="24" val_width="36" name="DrawDistance" width="190" tool_tip="Change your Draw Distance"/>
<slider bottom_delta="-20" control_name="AvatarHoverOffsetZ" height="20" increment=".001" label="Hover:" can_edit_text="true" label_width="60" max_val="5" min_val="-5" val_width="36" name="HoverHeightSlider" width="189"/>
<slider bottom_delta="-20" control_name="RenderMaxPartCount" decimal_digits="0" height="20" increment="256" label="Particles:" can_edit_text="true" label_width="60" max_val="8192" min_val="0" val_width="36" name="MaxParticleCount" width="190" tool_tip="Amount of particles to render"/>
<slider bottom_delta="-20" control_name="RenderAvatarMaxVisible" decimal_digits="0" height="20" increment="1" label="Max Avs:" can_edit_text="true" label_width="60" max_val="50" min_val="1" val_width="36" name="RenderAvatarMaxVisible" width="190" tool_tip="How many avatars to fully render on screen. Lowering this greatly improves FPS in crowded situations. Requires Avatar Impostors to be on. [Default 35]"/>
<slider bottom_delta="-20" control_name="RenderVolumeLODFactor" height="20" increment="0.125" label="Obj. Detail:" can_edit_text="true" label_width="60" max_val="4" min_val="0.5" name="Object Detail" val_width="36" width="190" tool_tip="Controls level of detail of primitives (multiplier for current screen area when calculated level of detail[0.5 to 2.0 is stable])"/>