From a207a71066f7943a5cf56085c3dc8bb904d11e42 Mon Sep 17 00:00:00 2001 From: Shyotl Date: Tue, 22 Feb 2011 18:21:02 -0600 Subject: [PATCH 1/7] V2 llimage merge --- indra/llimage/llimage.cpp | 11 +++++------ indra/llimage/llimage.h | 13 ++++++------- indra/llimage/llimageworker.cpp | 17 ++++++++++++++--- indra/llimage/llimageworker.h | 4 +++- indra/newview/llviewermenufile.cpp | 5 ++--- 5 files changed, 30 insertions(+), 20 deletions(-) diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp index c84fad8e1..6221b2b3d 100644 --- a/indra/llimage/llimage.cpp +++ b/indra/llimage/llimage.cpp @@ -93,9 +93,10 @@ LLImageBase::LLImageBase() mWidth(0), mHeight(0), mComponents(0), + mBadBufferAllocation(false), + mAllowOverSize(false), mMemType(LLMemType::MTYPE_IMAGEBASE) { - mBadBufferAllocation = FALSE ; } // virtual @@ -134,8 +135,6 @@ void LLImageBase::sanityCheck() } } -BOOL LLImageBase::sSizeOverride = FALSE; - // virtual void LLImageBase::deleteData() { @@ -158,7 +157,7 @@ U8* LLImageBase::allocateData(S32 size) llerrs << llformat("LLImageBase::allocateData called with bad dimensions: %dx%dx%d",mWidth,mHeight,mComponents) << llendl; } } - else if (size <= 0 || (size > 4096*4096*16 && sSizeOverride == FALSE)) + else if (size <= 0 || (size > 4096*4096*16 && !mAllowOverSize)) { llerrs << "LLImageBase::allocateData: bad size: " << size << llendl; } @@ -220,7 +219,7 @@ U8* LLImageBase::getData() return mData; } -BOOL LLImageBase::isBufferInvalid() +bool LLImageBase::isBufferInvalid() { return mBadBufferAllocation || mData == NULL ; } @@ -1287,7 +1286,7 @@ LLImageFormatted::LLImageFormatted(S8 codec) mCodec(codec), mDecoding(0), mDecoded(0), - mDiscardLevel(0) + mDiscardLevel(-1) { mMemType = LLMemType::MTYPE_IMAGEFORMATTED; } diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h index 325c67807..7d45911bd 100644 --- a/indra/llimage/llimage.h +++ b/indra/llimage/llimage.h @@ -123,14 +123,16 @@ public: const U8 *getData() const ; U8 *getData() ; - BOOL isBufferInvalid() ; + bool isBufferInvalid() ; void setSize(S32 width, S32 height, S32 ncomponents); U8* allocateDataSize(S32 width, S32 height, S32 ncomponents, S32 size = -1); // setSize() + allocateData() + void enableOverSize() {mAllowOverSize = true ;} + void disableOverSize() {mAllowOverSize = false; } protected: // special accessor to allow direct setting of mData and mDataSize by LLImageFormatted - void setDataAndSize(U8 *data, S32 size) { mData = data; mDataSize = size; }; + void setDataAndSize(U8 *data, S32 size) { mData = data; mDataSize = size; } public: static void generateMip(const U8 *indata, U8* mipdata, int width, int height, S32 nchannels); @@ -139,8 +141,6 @@ public: // <= 0 priority means that there's no need for more data. static F32 calc_download_priority(F32 virtual_size, F32 visible_area, S32 bytes_sent); - static void setSizeOverride(BOOL enabled) { sSizeOverride = enabled; } - static EImageCodec getCodecFromExtension(const std::string& exten); private: @@ -152,11 +152,10 @@ private: S8 mComponents; - BOOL mBadBufferAllocation ; - + bool mBadBufferAllocation ; + bool mAllowOverSize ; public: S16 mMemType; // debug - static BOOL sSizeOverride; }; // Raw representation of an image (used for textures, and other uncompressed formats diff --git a/indra/llimage/llimageworker.cpp b/indra/llimage/llimageworker.cpp index 86d41515e..b9d44c6cb 100644 --- a/indra/llimage/llimageworker.cpp +++ b/indra/llimage/llimageworker.cpp @@ -44,6 +44,12 @@ LLImageDecodeThread::LLImageDecodeThread(bool threaded) mCreationMutex = new LLMutex(getAPRPool()); } +//virtual +LLImageDecodeThread::~LLImageDecodeThread() +{ + delete mCreationMutex ; +} + // MAIN THREAD // virtual S32 LLImageDecodeThread::update(U32 max_time_ms) @@ -54,9 +60,14 @@ S32 LLImageDecodeThread::update(U32 max_time_ms) { creation_info& info = *iter; ImageRequest* req = new ImageRequest(info.handle, info.image, - info.priority, info.discard, info.needs_aux, - info.responder); - addRequest(req); + info.priority, info.discard, info.needs_aux, + info.responder); + + bool res = addRequest(req); + if (!res) + { + llerrs << "request added after LLLFSThread::cleanupClass()" << llendl; + } } mCreationList.clear(); S32 res = LLQueuedThread::update(max_time_ms); diff --git a/indra/llimage/llimageworker.h b/indra/llimage/llimageworker.h index fcd3039b6..9a09f81bc 100644 --- a/indra/llimage/llimageworker.h +++ b/indra/llimage/llimageworker.h @@ -78,6 +78,8 @@ public: public: LLImageDecodeThread(bool threaded = true); + virtual ~LLImageDecodeThread(); + handle_t decodeImage(LLImageFormatted* image, U32 priority, S32 discard, BOOL needs_aux, Responder* responder); @@ -90,7 +92,7 @@ private: struct creation_info { handle_t handle; - LLImageFormatted* image; + LLPointer image; U32 priority; S32 discard; BOOL needs_aux; diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index 733b0411c..987c15d12 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -587,8 +587,8 @@ class LLFileTakeSnapshotToDisk : public view_listener_t { gViewerWindow->playSnapshotAnimAndSound(); - LLImageBase::setSizeOverride(TRUE); LLPointer formatted; + formatted->enableOverSize(); switch(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat"))) { case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG: @@ -602,12 +602,11 @@ class LLFileTakeSnapshotToDisk : public view_listener_t break; default: llwarns << "Unknown Local Snapshot format" << llendl; - LLImageBase::setSizeOverride(FALSE); return true; } formatted->encode(raw, 0); - LLImageBase::setSizeOverride(FALSE); + formatted->disableOverSize(); gViewerWindow->saveImageNumbered(formatted); } return true; From b31db2754524445dc461094baced186f33fd1c35 Mon Sep 17 00:00:00 2001 From: Shyotl Date: Tue, 22 Feb 2011 18:24:17 -0600 Subject: [PATCH 2/7] V2 llcommon merge --- indra/llcommon/llapr.cpp | 15 +++++++-------- indra/llcommon/llfile.cpp | 5 +++++ indra/llcommon/metapropertyt.h | 13 +++++++++++++ indra/llinventory/llpermissions.cpp | 2 ++ 4 files changed, 27 insertions(+), 8 deletions(-) diff --git a/indra/llcommon/llapr.cpp b/indra/llcommon/llapr.cpp index d2dda36f6..f62a3ea88 100644 --- a/indra/llcommon/llapr.cpp +++ b/indra/llcommon/llapr.cpp @@ -91,13 +91,12 @@ void ll_cleanup_apr() // //LLAPRPool // -LLAPRPool::LLAPRPool(apr_pool_t *parent, apr_size_t size, BOOL releasePoolFlag) -{ - mParent = parent ; - mReleasePoolFlag = releasePoolFlag ; - mMaxSize = size ; - mPool = NULL ; - +LLAPRPool::LLAPRPool(apr_pool_t *parent, apr_size_t size, BOOL releasePoolFlag) + : mParent(parent), + mReleasePoolFlag(releasePoolFlag), + mMaxSize(size), + mPool(NULL) +{ createAPRPool() ; } @@ -399,7 +398,7 @@ S32 LLAPRFile::read(void *buf, S32 nbytes) //llassert_always(mFile); (ASC-TUDCC) -HgB if(!mFile) { - llwarns << "apr mFile is removed by somebody else. Can not write." << llendl ; + llwarns << "apr mFile is removed by somebody else. Can not read." << llendl ; return 0; } diff --git a/indra/llcommon/llfile.cpp b/indra/llcommon/llfile.cpp index 2a76f7fb8..71a2df48f 100644 --- a/indra/llcommon/llfile.cpp +++ b/indra/llcommon/llfile.cpp @@ -324,7 +324,12 @@ void llofstream::close() if(is_open()) { if (_Filebuffer->close() == 0) + { _Myios::setstate(ios_base::failbit); /*Flawfinder: ignore*/ + } + delete _Filebuffer; + _Filebuffer = NULL; + _ShouldClose = false; } } diff --git a/indra/llcommon/metapropertyt.h b/indra/llcommon/metapropertyt.h index 79a536a22..5ad230d1d 100644 --- a/indra/llcommon/metapropertyt.h +++ b/indra/llcommon/metapropertyt.h @@ -93,6 +93,13 @@ inline const LLReflective* LLMetaPropertyT::get(const LLReflective* obje return NULL; } +template <> +inline const LLReflective* LLMetaPropertyT::get(const LLReflective* object) const +{ + checkObjectClass(object); + return NULL; +} + template <> inline LLSD LLMetaPropertyT::getLLSD(const LLReflective* object) const { @@ -111,6 +118,12 @@ inline LLSD LLMetaPropertyT::getLLSD(const LLReflective* object) const return *(getProperty(object)); } +template <> +inline LLSD LLMetaPropertyT::getLLSD(const LLReflective* object) const +{ + return *(getProperty(object)); +} + template class LLMetaPropertyTT : public LLMetaPropertyT { diff --git a/indra/llinventory/llpermissions.cpp b/indra/llinventory/llpermissions.cpp index 328ed4588..c22564d95 100644 --- a/indra/llinventory/llpermissions.cpp +++ b/indra/llinventory/llpermissions.cpp @@ -943,6 +943,8 @@ void LLMetaClassT::reflectProperties(LLMetaClass& meta_class) { reflectProperty(meta_class, "mCreator", &LLPermissions::mCreator); reflectProperty(meta_class, "mOwner", &LLPermissions::mOwner); + reflectProperty(meta_class, "mGroup", &LLPermissions::mGroup); + reflectProperty(meta_class, "mIsGroupOwned", &LLPermissions::mIsGroupOwned); } // virtual From 7deee9336cb85db13b55bacd8f45ace95acd17a2 Mon Sep 17 00:00:00 2001 From: Shyotl Date: Tue, 22 Feb 2011 21:44:04 -0600 Subject: [PATCH 3/7] V2 llmath merge --- indra/llmath/llbboxlocal.h | 3 - indra/llmath/llcoord.h | 9 ++ indra/llmath/llinterp.h | 7 ++ indra/llmath/llmath.h | 2 +- indra/llmath/lloctree.h | 7 +- indra/llmath/llquaternion.cpp | 6 +- indra/llmath/llquaternion.h | 34 +++++--- indra/llmath/llrect.h | 51 +++++------ indra/llmath/llsdutil_math.cpp | 5 +- indra/llmath/lltreenode.h | 2 + indra/llmath/llvolume.cpp | 119 +++++++++++++++++++------- indra/llmath/llvolume.h | 1 + indra/llmath/m4math.cpp | 26 ------ indra/llmath/m4math.h | 30 ++++++- indra/llmath/v2math.h | 9 ++ indra/llmath/v3color.cpp | 40 ++++++++- indra/llmath/v3color.h | 1 + indra/llmath/v3dmath.h | 8 +- indra/llmath/v3math.cpp | 15 ---- indra/llmath/v3math.h | 9 +- indra/llmath/v4color.cpp | 70 +++++++++++++++ indra/llmath/v4color.h | 24 +----- indra/llmath/v4coloru.h | 14 +-- indra/llmath/xform.cpp | 5 ++ indra/llmath/xform.h | 30 ++++--- indra/llplugin/llpluginclassmedia.cpp | 4 +- indra/llui/llfloater.cpp | 2 +- indra/llui/llpanel.cpp | 2 +- indra/llui/llview.cpp | 6 +- indra/newview/llhudtext.cpp | 2 +- indra/newview/llviewerobject.cpp | 2 +- indra/newview/llviewerwindow.cpp | 4 +- indra/newview/llvoavatar.cpp | 10 +-- indra/newview/llvoavatar.h | 4 +- 34 files changed, 371 insertions(+), 192 deletions(-) diff --git a/indra/llmath/llbboxlocal.h b/indra/llmath/llbboxlocal.h index d69028e3a..0d1e5a3ae 100644 --- a/indra/llmath/llbboxlocal.h +++ b/indra/llmath/llbboxlocal.h @@ -53,9 +53,6 @@ public: LLVector3 getCenter() const { return (mMax - mMin) * 0.5f + mMin; } LLVector3 getExtent() const { return mMax - mMin; } - BOOL containsPoint(const LLVector3& p) const; - BOOL intersects(const LLBBoxLocal& b) const; - void addPoint(const LLVector3& p); void addBBox(const LLBBoxLocal& b) { addPoint( b.mMin ); addPoint( b.mMax ); } diff --git a/indra/llmath/llcoord.h b/indra/llmath/llcoord.h index 9d46a8b45..9e38fddbd 100644 --- a/indra/llmath/llcoord.h +++ b/indra/llmath/llcoord.h @@ -59,8 +59,11 @@ public: {} LLCoordGL(S32 x, S32 y) : LLCoord(x, y) {} + bool operator==(const LLCoordGL& other) const { return mX == other.mX && mY == other.mY; } + bool operator!=(const LLCoordGL& other) const { return !(*this == other); } }; +//bool operator ==(const LLCoordGL& a, const LLCoordGL& b); // Window coords include things like window borders, // menu regions, etc. @@ -71,6 +74,8 @@ public: {} LLCoordWindow(S32 x, S32 y) : LLCoord(x, y) {} + bool operator==(const LLCoordWindow& other) const { return mX == other.mX && mY == other.mY; } + bool operator!=(const LLCoordWindow& other) const { return !(*this == other); } }; @@ -82,6 +87,8 @@ public: {} LLCoordScreen(S32 x, S32 y) : LLCoord(x, y) {} + bool operator==(const LLCoordScreen& other) const { return mX == other.mX && mY == other.mY; } + bool operator!=(const LLCoordScreen& other) const { return !(*this == other); } }; class LLCoordFont : public LLCoord @@ -96,6 +103,8 @@ public: void set(S32 x, S32 y) { LLCoord::set(x,y); mZ = 0.f; } void set(S32 x, S32 y, F32 z) { mX = x; mY = y; mZ = z; } + bool operator==(const LLCoordFont& other) const { return mX == other.mX && mY == other.mY; } + bool operator!=(const LLCoordFont& other) const { return !(*this == other); } }; diff --git a/indra/llmath/llinterp.h b/indra/llmath/llinterp.h index 8beeef480..62891d198 100644 --- a/indra/llmath/llinterp.h +++ b/indra/llmath/llinterp.h @@ -32,6 +32,12 @@ #ifndef LL_LLINTERP_H #define LL_LLINTERP_H +#if defined(LL_WINDOWS) +// macro definitions for common math constants (e.g. M_PI) are declared under the _USE_MATH_DEFINES +// on Windows system. +// So, let's define _USE_MATH_DEFINES before including math.h + #define _USE_MATH_DEFINES +#endif #include "math.h" // Class from which different types of interpolators can be derived @@ -144,6 +150,7 @@ protected: template LLInterp::LLInterp() +: mStartVal(Type()), mEndVal(Type()), mCurVal(Type()) { mStartTime = 0.f; mEndTime = 1.f; diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h index c5e35dcd4..3f336eef4 100644 --- a/indra/llmath/llmath.h +++ b/indra/llmath/llmath.h @@ -206,7 +206,7 @@ inline S32 llfloor( F32 f ) } return result; #else - return (S32)floor(f); + return (S32)floorf(f); #endif } diff --git a/indra/llmath/lloctree.h b/indra/llmath/lloctree.h index 4680f1f3a..8f530c010 100644 --- a/indra/llmath/lloctree.h +++ b/indra/llmath/lloctree.h @@ -45,7 +45,11 @@ #endif #define LL_OCTREE_PARANOIA_CHECK 0 +#if LL_DARWIN +#define LL_OCTREE_MAX_CAPACITY 32 +#else #define LL_OCTREE_MAX_CAPACITY 128 +#endif template class LLOctreeNode; @@ -61,7 +65,7 @@ public: }; template -class LLOctreeTraveler : public LLTreeTraveler +class LLOctreeTraveler { public: virtual void traverse(const LLOctreeNode* node); @@ -179,7 +183,6 @@ public: { mMax.mdV[i] = mCenter.mdV[i] + mSize.mdV[i]; mMin.mdV[i] = mCenter.mdV[i] - mSize.mdV[i]; - mCenter.mdV[i] = mCenter.mdV[i]; } } diff --git a/indra/llmath/llquaternion.cpp b/indra/llmath/llquaternion.cpp index cfd6183ec..fdcc19d65 100644 --- a/indra/llmath/llquaternion.cpp +++ b/indra/llmath/llquaternion.cpp @@ -121,7 +121,7 @@ void LLQuaternion::quantize16(F32 lower, F32 upper) mQ[VZ] = z; mQ[VS] = s; - normQuat(); + normalize(); } void LLQuaternion::quantize8(F32 lower, F32 upper) @@ -131,7 +131,7 @@ void LLQuaternion::quantize8(F32 lower, F32 upper) mQ[VZ] = U8_to_F32(F32_to_U8_ROUND(mQ[VZ], lower, upper), lower, upper); mQ[VS] = U8_to_F32(F32_to_U8_ROUND(mQ[VS], lower, upper), lower, upper); - normQuat(); + normalize(); } // LLVector3 Magnitude and Normalization Functions @@ -346,7 +346,7 @@ const LLQuaternion& LLQuaternion::setQuat(const LLMatrix4 &mat) // mQ[VZ] = (F32)(cosX*cosY*sinZ - sinX*sinY*cosZ); //#endif // -// normQuat(); +// normalize(); // return (*this); } diff --git a/indra/llmath/llquaternion.h b/indra/llmath/llquaternion.h index 5db9c5be2..0769f29f2 100644 --- a/indra/llmath/llquaternion.h +++ b/indra/llmath/llquaternion.h @@ -469,20 +469,30 @@ inline const LLQuaternion& operator*=(LLQuaternion &a, const LLQuaternion &b) return a; } +const F32 ONE_PART_IN_A_MILLION = 0.000001f; + inline F32 LLQuaternion::normalize() { F32 mag = sqrtf(mQ[VX]*mQ[VX] + mQ[VY]*mQ[VY] + mQ[VZ]*mQ[VZ] + mQ[VS]*mQ[VS]); if (mag > FP_MAG_THRESHOLD) { - F32 oomag = 1.f/mag; - mQ[VX] *= oomag; - mQ[VY] *= oomag; - mQ[VZ] *= oomag; - mQ[VS] *= oomag; + // Floating point error can prevent some quaternions from achieving + // exact unity length. When trying to renormalize such quaternions we + // can oscillate between multiple quantized states. To prevent such + // drifts we only renomalize if the length is far enough from unity. + if (fabs(1.f - mag) > ONE_PART_IN_A_MILLION) + { + F32 oomag = 1.f/mag; + mQ[VX] *= oomag; + mQ[VY] *= oomag; + mQ[VZ] *= oomag; + mQ[VS] *= oomag; + } } else { + // we were given a very bad quaternion so we set it to identity mQ[VX] = 0.f; mQ[VY] = 0.f; mQ[VZ] = 0.f; @@ -499,11 +509,15 @@ inline F32 LLQuaternion::normQuat() if (mag > FP_MAG_THRESHOLD) { - F32 oomag = 1.f/mag; - mQ[VX] *= oomag; - mQ[VY] *= oomag; - mQ[VZ] *= oomag; - mQ[VS] *= oomag; + if (fabs(1.f - mag) > ONE_PART_IN_A_MILLION) + { + // only renormalize if length not close enough to 1.0 already + F32 oomag = 1.f/mag; + mQ[VX] *= oomag; + mQ[VY] *= oomag; + mQ[VZ] *= oomag; + mQ[VS] *= oomag; + } } else { diff --git a/indra/llmath/llrect.h b/indra/llmath/llrect.h index 9eb58dbbe..d7595dcee 100644 --- a/indra/llmath/llrect.h +++ b/indra/llmath/llrect.h @@ -42,6 +42,7 @@ template class LLRectBase { public: + typedef Type tCoordType; Type mLeft; Type mTop; Type mRight; @@ -64,23 +65,17 @@ public: mLeft(left), mTop(top), mRight(right), mBottom(bottom) {} - LLRectBase(const LLSD& sd) + /*explicit */LLRectBase(const LLSD& sd) { setValue(sd); } - const LLRectBase& operator=(const LLSD& sd) - { - setValue(sd); - return *this; - } - void setValue(const LLSD& sd) { - mLeft = sd[0].asInteger(); - mTop = sd[1].asInteger(); - mRight = sd[2].asInteger(); - mBottom = sd[3].asInteger(); + mLeft = (Type)sd[0].asInteger(); + mTop = (Type)sd[1].asInteger(); + mRight = (Type)sd[2].asInteger(); + mBottom = (Type)sd[3].asInteger(); } LLSD getValue() const @@ -147,10 +142,20 @@ public: // Note: Does NOT follow GL_QUAD conventions: the top and right edges ARE considered part of the rect // returns TRUE if any part of rect is is inside this LLRect - BOOL rectInRect(const LLRectBase* rect) const + BOOL overlaps(const LLRectBase& rect) const { - return mLeft <= rect->mRight && rect->mLeft <= mRight && - mBottom <= rect->mTop && rect->mBottom <= mTop ; + return !(mLeft > rect.mRight + || mRight < rect.mLeft + || mBottom > rect.mTop + || mTop < rect.mBottom); + } + + BOOL contains(const LLRectBase& rect) const + { + return mLeft <= rect.mLeft + && mRight >= rect.mRight + && mBottom <= rect.mBottom + && mTop >= rect.mTop; } LLRectBase& set(Type left, Type top, Type right, Type bottom) @@ -229,26 +234,25 @@ public: return mLeft <= mRight && mBottom <= mTop; } - bool isNull() const + bool isEmpty() const { return mLeft == mRight || mBottom == mTop; } - bool notNull() const + bool notEmpty() const { - return !isNull(); + return !isEmpty(); } - LLRectBase& unionWith(const LLRectBase &other) + void unionWith(const LLRectBase &other) { mLeft = llmin(mLeft, other.mLeft); mRight = llmax(mRight, other.mRight); mBottom = llmin(mBottom, other.mBottom); mTop = llmax(mTop, other.mTop); - return *this; } - LLRectBase& intersectWith(const LLRectBase &other) + void intersectWith(const LLRectBase &other) { mLeft = llmax(mLeft, other.mLeft); mRight = llmin(mRight, other.mRight); @@ -262,7 +266,6 @@ public: { mBottom = mTop; } - return *this; } friend std::ostream &operator<<(std::ostream &s, const LLRectBase &rect) @@ -271,8 +274,8 @@ public: << " W " << rect.getWidth() << " H " << rect.getHeight() << " }"; return s; } - - bool operator==(const LLRectBase &b) + + bool operator==(const LLRectBase &b) const { return ((mLeft == b.mLeft) && (mTop == b.mTop) && @@ -280,7 +283,7 @@ public: (mBottom == b.mBottom)); } - bool operator!=(const LLRectBase &b) + bool operator!=(const LLRectBase &b) const { return ((mLeft != b.mLeft) || (mTop != b.mTop) || diff --git a/indra/llmath/llsdutil_math.cpp b/indra/llmath/llsdutil_math.cpp index 073cb2e3b..c5176681c 100644 --- a/indra/llmath/llsdutil_math.cpp +++ b/indra/llmath/llsdutil_math.cpp @@ -165,9 +165,6 @@ LLSD ll_sd_from_color4(const LLColor4& c) LLColor4 ll_color4_from_sd(const LLSD& sd) { LLColor4 c; - c.mV[0] = (F32)sd[0].asReal(); - c.mV[1] = (F32)sd[1].asReal(); - c.mV[2] = (F32)sd[2].asReal(); - c.mV[3] = (F32)sd[3].asReal(); + c.setValue(sd); return c; } diff --git a/indra/llmath/lltreenode.h b/indra/llmath/lltreenode.h index ccbeda57c..ee9836241 100644 --- a/indra/llmath/lltreenode.h +++ b/indra/llmath/lltreenode.h @@ -82,6 +82,8 @@ class LLTreeTraveler { public: virtual ~LLTreeTraveler() { }; + virtual void traverse(const LLTreeNode* node) = 0; + virtual void visit(const LLTreeNode* node) = 0; }; template diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 65d134bc0..7c66f8821 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -84,6 +84,7 @@ const F32 SKEW_MIN = -0.95f; const F32 SKEW_MAX = 0.95f; const F32 SCULPT_MIN_AREA = 0.002f; +const S32 SCULPT_MIN_AREA_DETAIL = 1; BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm) { @@ -1687,7 +1688,7 @@ LLVolume::LLVolume(const LLVolumeParams ¶ms, const F32 detail, const BOOL ge mGenerateSingleFace = generate_single_face; generate(); - if (mParams.getSculptID().isNull()) + if (mParams.getSculptID().isNull() && params.getSculptType() == LL_SCULPT_TYPE_NONE) { createVolumeFaces(); } @@ -1863,6 +1864,11 @@ void LLVolume::createVolumeFaces() LLProfile::Face& face = mProfilep->mFaces[i]; vf.mBeginS = face.mIndex; vf.mNumS = face.mCount; + if (vf.mNumS < 0) + { + llerrs << "Volume face corruption detected." << llendl; + } + vf.mBeginT = 0; vf.mNumT= getPath().mPath.size(); vf.mID = i; @@ -1906,6 +1912,10 @@ void LLVolume::createVolumeFaces() if (face.mFlat && vf.mNumS > 2) { //flat inner faces have to copy vert normals vf.mNumS = vf.mNumS*2; + if (vf.mNumS < 0) + { + llerrs << "Volume face corruption detected." << llendl; + } } } else @@ -2237,10 +2247,14 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, if (!data_is_empty) { sculptGenerateMapVertices(sculpt_width, sculpt_height, sculpt_components, sculpt_data, sculpt_type); - - if (sculptGetSurfaceArea() < SCULPT_MIN_AREA) + + // don't test lowest LOD to support legacy content DEV-33670 + if (mDetail > SCULPT_MIN_AREA_DETAIL) { - data_is_empty = TRUE; + if (sculptGetSurfaceArea() < SCULPT_MIN_AREA) + { + data_is_empty = TRUE; + } } } @@ -3818,6 +3832,7 @@ BOOL LLVolume::cleanupTriangleData( const S32 num_input_vertices, // Generate the vertex mapping and the list of vertices without // duplicates. This will crash if there are no vertices. + llassert(num_input_vertices > 0); // check for no vertices! S32 *vertex_mapping = new S32[num_input_vertices]; LLVector3 *new_vertices = new LLVector3[num_input_vertices]; LLVertexIndexPair *prev_pairp = NULL; @@ -4396,19 +4411,54 @@ std::ostream& operator<<(std::ostream &s, const LLVolume *volumep) BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build) { + BOOL ret = FALSE ; if (mTypeMask & CAP_MASK) { - return createCap(volume, partial_build); + ret = createCap(volume, partial_build); } else if ((mTypeMask & END_MASK) || (mTypeMask & SIDE_MASK)) { - return createSide(volume, partial_build); + ret = createSide(volume, partial_build); } else { llerrs << "Unknown/uninitialized face type!" << llendl; - return FALSE; } + + //update the range of the texture coordinates + if(ret) + { + mTexCoordExtents[0].setVec(1.f, 1.f) ; + mTexCoordExtents[1].setVec(0.f, 0.f) ; + + U32 end = mVertices.size() ; + for(U32 i = 0 ; i < end ; i++) + { + if(mTexCoordExtents[0].mV[0] > mVertices[i].mTexCoord.mV[0]) + { + mTexCoordExtents[0].mV[0] = mVertices[i].mTexCoord.mV[0] ; + } + if(mTexCoordExtents[1].mV[0] < mVertices[i].mTexCoord.mV[0]) + { + mTexCoordExtents[1].mV[0] = mVertices[i].mTexCoord.mV[0] ; + } + + if(mTexCoordExtents[0].mV[1] > mVertices[i].mTexCoord.mV[1]) + { + mTexCoordExtents[0].mV[1] = mVertices[i].mTexCoord.mV[1] ; + } + if(mTexCoordExtents[1].mV[1] < mVertices[i].mTexCoord.mV[1]) + { + mTexCoordExtents[1].mV[1] = mVertices[i].mTexCoord.mV[1] ; + } + } + mTexCoordExtents[0].mV[0] = llmax(0.f, mTexCoordExtents[0].mV[0]) ; + mTexCoordExtents[0].mV[1] = llmax(0.f, mTexCoordExtents[0].mV[1]) ; + mTexCoordExtents[1].mV[0] = llmin(1.f, mTexCoordExtents[1].mV[0]) ; + mTexCoordExtents[1].mV[1] = llmin(1.f, mTexCoordExtents[1].mV[1]) ; + } + + return ret ; } void LerpPlanarVertex(LLVolumeFace::VertexData& v0, @@ -4516,13 +4566,25 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) if (!partial_build) { - int idxs[] = {0,1,(grid_size+1)+1,(grid_size+1)+1,(grid_size+1),0}; - for(int gx = 0;gx=0;i--)mIndices.push_back(vtop+(gy*(grid_size+1))+gx+idxs[i]); - }else{ - for(int i=0;i<6;i++)mIndices.push_back(vtop+(gy*(grid_size+1))+gx+idxs[i]); + S32 idxs[] = {0,1,(grid_size+1)+1,(grid_size+1)+1,(grid_size+1),0}; + for(S32 gx = 0;gx=0;i--) + { + mIndices.push_back(vtop+(gy*(grid_size+1))+gx+idxs[i]); + } + } + else + { + for(S32 i=0;i<6;i++) + { + mIndices.push_back(vtop+(gy*(grid_size+1))+gx+idxs[i]); + } } } } @@ -4977,12 +5039,6 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) mHasBinormals = FALSE; } - - LLVector3& face_min = mExtents[0]; - LLVector3& face_max = mExtents[1]; - - mCenter.clearVec(); - S32 begin_stex = llfloor( profile[mBeginS].mV[2] ); S32 num_s = ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2) ? mNumS/2 : mNumS; @@ -5038,15 +5094,6 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) mVertices[cur_vertex].mNormal = LLVector3(0,0,0); mVertices[cur_vertex].mBinormal = LLVector3(0,0,0); - - if (cur_vertex == 0) - { - face_min = face_max = mesh[i].mPos; - } - else - { - update_min_max(face_min, face_max, mesh[i].mPos); - } cur_vertex++; @@ -5080,12 +5127,22 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) mVertices[cur_vertex].mNormal = LLVector3(0,0,0); mVertices[cur_vertex].mBinormal = LLVector3(0,0,0); - update_min_max(face_min,face_max,mesh[i].mPos); - cur_vertex++; } } + + //get bounding box for this side + LLVector3& face_min = mExtents[0]; + LLVector3& face_max = mExtents[1]; + mCenter.clearVec(); + + face_min = face_max = mVertices[0].mPosition; + for (U32 i = 1; i < mVertices.size(); ++i) + { + update_min_max(face_min, face_max, mVertices[i].mPosition); + } + mCenter = (face_min + face_max) * 0.5f; S32 cur_index = 0; diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 588243a13..41a15d579 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -837,6 +837,7 @@ public: S32 mNumT; LLVector3 mExtents[2]; //minimum and maximum point of face + LLVector2 mTexCoordExtents[2]; //minimum and maximum of texture coordinates of the face. std::vector mVertices; std::vector mIndices; diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp index 59a0bc233..d8e7b4aaf 100644 --- a/indra/llmath/m4math.cpp +++ b/indra/llmath/m4math.cpp @@ -678,32 +678,6 @@ LLVector4 operator*(const LLMatrix4 &a, const LLVector4 &b) } */ -// Operates "to the left" on row-vector a -// -// This used to be in the header file but was not actually inlined in practice. -// When avatar vertex programs are off, this function is a hot spot in profiles -// due to software skinning in LLViewerJointMesh::updateGeometry(). JC -LLVector3 operator*(const LLVector3 &a, const LLMatrix4 &b) -{ - // This is better than making a temporary LLVector3. This eliminates an - // unnecessary LLVector3() constructor and also helps the compiler to - // realize that the output floats do not alias the input floats, hence - // eliminating redundant loads of a.mV[0], etc. JC - return LLVector3(a.mV[VX] * b.mMatrix[VX][VX] + - a.mV[VY] * b.mMatrix[VY][VX] + - a.mV[VZ] * b.mMatrix[VZ][VX] + - b.mMatrix[VW][VX], - - a.mV[VX] * b.mMatrix[VX][VY] + - a.mV[VY] * b.mMatrix[VY][VY] + - a.mV[VZ] * b.mMatrix[VZ][VY] + - b.mMatrix[VW][VY], - - a.mV[VX] * b.mMatrix[VX][VZ] + - a.mV[VY] * b.mMatrix[VY][VZ] + - a.mV[VZ] * b.mMatrix[VZ][VZ] + - b.mMatrix[VW][VZ]); -} LLVector4 operator*(const LLVector4 &a, const LLMatrix4 &b) { diff --git a/indra/llmath/m4math.h b/indra/llmath/m4math.h index 58c9c09d7..e74b7afe9 100644 --- a/indra/llmath/m4math.h +++ b/indra/llmath/m4math.h @@ -230,7 +230,7 @@ public: // friend inline LLMatrix4 operator*(const LLMatrix4 &a, const LLMatrix4 &b); // Return a * b friend LLVector4 operator*(const LLVector4 &a, const LLMatrix4 &b); // Return transform of vector a by matrix b - friend LLVector3 operator*(const LLVector3 &a, const LLMatrix4 &b); // Return full transform of a by matrix b + friend const LLVector3 operator*(const LLVector3 &a, const LLMatrix4 &b); // Return full transform of a by matrix b friend LLVector4 rotate_vector(const LLVector4 &a, const LLMatrix4 &b); // Rotates a but does not translate friend LLVector3 rotate_vector(const LLVector3 &a, const LLMatrix4 &b); // Rotates a but does not translate @@ -353,7 +353,31 @@ inline const LLMatrix4& operator-=(LLMatrix4 &a, const LLMatrix4 &b) return a; } +// Operates "to the left" on row-vector a +// +// When avatar vertex programs are off, this function is a hot spot in profiles +// due to software skinning in LLViewerJointMesh::updateGeometry(). JC +inline const LLVector3 operator*(const LLVector3 &a, const LLMatrix4 &b) +{ + // This is better than making a temporary LLVector3. This eliminates an + // unnecessary LLVector3() constructor and also helps the compiler to + // realize that the output floats do not alias the input floats, hence + // eliminating redundant loads of a.mV[0], etc. JC + return LLVector3(a.mV[VX] * b.mMatrix[VX][VX] + + a.mV[VY] * b.mMatrix[VY][VX] + + a.mV[VZ] * b.mMatrix[VZ][VX] + + b.mMatrix[VW][VX], + + a.mV[VX] * b.mMatrix[VX][VY] + + a.mV[VY] * b.mMatrix[VY][VY] + + a.mV[VZ] * b.mMatrix[VZ][VY] + + b.mMatrix[VW][VY], + + a.mV[VX] * b.mMatrix[VX][VZ] + + a.mV[VY] * b.mMatrix[VY][VZ] + + a.mV[VZ] * b.mMatrix[VZ][VZ] + + b.mMatrix[VW][VZ]); +} + #endif - - diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h index 9fef8851c..65f371431 100644 --- a/indra/llmath/v2math.h +++ b/indra/llmath/v2math.h @@ -70,6 +70,8 @@ class LLVector2 void setVec(const LLVector2 &vec); // deprecated void setVec(const F32 *vec); // deprecated + inline bool isFinite() const; // checks to see if all values of LLVector2 are finite + F32 length() const; // Returns magnitude of LLVector2 F32 lengthSquared() const; // Returns magnitude squared of LLVector2 F32 normalize(); // Normalizes and returns the magnitude of LLVector2 @@ -215,6 +217,7 @@ inline void LLVector2::setVec(const F32 *vec) mV[VY] = vec[VY]; } + // LLVector2 Magnitude and Normalization Functions inline F32 LLVector2::length(void) const @@ -247,6 +250,12 @@ inline F32 LLVector2::normalize(void) return (mag); } +// checker +inline bool LLVector2::isFinite() const +{ + return (llfinite(mV[VX]) && llfinite(mV[VY])); +} + // deprecated inline F32 LLVector2::magVec(void) const { diff --git a/indra/llmath/v3color.cpp b/indra/llmath/v3color.cpp index fa7b61cd7..b4cd41007 100644 --- a/indra/llmath/v3color.cpp +++ b/indra/llmath/v3color.cpp @@ -56,9 +56,7 @@ LLColor3::LLColor3(const LLVector4 &a) LLColor3::LLColor3(const LLSD &sd) { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); + setValue(sd); } const LLColor3& LLColor3::operator=(const LLColor4 &a) @@ -75,6 +73,42 @@ std::ostream& operator<<(std::ostream& s, const LLColor3 &a) return s; } +static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +{ + if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; + if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; + if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); + if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); + if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); + return ( val1In ); +} + +void LLColor3::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +{ + if ( sValIn < 0.00001f ) + { + mV[VRED] = lValIn; + mV[VGREEN] = lValIn; + mV[VBLUE] = lValIn; + } + else + { + F32 interVal1; + F32 interVal2; + + if ( lValIn < 0.5f ) + interVal2 = lValIn * ( 1.0f + sValIn ); + else + interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + + interVal1 = 2.0f * lValIn - interVal2; + + mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); + mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); + mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + } +} + void LLColor3::calcHSL(F32* hue, F32* saturation, F32* luminance) const { F32 var_R = mV[VRED]; diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h index 179687a32..1915d8050 100644 --- a/indra/llmath/v3color.h +++ b/indra/llmath/v3color.h @@ -79,6 +79,7 @@ public: mV[2] = (F32) sd[2].asReal();; } + void setHSL(F32 hue, F32 saturation, F32 luminance); void calcHSL(F32* hue, F32* saturation, F32* luminance) const; const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0) diff --git a/indra/llmath/v3dmath.h b/indra/llmath/v3dmath.h index a99bf5b4a..96ae27a52 100644 --- a/indra/llmath/v3dmath.h +++ b/indra/llmath/v3dmath.h @@ -53,7 +53,7 @@ class LLVector3d inline LLVector3d(const F64 x, const F64 y, const F64 z); // Initializes LLVector3d to (x. y, z) inline explicit LLVector3d(const F64 *vec); // Initializes LLVector3d to (vec[0]. vec[1], vec[2]) inline explicit LLVector3d(const LLVector3 &vec); - LLVector3d(const LLSD& sd) + /*explicit */LLVector3d(const LLSD& sd) { setValue(sd); } @@ -65,12 +65,6 @@ class LLVector3d mdV[2] = sd[2].asReal(); } - const LLVector3d& operator=(const LLSD& sd) - { - setValue(sd); - return *this; - } - LLSD getValue() const { LLSD ret; diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp index d4031796a..63683ed49 100644 --- a/indra/llmath/v3math.cpp +++ b/indra/llmath/v3math.cpp @@ -134,7 +134,6 @@ BOOL LLVector3::clampLength( F32 length_limit ) mV[0] *= length_limit; mV[1] *= length_limit; mV[2] *= length_limit; - changed = TRUE; } } @@ -186,14 +185,6 @@ void LLVector3::snap(S32 sig_digits) mV[VZ] = snap_to_sig_figs(mV[VZ], sig_digits); } - -std::ostream& operator<<(std::ostream& s, const LLVector3 &a) -{ - s << "{ " << a.mV[VX] << ", " << a.mV[VY] << ", " << a.mV[VZ] << " }"; - return s; -} - - const LLVector3& LLVector3::rotVec(const LLMatrix3 &mat) { *this = *this * mat; @@ -315,12 +306,6 @@ void LLVector3::setValue(const LLSD& sd) mV[2] = (F32) sd[2].asReal(); } -const LLVector3& LLVector3::operator=(const LLSD& sd) -{ - setValue(sd); - return *this; -} - const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot) { const F32 rw = - rot.mQ[VX] * a.mV[VX] - rot.mQ[VY] * a.mV[VY] - rot.mQ[VZ] * a.mV[VZ]; diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h index 8c65d9330..e1461f29d 100644 --- a/indra/llmath/v3math.h +++ b/indra/llmath/v3math.h @@ -67,14 +67,12 @@ class LLVector3 explicit LLVector3(const LLVector2 &vec); // Initializes LLVector3 to (vec[0]. vec[1], 0) explicit LLVector3(const LLVector3d &vec); // Initializes LLVector3 to (vec[0]. vec[1], vec[2]) explicit LLVector3(const LLVector4 &vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2]) - LLVector3(const LLSD& sd); + /*explicit */LLVector3(const LLSD& sd); LLSD getValue() const; void setValue(const LLSD& sd); - const LLVector3& operator=(const LLSD& sd); - inline BOOL isFinite() const; // checks to see if all values of LLVector3 are finite BOOL clamp(F32 min, F32 max); // Clamps all values to (min,max), returns TRUE if data changed BOOL clampLength( F32 length_limit ); // Scales vector to limit length to a value @@ -558,4 +556,9 @@ inline BOOL are_parallel(const LLVector3 &a, const LLVector3 &b, F32 epsilon) return FALSE; } +inline std::ostream& operator<<(std::ostream& s, const LLVector3 &a) +{ + s << "{ " << a.mV[VX] << ", " << a.mV[VY] << ", " << a.mV[VZ] << " }"; + return s; +} #endif diff --git a/indra/llmath/v4color.cpp b/indra/llmath/v4color.cpp index 0cbfce07c..219b06ec7 100644 --- a/indra/llmath/v4color.cpp +++ b/indra/llmath/v4color.cpp @@ -227,6 +227,40 @@ const LLColor4& LLColor4::setVec(const LLColor3 &vec, F32 a) return (*this); } +void LLColor4::setValue(const LLSD& sd) +{ +#if 0 + // Clamping on setValue from LLSD is inconsistent with other set behavior + F32 val; + bool out_of_range = false; + val = sd[0].asReal(); + mV[0] = llclamp(val, 0.f, 1.f); + out_of_range = mV[0] != val; + + val = sd[1].asReal(); + mV[1] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[1] != val; + + val = sd[2].asReal(); + mV[2] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[2] != val; + + val = sd[3].asReal(); + mV[3] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[3] != val; + + if (out_of_range) + { + llwarns << "LLSD color value out of range!" << llendl; + } +#else + mV[0] = (F32) sd[0].asReal(); + mV[1] = (F32) sd[1].asReal(); + mV[2] = (F32) sd[2].asReal(); + mV[3] = (F32) sd[3].asReal(); +#endif +} + const LLColor4& LLColor4::operator=(const LLColor3 &a) { mV[VX] = a.mV[VX]; @@ -271,6 +305,42 @@ LLColor4 vec3to4(const LLColor3 &vec) return temp; } +static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +{ + if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; + if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; + if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); + if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); + if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); + return ( val1In ); +} + +void LLColor4::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +{ + if ( sValIn < 0.00001f ) + { + mV[VRED] = lValIn; + mV[VGREEN] = lValIn; + mV[VBLUE] = lValIn; + } + else + { + F32 interVal1; + F32 interVal2; + + if ( lValIn < 0.5f ) + interVal2 = lValIn * ( 1.0f + sValIn ); + else + interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + + interVal1 = 2.0f * lValIn - interVal2; + + mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); + mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); + mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + } +} + void LLColor4::calcHSL(F32* hue, F32* saturation, F32* luminance) const { F32 var_R = mV[VRED]; diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h index 785b47dd3..5d8e2ad9f 100644 --- a/indra/llmath/v4color.h +++ b/indra/llmath/v4color.h @@ -58,7 +58,7 @@ class LLColor4 LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) LLColor4(const F32 *vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) LLColor4(const LLColor3 &vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) - LLColor4(const LLSD& sd); + /*explicit */LLColor4(const LLSD& sd); explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion @@ -72,14 +72,9 @@ class LLColor4 return ret; } - void setValue(const LLSD& sd) - { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - mV[3] = (F32) sd[3].asReal(); - } + void setValue(const LLSD& sd); + void setHSL(F32 hue, F32 saturation, F32 luminance); void calcHSL(F32* hue, F32* saturation, F32* luminance) const; const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) @@ -118,7 +113,6 @@ class LLColor4 F32 &operator[](int idx) { return mV[idx]; } const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4 - const LLColor4& operator=(const LLSD& sd); friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b @@ -249,7 +243,7 @@ inline LLColor4::LLColor4(void) inline LLColor4::LLColor4(const LLSD& sd) { - *this = sd; + this->setValue(sd); } inline LLColor4::LLColor4(F32 r, F32 g, F32 b) @@ -639,15 +633,5 @@ void LLColor4::clamp() } } -inline const LLColor4& LLColor4::operator=(const LLSD& sd) -{ - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - mV[3] = (F32) sd[3].asReal(); - - return *this; -} - #endif diff --git a/indra/llmath/v4coloru.h b/indra/llmath/v4coloru.h index 082d0efbb..ae0d707f9 100644 --- a/indra/llmath/v4coloru.h +++ b/indra/llmath/v4coloru.h @@ -66,7 +66,7 @@ public: LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1) LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a) LLColor4U(const U8 *vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1) - LLColor4U(const LLSD& sd) + /*explicit */LLColor4U(const LLSD& sd) { setValue(sd); } @@ -79,12 +79,6 @@ public: mV[3] = sd[3].asInteger(); } - const LLColor4U& operator=(const LLSD& sd) - { - setValue(sd); - return *this; - } - LLSD getValue() const { LLSD ret; @@ -138,6 +132,12 @@ public: static BOOL parseColor4U(const std::string& buf, LLColor4U* value); + // conversion + operator const LLColor4() const + { + return LLColor4(*this); + } + static LLColor4U white; static LLColor4U black; static LLColor4U red; diff --git a/indra/llmath/xform.cpp b/indra/llmath/xform.cpp index ce6f756ab..7a8b0cf6a 100644 --- a/indra/llmath/xform.cpp +++ b/indra/llmath/xform.cpp @@ -42,6 +42,11 @@ LLXform::~LLXform() { } +// Link optimization - don't inline these llwarns +void LLXform::warn(const char* const msg) +{ + llwarns << msg << llendl; +} LLXform* LLXform::getRoot() const { diff --git a/indra/llmath/xform.h b/indra/llmath/xform.h index 072a73147..05ee8b9ce 100644 --- a/indra/llmath/xform.h +++ b/indra/llmath/xform.h @@ -107,6 +107,12 @@ public: inline void setRotation(const LLQuaternion& rot); inline void setRotation(const F32 x, const F32 y, const F32 z); inline void setRotation(const F32 x, const F32 y, const F32 z, const F32 s); + + // Above functions must be inline for speed, but also + // need to emit warnings. llwarns causes inline LLError::CallSite + // static objects that make more work for the linker. + // Avoid inline llwarns by calling this function. + void warn(const char* const msg); void setChanged(const U32 bits) { mChanged |= bits; } BOOL isChanged() const { return mChanged; } @@ -173,7 +179,7 @@ BOOL LLXform::setParent(LLXform* parent) { if (cur_par == this) { - llwarns << "LLXform::setParent Creating loop when setting parent!" << llendl; + //warn("LLXform::setParent Creating loop when setting parent!"); return FALSE; } cur_par = cur_par->mParent; @@ -191,7 +197,7 @@ void LLXform::setPosition(const LLVector3& pos) else { mPosition.clearVec(); - llwarns << "Non Finite in LLXform::setPosition(LLVector3)" << llendl; + warn("Non Finite in LLXform::setPosition(LLVector3)"); } } @@ -203,7 +209,7 @@ void LLXform::setPosition(const F32 x, const F32 y, const F32 z) else { mPosition.clearVec(); - llwarns << "Non Finite in LLXform::setPosition(F32,F32,F32)" << llendl; + warn("Non Finite in LLXform::setPosition(F32,F32,F32)"); } } @@ -215,7 +221,7 @@ void LLXform::setPositionX(const F32 x) else { mPosition.mV[VX] = 0.f; - llwarns << "Non Finite in LLXform::setPositionX" << llendl; + warn("Non Finite in LLXform::setPositionX"); } } @@ -227,7 +233,7 @@ void LLXform::setPositionY(const F32 y) else { mPosition.mV[VY] = 0.f; - llwarns << "Non Finite in LLXform::setPositionY" << llendl; + warn("Non Finite in LLXform::setPositionY"); } } @@ -239,7 +245,7 @@ void LLXform::setPositionZ(const F32 z) else { mPosition.mV[VZ] = 0.f; - llwarns << "Non Finite in LLXform::setPositionZ" << llendl; + warn("Non Finite in LLXform::setPositionZ"); } } @@ -249,7 +255,7 @@ void LLXform::addPosition(const LLVector3& pos) if (pos.isFinite()) mPosition += pos; else - llwarns << "Non Finite in LLXform::addPosition" << llendl; + warn("Non Finite in LLXform::addPosition"); } void LLXform::setScale(const LLVector3& scale) @@ -260,7 +266,7 @@ void LLXform::setScale(const LLVector3& scale) else { mScale.setVec(1.f, 1.f, 1.f); - llwarns << "Non Finite in LLXform::setScale" << llendl; + warn("Non Finite in LLXform::setScale"); } } void LLXform::setScale(const F32 x, const F32 y, const F32 z) @@ -271,7 +277,7 @@ void LLXform::setScale(const F32 x, const F32 y, const F32 z) else { mScale.setVec(1.f, 1.f, 1.f); - llwarns << "Non Finite in LLXform::setScale" << llendl; + warn("Non Finite in LLXform::setScale"); } } void LLXform::setRotation(const LLQuaternion& rot) @@ -282,7 +288,7 @@ void LLXform::setRotation(const LLQuaternion& rot) else { mRotation.loadIdentity(); - llwarns << "Non Finite in LLXform::setRotation" << llendl; + warn("Non Finite in LLXform::setRotation"); } } void LLXform::setRotation(const F32 x, const F32 y, const F32 z) @@ -295,7 +301,7 @@ void LLXform::setRotation(const F32 x, const F32 y, const F32 z) else { mRotation.loadIdentity(); - llwarns << "Non Finite in LLXform::setRotation" << llendl; + warn("Non Finite in LLXform::setRotation"); } } void LLXform::setRotation(const F32 x, const F32 y, const F32 z, const F32 s) @@ -308,7 +314,7 @@ void LLXform::setRotation(const F32 x, const F32 y, const F32 z, const F32 s) else { mRotation.loadIdentity(); - llwarns << "Non Finite in LLXform::setRotation" << llendl; + warn("Non Finite in LLXform::setRotation"); } } diff --git a/indra/llplugin/llpluginclassmedia.cpp b/indra/llplugin/llpluginclassmedia.cpp index 16405e90f..85241bec1 100755 --- a/indra/llplugin/llpluginclassmedia.cpp +++ b/indra/llplugin/llpluginclassmedia.cpp @@ -392,7 +392,7 @@ bool LLPluginClassMedia::textureValid(void) bool LLPluginClassMedia::getDirty(LLRect *dirty_rect) { - bool result = !mDirtyRect.isNull(); + bool result = !mDirtyRect.isEmpty(); if(dirty_rect != NULL) { @@ -768,7 +768,7 @@ void LLPluginClassMedia::receivePluginMessage(const LLPluginMessage &message) newDirtyRect.mBottom = temp; } - if(mDirtyRect.isNull()) + if(mDirtyRect.isEmpty()) { mDirtyRect = newDirtyRect; } diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 11d81122a..8bb69753e 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -1910,7 +1910,7 @@ LLRect LLFloaterView::findNeighboringPosition( LLFloater* reference_floater, LLF if (sibling && sibling != neighbor && sibling->getVisible() && - expanded_base_rect.rectInRect(&sibling->getRect())) + expanded_base_rect.contains(sibling->getRect())) { base_rect.unionWith(sibling->getRect()); } diff --git a/indra/llui/llpanel.cpp b/indra/llui/llpanel.cpp index 4275ca78b..39dd51ea4 100644 --- a/indra/llui/llpanel.cpp +++ b/indra/llui/llpanel.cpp @@ -1171,7 +1171,7 @@ void LLLayoutStack::draw() LLLocalClipRect clip(clip_rect); // only force drawing invisible children if visible amount is non-zero - drawChild(panelp, 0, 0, !clip_rect.isNull()); + drawChild(panelp, 0, 0, clip_rect.notEmpty()); } } diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index abd60c564..0def6f5ed 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1355,7 +1355,7 @@ void LLView::draw() { // Only draw views that are within the root view localRectToScreen(viewp->getRect(),&screenRect); - if ( rootRect.rectInRect(&screenRect) ) + if ( rootRect.contains(screenRect) ) { glMatrixMode(GL_MODELVIEW); LLUI::pushMatrix(); @@ -1560,7 +1560,7 @@ void LLView::updateBoundingRect() LLRect child_bounding_rect = childp->getBoundingRect(); - if (local_bounding_rect.isNull()) + if (local_bounding_rect.isEmpty()) { // start out with bounding rect equal to first visible child's bounding rect local_bounding_rect = child_bounding_rect; @@ -1568,7 +1568,7 @@ void LLView::updateBoundingRect() else { // accumulate non-null children rectangles - if (!child_bounding_rect.isNull()) + if (child_bounding_rect.notEmpty()) { local_bounding_rect.unionWith(child_bounding_rect); } diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 9ef3efaf0..fefca2542 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -1049,7 +1049,7 @@ void LLHUDText::updateAll() { continue; } - if (src_textp->mSoftScreenRect.rectInRect(&dst_textp->mSoftScreenRect)) + if (src_textp->mSoftScreenRect.contains(dst_textp->mSoftScreenRect)) { LLRectf intersect_rect = src_textp->mSoftScreenRect; intersect_rect.intersectWith(dst_textp->mSoftScreenRect); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 36149fc85..67b3a7aeb 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -1839,7 +1839,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, } } - new_rot.normQuat(); + new_rot.normalize(); if (gPingInterpolate) { diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d6210df9f..0bfb7de7c 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3050,7 +3050,7 @@ BOOL LLViewerWindow::handlePerFrameHover() // snap floaters to top of chat bar/button strip LLView* chatbar_and_buttons = gOverlayBar->getChild("chatbar_and_buttons", TRUE); // find top of chatbar and state buttons, if either are visible - if (chatbar_and_buttons && !chatbar_and_buttons->getLocalBoundingRect().isNull()) + if (chatbar_and_buttons && chatbar_and_buttons->getLocalBoundingRect().notEmpty()) { // convert top/left corner of chatbar/buttons container to gFloaterView-relative coordinates S32 top, left; @@ -3492,7 +3492,7 @@ void LLViewerWindow::schedulePick(LLPickInfo& pick_info) return; } - llassert_always(pick_info.mScreenRegion.notNull()); + llassert_always(pick_info.mScreenRegion.notEmpty()); mPicks.push_back(pick_info); /*S32 scaled_x = llround((F32)pick_info.mMousePt.mX * mDisplayScale.mV[VX]); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 8e74a5aa2..a842f4f12 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3693,12 +3693,12 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) //Lindens are always more Linden than your friend, make that take precedence if(LLMuteList::getInstance()->isLinden(getFullname())) { - mClientColor = gSavedSettings.getColor4("AscentLindenColor").getValue(); + mClientColor = gSavedSettings.getColor4("AscentLindenColor"); } //check if they are an estate owner at their current position else if(estate_owner.notNull() && this->getID() == estate_owner) { - mClientColor = gSavedSettings.getColor4("AscentEstateOwnerColor").getValue(); + mClientColor = gSavedSettings.getColor4("AscentEstateOwnerColor"); } //without these dots, SL would suck. else if (LLAvatarTracker::instance().getBuddyInfo(this->getID()) != NULL) @@ -3708,7 +3708,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) //big fat jerkface who is probably a jerk, display them as such. else if(LLMuteList::getInstance()->isMuted(this->getID())) { - mClientColor = gSavedSettings.getColor4("AscentMutedColor").getValue(); + mClientColor = gSavedSettings.getColor4("AscentMutedColor"); } } @@ -8562,7 +8562,7 @@ S32 LLVOAvatar::getLocalDiscardLevel( ETextureIndex index ) // Returns true if the highest quality discard level exists for every texture // in the layerset. //----------------------------------------------------------------------------- -BOOL LLVOAvatar::isLocalTextureDataFinal( LLTexLayerSet* layerset ) +BOOL LLVOAvatar::isLocalTextureDataFinal( const LLTexLayerSet* layerset ) { for (U32 i = 0; i < mBakedTextureData.size(); i++) { @@ -8591,7 +8591,7 @@ BOOL LLVOAvatar::isLocalTextureDataFinal( LLTexLayerSet* layerset ) // Returns true if at least the lowest quality discard level exists for every texture // in the layerset. //----------------------------------------------------------------------------- -BOOL LLVOAvatar::isLocalTextureDataAvailable( LLTexLayerSet* layerset ) +BOOL LLVOAvatar::isLocalTextureDataAvailable( const LLTexLayerSet* layerset ) { /* if( layerset == mBakedTextureData[BAKED_HEAD].mTexLayerSet ) return getLocalDiscardLevel( TEX_HEAD_BODYPAINT ) >= 0; */ diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 5c78efa7e..bd5d38f00 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -333,8 +333,8 @@ public: //-------------------------------------------------------------------- public: LLColor4 getGlobalColor( const std::string& color_name ); - BOOL isLocalTextureDataAvailable( LLTexLayerSet* layerset ); - BOOL isLocalTextureDataFinal( LLTexLayerSet* layerset ); + BOOL isLocalTextureDataAvailable( const LLTexLayerSet* layerset ); + BOOL isLocalTextureDataFinal( const LLTexLayerSet* layerset ); LLVOAvatarDefines::ETextureIndex getBakedTE( LLTexLayerSet* layerset ); void updateComposites(); void onGlobalColorChanged( LLTexGlobalColor* global_color, BOOL set_by_user ); From 723fa64f6f07ee3e4f9558f3b7321a1e6a5614b5 Mon Sep 17 00:00:00 2001 From: Shyotl Date: Wed, 23 Feb 2011 01:40:47 -0600 Subject: [PATCH 4/7] V2 llmath merge part 2 --- indra/llcommon/llsdutil.h | 30 ---- indra/llinventory/llparcel.cpp | 4 +- indra/llmath/CMakeLists.txt | 5 + indra/llmath/llbbox.cpp | 186 +++++++++++++++++++++++++ indra/llmath/llbbox.h | 109 +++++++++++++++ indra/llmath/llmodularmath.cpp | 38 +++++ indra/llmath/llsdutil_math.h | 72 ++++++++++ indra/llmessage/llinstantmessage.cpp | 2 +- indra/llmessage/llpartdata.cpp | 2 + indra/llmessage/llsdmessagebuilder.cpp | 1 + indra/llmessage/llsdmessagereader.cpp | 1 + indra/llprimitive/llprimitive.cpp | 2 +- indra/llprimitive/lltextureentry.cpp | 2 +- indra/newview/llfloaterexport.cpp | 1 + indra/newview/llfloaterteleport.cpp | 1 + indra/newview/llimportobject.cpp | 2 +- indra/newview/llimview.cpp | 2 +- indra/newview/llpanelplace.cpp | 1 + indra/newview/llstartup.cpp | 2 +- indra/newview/llviewerparcelmgr.cpp | 1 + 20 files changed, 426 insertions(+), 38 deletions(-) create mode 100644 indra/llmath/llbbox.cpp create mode 100644 indra/llmath/llbbox.h create mode 100644 indra/llmath/llmodularmath.cpp create mode 100644 indra/llmath/llsdutil_math.h diff --git a/indra/llcommon/llsdutil.h b/indra/llcommon/llsdutil.h index 4740a308e..bb5765539 100644 --- a/indra/llcommon/llsdutil.h +++ b/indra/llcommon/llsdutil.h @@ -37,36 +37,6 @@ #include "llsd.h" -// vector3 -class LLVector3; -LLSD ll_sd_from_vector3(const LLVector3& vec); -LLVector3 ll_vector3_from_sd(const LLSD& sd, S32 start_index = 0); - -// vector4 -class LLVector4; -LLSD ll_sd_from_vector4(const LLVector4& vec); -LLVector4 ll_vector4_from_sd(const LLSD& sd, S32 start_index = 0); - -// vector3d (double) -class LLVector3d; -LLSD ll_sd_from_vector3d(const LLVector3d& vec); -LLVector3d ll_vector3d_from_sd(const LLSD& sd, S32 start_index = 0); - -// vector2 -class LLVector2; -LLSD ll_sd_from_vector2(const LLVector2& vec); -LLVector2 ll_vector2_from_sd(const LLSD& sd); - -// Quaternion -class LLQuaternion; -LLSD ll_sd_from_quaternion(const LLQuaternion& quat); -LLQuaternion ll_quaternion_from_sd(const LLSD& sd); - -// color4 -class LLColor4; -LLSD ll_sd_from_color4(const LLColor4& c); -LLColor4 ll_color4_from_sd(const LLSD& sd); - // U32 LL_COMMON_API LLSD ll_sd_from_U32(const U32); LL_COMMON_API U32 ll_U32_from_sd(const LLSD& sd); diff --git a/indra/llinventory/llparcel.cpp b/indra/llinventory/llparcel.cpp index 547862f81..1962b91cd 100644 --- a/indra/llinventory/llparcel.cpp +++ b/indra/llinventory/llparcel.cpp @@ -43,7 +43,7 @@ #include "llsdutil.h" #include "lltransactiontypes.h" #include "lltransactionflags.h" -#include "llsdutil.h" +#include "llsdutil_math.h" #include "message.h" #include "u64.h" @@ -677,6 +677,7 @@ void LLParcel::packMessage(LLMessageSystem* msg) // Assumes we are in a block "ParcelData" void LLParcel::packMessage(LLSD& msg) { + // used in the viewer, the sim uses it's own packer msg["local_id"] = getLocalID(); msg["parcel_flags"] = ll_sd_from_U32(getParcelFlags()); msg["sale_price"] = getSalePrice(); @@ -705,7 +706,6 @@ void LLParcel::packMessage(LLSD& msg) msg["category"] = (U8)mCategory; msg["auth_buyer_id"] = mAuthBuyerID; msg["snapshot_id"] = mSnapshotID; - msg["snapshot_id"] = mSnapshotID; msg["user_location"] = ll_sd_from_vector3(mUserLocation); msg["user_look_at"] = ll_sd_from_vector3(mUserLookAt); msg["landing_type"] = (U8)mLandingType; diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt index 76e2f1dee..b1560c461 100644 --- a/indra/llmath/CMakeLists.txt +++ b/indra/llmath/CMakeLists.txt @@ -10,12 +10,14 @@ include_directories( ) set(llmath_SOURCE_FILES + llbbox.cpp llbboxlocal.cpp llcalc.cpp llcalcparser.cpp llcamera.cpp llcoordframe.cpp llline.cpp + llmodularmath.cpp llperlin.cpp llquaternion.cpp llrect.cpp @@ -41,6 +43,7 @@ set(llmath_HEADER_FILES camera.h coordframe.h + llbbox.h llbboxlocal.h llcalc.h llcalcparser.h @@ -50,6 +53,7 @@ set(llmath_HEADER_FILES llinterp.h llline.h llmath.h + llmodularmath.h lloctree.h llperlin.h llplane.h @@ -64,6 +68,7 @@ set(llmath_HEADER_FILES llv4vector3.h llvolume.h llvolumemgr.h + llsdutil_math.h m3math.h m4math.h raytrace.h diff --git a/indra/llmath/llbbox.cpp b/indra/llmath/llbbox.cpp new file mode 100644 index 000000000..0aea7190b --- /dev/null +++ b/indra/llmath/llbbox.cpp @@ -0,0 +1,186 @@ +/** + * @file llbbox.cpp + * @brief General purpose bounding box class (Not axis aligned) + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + * + */ + + +#include "linden_common.h" + +// self include +#include "llbbox.h" + +// library includes +#include "m4math.h" + +void LLBBox::addPointLocal(const LLVector3& p) +{ + if (mEmpty) + { + mMinLocal = p; + mMaxLocal = p; + mEmpty = FALSE; + } + else + { + mMinLocal.mV[VX] = llmin( p.mV[VX], mMinLocal.mV[VX] ); + mMinLocal.mV[VY] = llmin( p.mV[VY], mMinLocal.mV[VY] ); + mMinLocal.mV[VZ] = llmin( p.mV[VZ], mMinLocal.mV[VZ] ); + mMaxLocal.mV[VX] = llmax( p.mV[VX], mMaxLocal.mV[VX] ); + mMaxLocal.mV[VY] = llmax( p.mV[VY], mMaxLocal.mV[VY] ); + mMaxLocal.mV[VZ] = llmax( p.mV[VZ], mMaxLocal.mV[VZ] ); + } +} + +void LLBBox::addPointAgent( LLVector3 p) +{ + p -= mPosAgent; + p.rotVec( ~mRotation ); + addPointLocal( p ); +} + + +void LLBBox::addBBoxAgent(const LLBBox& b) +{ + if (mEmpty) + { + mPosAgent = b.mPosAgent; + mRotation = b.mRotation; + mMinLocal.clearVec(); + mMaxLocal.clearVec(); + } + LLVector3 vertex[8]; + vertex[0].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[1].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + vertex[2].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[3].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + vertex[4].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[5].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + vertex[6].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[7].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + + LLMatrix4 m( b.mRotation ); + m.translate( b.mPosAgent ); + m.translate( -mPosAgent ); + m.rotate( ~mRotation ); + + for( S32 i=0; i<8; i++ ) + { + addPointLocal( vertex[i] * m ); + } +} + +LLBBox LLBBox::getAxisAligned() const +{ + // no rotation = axis aligned rotation + LLBBox aligned(mPosAgent, LLQuaternion(), LLVector3(), LLVector3()); + + // add the center point so that it's not empty + aligned.addPointAgent(mPosAgent); + + // add our BBox + aligned.addBBoxAgent(*this); + + return aligned; +} + +void LLBBox::expand( F32 delta ) +{ + mMinLocal.mV[VX] -= delta; + mMinLocal.mV[VY] -= delta; + mMinLocal.mV[VZ] -= delta; + mMaxLocal.mV[VX] += delta; + mMaxLocal.mV[VY] += delta; + mMaxLocal.mV[VZ] += delta; +} + +LLVector3 LLBBox::localToAgent(const LLVector3& v) const +{ + LLMatrix4 m( mRotation ); + m.translate( mPosAgent ); + return v * m; +} + +LLVector3 LLBBox::agentToLocal(const LLVector3& v) const +{ + LLMatrix4 m; + m.translate( -mPosAgent ); + m.rotate( ~mRotation ); // inverse rotation + return v * m; +} + +LLVector3 LLBBox::localToAgentBasis(const LLVector3& v) const +{ + LLMatrix4 m( mRotation ); + return v * m; +} + +LLVector3 LLBBox::agentToLocalBasis(const LLVector3& v) const +{ + LLMatrix4 m( ~mRotation ); // inverse rotation + return v * m; +} + +BOOL LLBBox::containsPointLocal(const LLVector3& p) const +{ + if ( (p.mV[VX] < mMinLocal.mV[VX]) + ||(p.mV[VX] > mMaxLocal.mV[VX]) + ||(p.mV[VY] < mMinLocal.mV[VY]) + ||(p.mV[VY] > mMaxLocal.mV[VY]) + ||(p.mV[VZ] < mMinLocal.mV[VZ]) + ||(p.mV[VZ] > mMaxLocal.mV[VZ])) + { + return FALSE; + } + return TRUE; +} + +BOOL LLBBox::containsPointAgent(const LLVector3& p) const +{ + LLVector3 point_local = agentToLocal(p); + return containsPointLocal(point_local); +} + +LLVector3 LLBBox::getMinAgent() const +{ + return localToAgent(mMinLocal); +} + +LLVector3 LLBBox::getMaxAgent() const +{ + return localToAgent(mMaxLocal); +} + +/* +LLBBox operator*(const LLBBox &a, const LLMatrix4 &b) +{ + return LLBBox( a.mMin * b, a.mMax * b ); +} +*/ diff --git a/indra/llmath/llbbox.h b/indra/llmath/llbbox.h new file mode 100644 index 000000000..685704ccf --- /dev/null +++ b/indra/llmath/llbbox.h @@ -0,0 +1,109 @@ +/** + * @file llbbox.h + * @brief General purpose bounding box class + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + * + */ + + +#ifndef LL_BBOX_H +#define LL_BBOX_H + +#include "v3math.h" +#include "llquaternion.h" + +// Note: "local space" for an LLBBox is defined relative to agent space in terms of +// a translation followed by a rotation. There is no scale term since the LLBBox's min and +// max are not necessarily symetrical and define their own extents. + +class LLBBox +{ +public: + LLBBox() {mEmpty = TRUE;} + LLBBox( const LLVector3& pos_agent, + const LLQuaternion& rot, + const LLVector3& min_local, + const LLVector3& max_local ) + : + mMinLocal( min_local ), mMaxLocal( max_local ), mPosAgent(pos_agent), mRotation( rot), mEmpty( TRUE ) + {} + + // Default copy constructor is OK. + + const LLVector3& getPositionAgent() const { return mPosAgent; } + const LLQuaternion& getRotation() const { return mRotation; } + + LLVector3 getMinAgent() const; + const LLVector3& getMinLocal() const { return mMinLocal; } + void setMinLocal( const LLVector3& min ) { mMinLocal = min; } + + LLVector3 getMaxAgent() const; + const LLVector3& getMaxLocal() const { return mMaxLocal; } + void setMaxLocal( const LLVector3& max ) { mMaxLocal = max; } + + LLVector3 getCenterLocal() const { return (mMaxLocal - mMinLocal) * 0.5f + mMinLocal; } + LLVector3 getCenterAgent() const { return localToAgent( getCenterLocal() ); } + + LLVector3 getExtentLocal() const { return mMaxLocal - mMinLocal; } + + BOOL containsPointLocal(const LLVector3& p) const; + BOOL containsPointAgent(const LLVector3& p) const; + + void addPointAgent(LLVector3 p); + void addBBoxAgent(const LLBBox& b); + + void addPointLocal(const LLVector3& p); + void addBBoxLocal(const LLBBox& b) { addPointLocal( b.mMinLocal ); addPointLocal( b.mMaxLocal ); } + + void expand( F32 delta ); + + LLVector3 localToAgent( const LLVector3& v ) const; + LLVector3 agentToLocal( const LLVector3& v ) const; + + // Changes rotation but not position + LLVector3 localToAgentBasis(const LLVector3& v) const; + LLVector3 agentToLocalBasis(const LLVector3& v) const; + + // Get the smallest possible axis aligned bbox that contains this bbox + LLBBox getAxisAligned() const; + +// friend LLBBox operator*(const LLBBox& a, const LLMatrix4& b); + +private: + LLVector3 mMinLocal; + LLVector3 mMaxLocal; + LLVector3 mPosAgent; // Position relative to Agent's Region + LLQuaternion mRotation; + BOOL mEmpty; // Nothing has been added to this bbox yet +}; + +//LLBBox operator*(const LLBBox &a, const LLMatrix4 &b); + + +#endif // LL_BBOX_H diff --git a/indra/llmath/llmodularmath.cpp b/indra/llmath/llmodularmath.cpp new file mode 100644 index 000000000..e2d573fb0 --- /dev/null +++ b/indra/llmath/llmodularmath.cpp @@ -0,0 +1,38 @@ +/** + * @file llmodularmath.cpp + * @brief LLModularMath class implementation + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + * + */ + + +#include "linden_common.h" + +// implementation is all in the header, this include dep ensures the unit test is rerun if the implementation changes. +#include "llmodularmath.h" diff --git a/indra/llmath/llsdutil_math.h b/indra/llmath/llsdutil_math.h new file mode 100644 index 000000000..3644cab35 --- /dev/null +++ b/indra/llmath/llsdutil_math.h @@ -0,0 +1,72 @@ +/** + * @file llsdutil_math.h + * @author Brad + * @date 2009-05-19 + * @brief Utility classes, functions, etc, for using structured data with math classes. + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009-2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + * + */ + + +#ifndef LL_LLSDUTIL_MATH_H +#define LL_LLSDUTIL_MATH_H + +class LL_COMMON_API LLSD; + +// vector3 +class LLVector3; +LLSD ll_sd_from_vector3(const LLVector3& vec); +LLVector3 ll_vector3_from_sd(const LLSD& sd, S32 start_index = 0); + +// vector4 +class LLVector4; +LLSD ll_sd_from_vector4(const LLVector4& vec); +LLVector4 ll_vector4_from_sd(const LLSD& sd, S32 start_index = 0); + +// vector3d (double) +class LLVector3d; +LLSD ll_sd_from_vector3d(const LLVector3d& vec); +LLVector3d ll_vector3d_from_sd(const LLSD& sd, S32 start_index = 0); + +// vector2 +class LLVector2; +LLSD ll_sd_from_vector2(const LLVector2& vec); +LLVector2 ll_vector2_from_sd(const LLSD& sd); + +// Quaternion +class LLQuaternion; +LLSD ll_sd_from_quaternion(const LLQuaternion& quat); +LLQuaternion ll_quaternion_from_sd(const LLSD& sd); + +// color4 +class LLColor4; +LLSD ll_sd_from_color4(const LLColor4& c); +LLColor4 ll_color4_from_sd(const LLSD& sd); + +#endif // LL_LLSDUTIL_MATH_H diff --git a/indra/llmessage/llinstantmessage.cpp b/indra/llmessage/llinstantmessage.cpp index 3205ddfae..daeffb68f 100644 --- a/indra/llmessage/llinstantmessage.cpp +++ b/indra/llmessage/llinstantmessage.cpp @@ -40,7 +40,7 @@ #include "lluuid.h" #include "llsd.h" #include "llsdserialize.h" -#include "llsdutil.h" +#include "llsdutil_math.h" #include "llmemory.h" #include "message.h" diff --git a/indra/llmessage/llpartdata.cpp b/indra/llmessage/llpartdata.cpp index 485bc6aa4..9376cde7b 100644 --- a/indra/llmessage/llpartdata.cpp +++ b/indra/llmessage/llpartdata.cpp @@ -39,6 +39,8 @@ #include "v4coloru.h" #include "llsdutil.h" +#include "llsdutil_math.h" + const S32 PS_PART_DATA_BLOCK_SIZE = 4 + 2 + 4 + 4 + 2 + 2; // 18 diff --git a/indra/llmessage/llsdmessagebuilder.cpp b/indra/llmessage/llsdmessagebuilder.cpp index 21937f022..6e41b0389 100755 --- a/indra/llmessage/llsdmessagebuilder.cpp +++ b/indra/llmessage/llsdmessagebuilder.cpp @@ -37,6 +37,7 @@ #include "llmessagetemplate.h" #include "llquaternion.h" #include "llsdutil.h" +#include "llsdutil_math.h" #include "llsdserialize.h" #include "u64.h" #include "v3dmath.h" diff --git a/indra/llmessage/llsdmessagereader.cpp b/indra/llmessage/llsdmessagereader.cpp index e699ec9e2..845a12d23 100755 --- a/indra/llmessage/llsdmessagereader.cpp +++ b/indra/llmessage/llsdmessagereader.cpp @@ -38,6 +38,7 @@ #include "llsdmessagebuilder.h" #include "llsdutil.h" +#include "llsdutil_math.h" #include "v3math.h" #include "v4math.h" #include "v3dmath.h" diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index f1224b3d4..1b5de9d6a 100644 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp @@ -43,7 +43,7 @@ #include "llvolumemgr.h" #include "llstring.h" #include "lldatapacker.h" -#include "llsdutil.h" +#include "llsdutil_math.h" /** * exported constants diff --git a/indra/llprimitive/lltextureentry.cpp b/indra/llprimitive/lltextureentry.cpp index 14b45443d..44db39438 100644 --- a/indra/llprimitive/lltextureentry.cpp +++ b/indra/llprimitive/lltextureentry.cpp @@ -33,7 +33,7 @@ #include "linden_common.h" #include "lltextureentry.h" -#include "llsdutil.h" +#include "llsdutil_math.h" const U8 DEFAULT_BUMP_CODE = 0; // no bump or shininess diff --git a/indra/newview/llfloaterexport.cpp b/indra/newview/llfloaterexport.cpp index 2d1cfc29f..ded17cdf0 100644 --- a/indra/newview/llfloaterexport.cpp +++ b/indra/newview/llfloaterexport.cpp @@ -4,6 +4,7 @@ #include "llfloaterexport.h" #include "lluictrlfactory.h" #include "llsdutil.h" +#include "llsdutil_math.h" #include "llsdserialize.h" #include "llselectmgr.h" #include "llscrolllistctrl.h" diff --git a/indra/newview/llfloaterteleport.cpp b/indra/newview/llfloaterteleport.cpp index c298fb412..df2226be2 100644 --- a/indra/newview/llfloaterteleport.cpp +++ b/indra/newview/llfloaterteleport.cpp @@ -42,6 +42,7 @@ #include "llfloaterchat.h" #include "llsdserialize.h" #include "llsdutil.h" +#include "llsdutil_math.h" #include "lluictrlfactory.h" // builds floaters from XML #include "llurlhistory.h" #include "lluserauth.h" // for saving placeavatarresponder result diff --git a/indra/newview/llimportobject.cpp b/indra/newview/llimportobject.cpp index d2f489818..99f874c46 100644 --- a/indra/newview/llimportobject.cpp +++ b/indra/newview/llimportobject.cpp @@ -7,7 +7,7 @@ #include "llviewerprecompiledheaders.h" #include "llimportobject.h" #include "llsdserialize.h" -#include "llsdutil.h" +#include "llsdutil_math.h" #include "llviewerobject.h" #include "llagent.h" #include "llchat.h" diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index b97179775..1f7f1bb04 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -39,7 +39,7 @@ #include "llerror.h" #include "llbutton.h" #include "llhttpclient.h" -#include "llsdutil.h" +#include "llsdutil_math.h" #include "llstring.h" #include "lluictrlfactory.h" diff --git a/indra/newview/llpanelplace.cpp b/indra/newview/llpanelplace.cpp index c72677761..35499f581 100644 --- a/indra/newview/llpanelplace.cpp +++ b/indra/newview/llpanelplace.cpp @@ -57,6 +57,7 @@ //#include "llviewermenu.h" // create_landmark() #include "llweb.h" #include "llsdutil.h" +#include "llsdutil_math.h" #include "hippogridmanager.h" diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 0ac158db4..6f3b47354 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -74,7 +74,7 @@ #include "llregionhandle.h" #include "llsd.h" #include "llsdserialize.h" -#include "llsdutil.h" +#include "llsdutil_math.h" #include "llsecondlifeurls.h" #include "llstring.h" #include "lluserrelations.h" diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index 51cc23616..e7184fe24 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -58,6 +58,7 @@ #include "llparcelselection.h" #include "llresmgr.h" #include "llsdutil.h" +#include "llsdutil_math.h" #include "llstatusbar.h" #include "llui.h" #include "llviewerimage.h" From 291de90276420f57bddcb060fca8deaef4b54578 Mon Sep 17 00:00:00 2001 From: Shyotl Date: Wed, 23 Feb 2011 01:44:31 -0600 Subject: [PATCH 5/7] V2 llprimitive merge --- indra/llprimitive/CMakeLists.txt | 3 + indra/llprimitive/llmaterialtable.cpp | 13 +- indra/llprimitive/llmaterialtable.h | 84 ++-- indra/llprimitive/llprimitive.cpp | 600 +++++++++++------------- indra/llprimitive/llprimitive.h | 26 +- indra/llprimitive/llprimtexturelist.cpp | 418 +++++++++++++++++ indra/llprimitive/llprimtexturelist.h | 129 +++++ indra/llprimitive/lltextureentry.cpp | 119 ++++- indra/llprimitive/lltextureentry.h | 23 +- indra/llprimitive/material_codes.cpp | 47 ++ indra/llprimitive/material_codes.h | 19 +- indra/newview/llselectmgr.cpp | 2 +- 12 files changed, 1056 insertions(+), 427 deletions(-) create mode 100644 indra/llprimitive/llprimtexturelist.cpp create mode 100644 indra/llprimitive/llprimtexturelist.h create mode 100644 indra/llprimitive/material_codes.cpp diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index a214b519b..572bc4328 100644 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -18,11 +18,13 @@ include_directories( set(llprimitive_SOURCE_FILES llmaterialtable.cpp llprimitive.cpp + llprimtexturelist.cpp lltextureanim.cpp lltextureentry.cpp lltreeparams.cpp llvolumemessage.cpp llvolumexml.cpp + material_codes.cpp ) set(llprimitive_HEADER_FILES @@ -31,6 +33,7 @@ set(llprimitive_HEADER_FILES legacy_object_types.h llmaterialtable.h llprimitive.h + llprimtexturelist.h lltextureanim.h lltextureentry.h lltreeparams.h diff --git a/indra/llprimitive/llmaterialtable.cpp b/indra/llprimitive/llmaterialtable.cpp index 24f71d0ad..1772a8485 100644 --- a/indra/llprimitive/llmaterialtable.cpp +++ b/indra/llprimitive/llmaterialtable.cpp @@ -40,16 +40,6 @@ LLMaterialTable LLMaterialTable::basic(1); -// Material UUIDs. -LLUUID const LL_DEFAULT_STONE_UUID("87c5765b-aa26-43eb-b8c6-c09a1ca6208e"); -LLUUID const LL_DEFAULT_METAL_UUID("6f3c53e9-ba60-4010-8f3e-30f51a762476"); -LLUUID const LL_DEFAULT_GLASS_UUID("b4ba225c-373f-446d-9f7e-6cb7b5cf9b3d"); -LLUUID const LL_DEFAULT_WOOD_UUID("89556747-24cb-43ed-920b-47caed15465f"); -LLUUID const LL_DEFAULT_FLESH_UUID("80736669-e4b9-450e-8890-d5169f988a50"); -LLUUID const LL_DEFAULT_PLASTIC_UUID("304fcb4e-7d33-4339-ba80-76d3d22dc11a"); -LLUUID const LL_DEFAULT_RUBBER_UUID("9fae0bc5-666d-477e-9f70-84e8556ec867"); -LLUUID const LL_DEFAULT_LIGHT_UUID("00000000-0000-0000-0000-000000000000"); - /* Old Havok 1 constants @@ -102,6 +92,9 @@ F32 const LLMaterialTable::DEFAULT_FRICTION = 0.5f; F32 const LLMaterialTable::DEFAULT_RESTITUTION = 0.4f; LLMaterialTable::LLMaterialTable() + : mCollisionSoundMatrix(NULL), + mSlidingSoundMatrix(NULL), + mRollingSoundMatrix(NULL) { } diff --git a/indra/llprimitive/llmaterialtable.h b/indra/llprimitive/llmaterialtable.h index ca9017abd..c7144e884 100644 --- a/indra/llprimitive/llmaterialtable.h +++ b/indra/llprimitive/llmaterialtable.h @@ -38,6 +38,8 @@ #include +class LLMaterialInfo; + const U32 LLMATERIAL_INFO_NAME_LENGTH = 256; // We've moved toward more reasonable mass values for the Havok4 engine. @@ -64,45 +66,6 @@ const F32 LEGACY_DEFAULT_OBJECT_DENSITY = 10.0f; const F32 DEFAULT_AVATAR_DENSITY = 445.3f; // was 444.24f; -class LLMaterialInfo -{ -public: - U8 mMCode; - std::string mName; - LLUUID mDefaultTextureID; - LLUUID mShatterSoundID; - F32 mDensity; // kg/m^3 - F32 mFriction; - F32 mRestitution; - - // damage and energy constants - F32 mHPModifier; // modifier on mass based HP total - F32 mDamageModifier; // modifier on KE based damage - F32 mEPModifier; // modifier on mass based EP total - - LLMaterialInfo(U8 mcode, const std::string& name, const LLUUID &uuid) - { - init(mcode,name,uuid); - }; - - void init(U8 mcode, const std::string& name, const LLUUID &uuid) - { - mDensity = 1000.f; // default to 1000.0 (water) - mHPModifier = 1.f; - mDamageModifier = 1.f; - mEPModifier = 1.f; - - mMCode = mcode; - mName = name; - mDefaultTextureID = uuid; - }; - - ~LLMaterialInfo() - { - }; - -}; - class LLMaterialTable { public: @@ -147,6 +110,7 @@ public: void initBasicTable(); + BOOL add(U8 mcode, const std::string& name, const LLUUID &uuid); BOOL addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid); BOOL addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid); @@ -183,5 +147,47 @@ public: static LLMaterialTable basic; }; + +class LLMaterialInfo +{ +public: + U8 mMCode; + std::string mName; + LLUUID mDefaultTextureID; + LLUUID mShatterSoundID; + F32 mDensity; // kg/m^3 + F32 mFriction; + F32 mRestitution; + + // damage and energy constants + F32 mHPModifier; // modifier on mass based HP total + F32 mDamageModifier; // modifier on KE based damage + F32 mEPModifier; // modifier on mass based EP total + + LLMaterialInfo(U8 mcode, const std::string& name, const LLUUID &uuid) + { + init(mcode,name,uuid); + }; + + void init(U8 mcode, const std::string& name, const LLUUID &uuid) + { + mDensity = 1000.f; // default to 1000.0 (water) + mFriction = LLMaterialTable::DEFAULT_FRICTION; + mRestitution = LLMaterialTable::DEFAULT_RESTITUTION; + mHPModifier = 1.f; + mDamageModifier = 1.f; + mEPModifier = 1.f; + + mMCode = mcode; + mName = name; + mDefaultTextureID = uuid; + }; + + ~LLMaterialInfo() + { + }; + +}; + #endif diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index 1b5de9d6a..9b6f383e1 100644 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp @@ -44,6 +44,7 @@ #include "llstring.h" #include "lldatapacker.h" #include "llsdutil_math.h" +#include "llprimtexturelist.h" /** * exported constants @@ -112,6 +113,7 @@ const F32 FLEXIBLE_OBJECT_DEFAULT_LENGTH = 1.0f; const BOOL FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE = FALSE; const BOOL FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE = FALSE; +const S32 MAX_FACE_BITS = 9; const char *SCULPT_DEFAULT_TEXTURE = "be293869-d0d9-0a69-5989-ad27f1946fd4"; // old inverted texture: "7595d345-a24c-e7ef-f0bd-78793792133e"; @@ -130,7 +132,7 @@ void LLPrimitive::setVolumeManager( LLVolumeMgr* volume_manager ) { if ( !volume_manager || sVolumeManager ) { - llerrs << "Unable to set LLPrimitive::sVolumeManager to NULL" << llendl; + llerrs << "LLPrimitive::sVolumeManager attempting to be set to NULL or it already has been set." << llendl; } sVolumeManager = volume_manager; } @@ -151,7 +153,9 @@ bool LLPrimitive::cleanupVolumeManager() //=============================================================== LLPrimitive::LLPrimitive() -: mMiscFlags(0) +: mTextureList(), + mNumTEs(0), + mMiscFlags(0) { mPrimitiveCode = 0; @@ -168,20 +172,12 @@ LLPrimitive::LLPrimitive() mAngularVelocity.setVec(0.f,0.f,0.f); mScale.setVec(1.f,1.f,1.f); - - mNumTEs = 0; - mTextureList = NULL; } //=============================================================== LLPrimitive::~LLPrimitive() { - if (mTextureList) - { - delete [] mTextureList; - mTextureList = NULL; - } - + clearTextureList(); // Cleanup handled by volume manager if (mVolumep) { @@ -190,6 +186,10 @@ LLPrimitive::~LLPrimitive() mVolumep = NULL; } +void LLPrimitive::clearTextureList() +{ +} + //=============================================================== // static LLPrimitive *LLPrimitive::createPrimitive(LLPCode p_code) @@ -213,15 +213,7 @@ LLPrimitive *LLPrimitive::createPrimitive(LLPCode p_code) void LLPrimitive::init_primitive(LLPCode p_code) { LLMemType m1(LLMemType::MTYPE_PRIMITIVE); - if (mNumTEs) - { - if (mTextureList) - { - delete [] mTextureList; - } - mTextureList = new LLTextureEntry[mNumTEs]; - } - + clearTextureList(); mPrimitiveCode = p_code; } @@ -231,342 +223,146 @@ void LLPrimitive::setPCode(const U8 p_code) } //=============================================================== -const LLTextureEntry * LLPrimitive::getTE(const U8 te_num) const +const LLTextureEntry* LLPrimitive::getTE(const U8 index) const { - // if we're asking for a non-existent face, return null - if (mNumTEs && (te_num< mNumTEs)) - { - return(&mTextureList[te_num]); - } - else - { - return(NULL); - } + return mTextureList.getTexture(index); } //=============================================================== void LLPrimitive::setNumTEs(const U8 num_tes) { - if (num_tes == mNumTEs) - { - return; - } - - // Right now, we don't try and preserve entries when the number of faces - // changes. - - LLMemType m1(LLMemType::MTYPE_PRIMITIVE); - if (num_tes) - { - LLTextureEntry *new_tes; - new_tes = new LLTextureEntry[num_tes]; - U32 i; - for (i = 0; i < num_tes; i++) - { - if (i < mNumTEs) - { - new_tes[i] = mTextureList[i]; - } - else if (mNumTEs) - { - new_tes[i] = mTextureList[mNumTEs - 1]; - } - else - { - new_tes[i] = LLTextureEntry(); - } - } - delete[] mTextureList; - mTextureList = new_tes; - } - else - { - delete[] mTextureList; - mTextureList = NULL; - } - - - mNumTEs = num_tes; + mTextureList.setSize(num_tes); } //=============================================================== void LLPrimitive::setAllTETextures(const LLUUID &tex_id) { - U8 i; - - for (i = 0; i < mNumTEs; i++) - { - mTextureList[i].setID(tex_id); - } + mTextureList.setAllIDs(tex_id); } //=============================================================== -void LLPrimitive::setTE(const U8 index, const LLTextureEntry &te) +void LLPrimitive::setTE(const U8 index, const LLTextureEntry& te) { - mTextureList[index] = te; + mTextureList.copyTexture(index, te); } -S32 LLPrimitive::setTETexture(const U8 te, const LLUUID &tex_id) +S32 LLPrimitive::setTETexture(const U8 index, const LLUUID &id) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setID(tex_id); + return mTextureList.setID(index, id); } -S32 LLPrimitive::setTEColor(const U8 te, const LLColor4 &color) +S32 LLPrimitive::setTEColor(const U8 index, const LLColor4 &color) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setColor(color); + return mTextureList.setColor(index, color); } -S32 LLPrimitive::setTEColor(const U8 te, const LLColor3 &color) +S32 LLPrimitive::setTEColor(const U8 index, const LLColor3 &color) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setColor(color); + return mTextureList.setColor(index, color); } -S32 LLPrimitive::setTEAlpha(const U8 te, const F32 alpha) +S32 LLPrimitive::setTEAlpha(const U8 index, const F32 alpha) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setAlpha(alpha); + return mTextureList.setAlpha(index, alpha); } //=============================================================== -S32 LLPrimitive::setTEScale(const U8 te, const F32 s, const F32 t) +S32 LLPrimitive::setTEScale(const U8 index, const F32 s, const F32 t) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "Setting nonexistent face" << llendl; - return 0; - } - - return mTextureList[te].setScale(s,t); + return mTextureList.setScale(index, s, t); } // BUG: slow - done this way because texture entries have some // voodoo related to texture coords -S32 LLPrimitive::setTEScaleS(const U8 te, const F32 s) +S32 LLPrimitive::setTEScaleS(const U8 index, const F32 s) { - if (te >= mNumTEs) - { - llwarns << "Setting nonexistent face" << llendl; - return 0; - } - - F32 ignore, t; - mTextureList[te].getScale(&ignore, &t); - return mTextureList[te].setScale(s,t); + return mTextureList.setScaleS(index, s); } // BUG: slow - done this way because texture entries have some // voodoo related to texture coords -S32 LLPrimitive::setTEScaleT(const U8 te, const F32 t) +S32 LLPrimitive::setTEScaleT(const U8 index, const F32 t) { - if (te >= mNumTEs) - { - llwarns << "Setting nonexistent face" << llendl; - return 0; - } - - F32 s, ignore; - mTextureList[te].getScale(&s, &ignore); - return mTextureList[te].setScale(s,t); + return mTextureList.setScaleT(index, t); } //=============================================================== -S32 LLPrimitive::setTEOffset(const U8 te, const F32 s, const F32 t) +S32 LLPrimitive::setTEOffset(const U8 index, const F32 s, const F32 t) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "Setting nonexistent face" << llendl; - return 0; - } - - return mTextureList[te].setOffset(s,t); + return mTextureList.setOffset(index, s, t); } // BUG: slow - done this way because texture entries have some // voodoo related to texture coords -S32 LLPrimitive::setTEOffsetS(const U8 te, const F32 s) +S32 LLPrimitive::setTEOffsetS(const U8 index, const F32 s) { - if (te >= mNumTEs) - { - llwarns << "Setting nonexistent face" << llendl; - return 0; - } - - F32 ignore, t; - mTextureList[te].getOffset(&ignore, &t); - return mTextureList[te].setOffset(s,t); + return mTextureList.setOffsetS(index, s); } // BUG: slow - done this way because texture entries have some // voodoo related to texture coords -S32 LLPrimitive::setTEOffsetT(const U8 te, const F32 t) +S32 LLPrimitive::setTEOffsetT(const U8 index, const F32 t) { - if (te >= mNumTEs) - { - llwarns << "Setting nonexistent face" << llendl; - return 0; - } - - F32 s, ignore; - mTextureList[te].getOffset(&s, &ignore); - return mTextureList[te].setOffset(s,t); + return mTextureList.setOffsetT(index, t); } //=============================================================== -S32 LLPrimitive::setTERotation(const U8 te, const F32 r) +S32 LLPrimitive::setTERotation(const U8 index, const F32 r) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "Setting nonexistent face" << llendl; - return 0; - } - - return mTextureList[te].setRotation(r); + return mTextureList.setRotation(index, r); } //=============================================================== -S32 LLPrimitive::setTEBumpShinyFullbright(const U8 te, const U8 bump) +S32 LLPrimitive::setTEBumpShinyFullbright(const U8 index, const U8 bump) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setBumpShinyFullbright( bump ); + return mTextureList.setBumpShinyFullbright(index, bump); } -S32 LLPrimitive::setTEMediaTexGen(const U8 te, const U8 media) +S32 LLPrimitive::setTEMediaTexGen(const U8 index, const U8 media) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setMediaTexGen( media ); + return mTextureList.setMediaTexGen(index, media); } -S32 LLPrimitive::setTEBumpmap(const U8 te, const U8 bump) +S32 LLPrimitive::setTEBumpmap(const U8 index, const U8 bump) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setBumpmap( bump ); + return mTextureList.setBumpMap(index, bump); } -S32 LLPrimitive::setTEBumpShiny(const U8 te, const U8 bump_shiny) +S32 LLPrimitive::setTEBumpShiny(const U8 index, const U8 bump_shiny) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setBumpShiny( bump_shiny ); + return mTextureList.setBumpShiny(index, bump_shiny); } -S32 LLPrimitive::setTETexGen(const U8 te, const U8 texgen) +S32 LLPrimitive::setTETexGen(const U8 index, const U8 texgen) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setTexGen( texgen ); + return mTextureList.setTexGen(index, texgen); } -S32 LLPrimitive::setTEShiny(const U8 te, const U8 shiny) +S32 LLPrimitive::setTEShiny(const U8 index, const U8 shiny) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setShiny( shiny ); + return mTextureList.setShiny(index, shiny); } -S32 LLPrimitive::setTEFullbright(const U8 te, const U8 fullbright) +S32 LLPrimitive::setTEFullbright(const U8 index, const U8 fullbright) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setFullbright( fullbright ); + return mTextureList.setFullbright(index, fullbright); } -S32 LLPrimitive::setTEMediaFlags(const U8 te, const U8 media_flags) +S32 LLPrimitive::setTEMediaFlags(const U8 index, const U8 media_flags) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setMediaFlags( media_flags ); + return mTextureList.setMediaFlags(index, media_flags); } -S32 LLPrimitive::setTEGlow(const U8 te, const F32 glow) +S32 LLPrimitive::setTEGlow(const U8 index, const F32 glow) { - // if we're asking for a non-existent face, return null - if (te >= mNumTEs) - { - llwarns << "setting non-existent te " << te << llendl; - return 0; - } - - return mTextureList[te].setGlow( glow ); + return mTextureList.setGlow(index, glow); } @@ -878,25 +674,18 @@ std::string LLPrimitive::pCodeToString(const LLPCode pcode) void LLPrimitive::copyTEs(const LLPrimitive *primitivep) { U32 i; - if (primitivep->getNumTEs() != getNumTEs()) + if (primitivep->getExpectedNumTEs() != getExpectedNumTEs()) { - llwarns << "Primitives don't have same number of TE's" << llendl; + llwarns << "Primitives don't have same expected number of TE's" << llendl; + } + U32 num_tes = llmin(primitivep->getExpectedNumTEs(), getExpectedNumTEs()); + if (mTextureList.size() < getExpectedNumTEs()) + { + mTextureList.setSize(getExpectedNumTEs()); } - U32 num_tes = llmin(primitivep->getNumTEs(), getNumTEs()); for (i = 0; i < num_tes; i++) { - const LLTextureEntry *tep = primitivep->getTE(i); - F32 s, t; - setTETexture(i, tep->getID()); - setTEColor(i, tep->getColor()); - tep->getScale(&s, &t); - setTEScale(i, s, t); - tep->getOffset(&s, &t); - setTEOffset(i, s, t); - setTERotation(i, tep->getRotation()); - setTEBumpShinyFullbright(i, tep->getBumpShinyFullbright()); - setTEMediaTexGen(i, tep->getMediaTexGen()); - setTEGlow(i, tep->getGlow()); + mTextureList.copyTexture(i, *(primitivep->getTE(i))); } } @@ -958,16 +747,201 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai U32 old_face_mask = mVolumep->mFaceMask; + S32 face_bit = 0; + S32 cur_mask = 0; + + // Grab copies of the old faces from the original shape, ordered by type. + // We will use these to figure out what old texture info gets mapped to new + // faces in the new shape. + std::vector old_faces; + for (S32 face = 0; face < mVolumep->getNumFaces(); face++) + { + old_faces.push_back(mVolumep->getProfile().mFaces[face]); + } + + // Copy the old texture info off to the side, but not in the order in which + // they live in the mTextureList, rather in order of ther "face id" which + // is the corresponding value of LLVolueParams::LLProfile::mFaces::mIndex. + // + // Hence, some elements of old_tes::mEntryList will be invalid. It is + // initialized to a size of 9 (max number of possible faces on a volume?) + // and only the ones with valid types are filled in. + LLPrimTextureList old_tes; + old_tes.setSize(9); + for (face_bit = 0; face_bit < 9; face_bit++) + { + cur_mask = 0x1 << face_bit; + if (old_face_mask & cur_mask) + { + S32 te_index = face_index_from_id(cur_mask, old_faces); + old_tes.copyTexture(face_bit, *(getTE(te_index))); + //llinfos << face_bit << ":" << te_index << ":" << old_tes[face_bit].getID() << llendl; + } + } + + // build the new object sVolumeManager->unrefVolume(mVolumep); mVolumep = volumep; - U32 new_face_mask = mVolumep->mFaceMask; - if (old_face_mask != new_face_mask) + U32 new_face_mask = mVolumep->mFaceMask; + S32 i; + + if (old_face_mask == new_face_mask) { + // nothing to do + return TRUE; + } + + if (mVolumep->getNumFaces() == 0 && new_face_mask != 0) + { + llwarns << "Object with 0 faces found...INCORRECT!" << llendl; setNumTEs(mVolumep->getNumFaces()); - } + return TRUE; + } + + // initialize face_mapping + S32 face_mapping[9]; + for (face_bit = 0; face_bit < 9; face_bit++) + { + face_mapping[face_bit] = face_bit; + } + + // The new shape may have more faces than the original, but we can't just + // add them to the end -- the ordering matters and it may be that we must + // insert the new faces in the middle of the list. When we add a face it + // will pick up the texture/color info of one of the old faces an so we + // now figure out which old face info gets mapped to each new face, and + // store in the face_mapping lookup table. + for (face_bit = 0; face_bit < 9; face_bit++) + { + cur_mask = 0x1 << face_bit; + if (!(new_face_mask & cur_mask)) + { + // Face doesn't exist in new map. + face_mapping[face_bit] = -1; + continue; + } + else if (old_face_mask & cur_mask) + { + // Face exists in new and old map. + face_mapping[face_bit] = face_bit; + continue; + } + + // OK, how we've got a mismatch, where we have to fill a new face with one from + // the old face. + if (cur_mask & (LL_FACE_PATH_BEGIN | LL_FACE_PATH_END | LL_FACE_INNER_SIDE)) + { + // It's a top/bottom/hollow interior face. + if (old_face_mask & LL_FACE_PATH_END) + { + face_mapping[face_bit] = 1; + continue; + } + else + { + S32 cur_outer_mask = LL_FACE_OUTER_SIDE_0; + for (i = 0; i < 4; i++) + { + if (old_face_mask & cur_outer_mask) + { + face_mapping[face_bit] = 5 + i; + break; + } + cur_outer_mask <<= 1; + } + if (i == 4) + { + llwarns << "No path end or outer face in volume!" << llendl; + } + continue; + } + } + + if (cur_mask & (LL_FACE_PROFILE_BEGIN | LL_FACE_PROFILE_END)) + { + // A cut slice. Use the hollow interior if we have it. + if (old_face_mask & LL_FACE_INNER_SIDE) + { + face_mapping[face_bit] = 2; + continue; + } + + // No interior, use the bottom face. + // Could figure out which of the outer faces was nearest, but that would be harder. + if (old_face_mask & LL_FACE_PATH_END) + { + face_mapping[face_bit] = 1; + continue; + } + else + { + S32 cur_outer_mask = LL_FACE_OUTER_SIDE_0; + for (i = 0; i < 4; i++) + { + if (old_face_mask & cur_outer_mask) + { + face_mapping[face_bit] = 5 + i; + break; + } + cur_outer_mask <<= 1; + } + if (i == 4) + { + llwarns << "No path end or outer face in volume!" << llendl; + } + continue; + } + } + + // OK, the face that's missing is an outer face... + // Pull from the nearest adjacent outer face (there's always guaranteed to be one... + S32 cur_outer = face_bit - 5; + S32 min_dist = 5; + S32 min_outer_bit = -1; + S32 i; + for (i = 0; i < 4; i++) + { + if (old_face_mask & (LL_FACE_OUTER_SIDE_0 << i)) + { + S32 dist = abs(i - cur_outer); + if (dist < min_dist) + { + min_dist = dist; + min_outer_bit = i + 5; + } + } + } + if (-1 == min_outer_bit) + { + llinfos << (LLVolume *)mVolumep << llendl; + llwarns << "Bad! No outer faces, impossible!" << llendl; + } + face_mapping[face_bit] = min_outer_bit; + } + + setNumTEs(mVolumep->getNumFaces()); + for (face_bit = 0; face_bit < 9; face_bit++) + { + // For each possible face type on the new shape we check to see if that + // face exists and if it does we create a texture entry that is a copy + // of one of the originals. Since the originals might not have a + // matching face, we use the face_mapping lookup table to figure out + // which face information to copy. + cur_mask = 0x1 << face_bit; + if (new_face_mask & cur_mask) + { + if (-1 == face_mapping[face_bit]) + { + llwarns << "No mapping from old face to new face!" << llendl; + } + + S32 te_num = face_index_from_id(cur_mask, mVolumep->getProfile().mFaces); + setTE(te_num, *(old_tes.getTexture(face_mapping[face_bit]))); + } + } return TRUE; } @@ -984,50 +958,6 @@ BOOL LLPrimitive::setMaterial(U8 material) } } -void LLPrimitive::setTEArrays(const U8 size, - const LLUUID* image_ids, - const F32* scale_s, - const F32* scale_t) -{ - S32 cur_size = size; - if (cur_size > getNumTEs()) - { - llwarns << "Trying to set more TEs than exist!" << llendl; - cur_size = getNumTEs(); - } - - S32 i; - // Copy over image information - for (i = 0; i < cur_size; i++) - { - // This is very BAD!!!!!! - if (image_ids != NULL) - { - setTETexture(i,image_ids[i]); - } - if (scale_s && scale_t) - { - setTEScale(i, scale_s[i], scale_t[i]); - } - } - - if (i < getNumTEs()) - { - cur_size--; - for (i=i; i < getNumTEs(); i++) // the i=i removes a gcc warning - { - if (image_ids != NULL) - { - setTETexture(i, image_ids[cur_size]); - } - if (scale_s && scale_t) - { - setTEScale(i, scale_s[cur_size], scale_t[cur_size]); - } - } - } -} - const F32 LL_MAX_SCALE_S = 100.0f; const F32 LL_MAX_SCALE_T = 100.0f; S32 LLPrimitive::packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const @@ -1405,6 +1335,7 @@ S32 LLPrimitive::unpackTEMessage(LLMessageSystem *mesgsys, char *block_name, con color.mV[VALPHA] = F32(255 - coloru.mV[VALPHA]) / 255.f; retval |= setTEColor(i, color); + } return retval; @@ -1504,11 +1435,24 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) return retval; } -void LLPrimitive::setTextureList(LLTextureEntry *listp) +U8 LLPrimitive::getExpectedNumTEs() const { - LLTextureEntry* old_texture_list = mTextureList; - mTextureList = listp; - delete[] old_texture_list; + U8 expected_face_count = 0; + if (mVolumep) + { + expected_face_count = mVolumep->getNumFaces(); + } + return expected_face_count; +} + +void LLPrimitive::copyTextureList(const LLPrimTextureList& other_list) +{ + mTextureList.copy(other_list); +} + +void LLPrimitive::takeTextureList(LLPrimTextureList& other_list) +{ + mTextureList.take(other_list); } //============================================================================ diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index fca973c1a..03769a87a 100644 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -40,6 +40,7 @@ #include "llmemory.h" #include "llvolume.h" #include "lltextureentry.h" +#include "llprimtexturelist.h" // Moved to stdtypes.h --JC // typedef U8 LLPCode; @@ -261,9 +262,9 @@ public: bool fromLLSD(LLSD& sd); void setSculptTexture(const LLUUID& id) { mSculptTexture = id; } - LLUUID getSculptTexture() { return mSculptTexture; } + LLUUID getSculptTexture() const { return mSculptTexture; } void setSculptType(U8 type) { mSculptType = type; } - U8 getSculptType() { return mSculptType; } + U8 getSculptType() const { return mSculptType; } }; @@ -295,6 +296,8 @@ public: LLPrimitive(); virtual ~LLPrimitive(); + void clearTextureList(); + static LLPrimitive *createPrimitive(LLPCode p_code); void init_primitive(LLPCode p_code); @@ -309,7 +312,7 @@ public: virtual void setNumTEs(const U8 num_tes); virtual void setAllTETextures(const LLUUID &tex_id); - virtual void setTE(const U8 index, const LLTextureEntry &te); + virtual void setTE(const U8 index, const LLTextureEntry& te); virtual S32 setTEColor(const U8 te, const LLColor4 &color); virtual S32 setTEColor(const U8 te, const LLColor3 &color); virtual S32 setTEAlpha(const U8 te, const F32 alpha); @@ -332,10 +335,6 @@ public: virtual S32 setTEGlow(const U8 te, const F32 glow); virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed - void setTEArrays(const U8 size, - const LLUUID* image_ids, - const F32* scale_s, - const F32* scale_t); void copyTEs(const LLPrimitive *primitive); S32 packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const; S32 unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 data_size, U8 face_count, EMsgVariableType type); @@ -383,14 +382,21 @@ public: const LLVector3& getAngularVelocity() const { return mAngularVelocity; } const LLVector3& getVelocity() const { return mVelocity; } const LLVector3& getAcceleration() const { return mAcceleration; } - U8 getNumTEs() const { return mNumTEs; } + U8 getNumTEs() const { return mTextureList.size(); } + U8 getExpectedNumTEs() const; U8 getMaterial() const { return mMaterial; } void setVolumeType(const U8 code); U8 getVolumeType(); - void setTextureList(LLTextureEntry *listp); + // clears existing textures + // copies the contents of other_list into mEntryList + void copyTextureList(const LLPrimTextureList& other_list); + + // clears existing textures + // takes the contents of other_list and clears other_list + void takeTextureList(LLPrimTextureList& other_list); inline BOOL isAvatar() const; inline BOOL isSittingAvatar() const; @@ -415,7 +421,7 @@ protected: LLVector3 mAcceleration; // are we under constant acceleration? LLVector3 mAngularVelocity; // angular velocity LLPointer mVolumep; - LLTextureEntry *mTextureList; // list of texture GUIDs, scales, offsets + LLPrimTextureList mTextureList; // list of texture GUIDs, scales, offsets U8 mMaterial; // Material code U8 mNumTEs; // # of faces on the primitve U32 mMiscFlags; // home for misc bools diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp new file mode 100644 index 000000000..36e04df7b --- /dev/null +++ b/indra/llprimitive/llprimtexturelist.cpp @@ -0,0 +1,418 @@ +/** + * @file lltexturelist.cpp + * @brief LLPrimTextureList (virtual) base class + * + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llprimtexturelist.h" +#include "lltextureentry.h" +#include "llmemtype.h" + +// static +//int (TMyClass::*pt2Member)(float, char, char) = NULL; // C++ +LLTextureEntry* (*LLPrimTextureList::sNewTextureEntryCallback)() = &(LLTextureEntry::newTextureEntry); + +// static +void LLPrimTextureList::setNewTextureEntryCallback( LLTextureEntry* (*callback)() ) +{ + if (callback) + { + LLPrimTextureList::sNewTextureEntryCallback = callback; + } + else + { + LLPrimTextureList::sNewTextureEntryCallback = &(LLTextureEntry::newTextureEntry); + } +} + +// static +// call this to get a new texture entry +LLTextureEntry* LLPrimTextureList::newTextureEntry() +{ + return (*sNewTextureEntryCallback)(); +} + +LLPrimTextureList::LLPrimTextureList() +{ +} + +// virtual +LLPrimTextureList::~LLPrimTextureList() +{ + clear(); +} + +void LLPrimTextureList::clear() +{ + texture_list_t::iterator itr = mEntryList.begin(); + while (itr != mEntryList.end()) + { + delete (*itr); + (*itr) = NULL; + ++itr; + } + mEntryList.clear(); +} + + +// clears current entries +// copies contents of other_list +// this is somewhat expensive, so it must be called explicitly +void LLPrimTextureList::copy(const LLPrimTextureList& other_list) +{ + // compare the sizes + S32 this_size = mEntryList.size(); + S32 other_size = other_list.mEntryList.size(); + + if (this_size > other_size) + { + // remove the extra entries + for (S32 index = this_size; index > other_size; --index) + { + delete mEntryList[index-1]; + } + mEntryList.resize(other_size); + this_size = other_size; + } + + S32 index = 0; + // copy for the entries that already exist + for ( ; index < this_size; ++index) + { + delete mEntryList[index]; + mEntryList[index] = other_list.getTexture(index)->newCopy(); + } + + // add new entires if needed + for ( ; index < other_size; ++index) + { + mEntryList.push_back( other_list.getTexture(index)->newCopy() ); + } +} + +// clears current copies +// takes contents of other_list +// clears other_list +void LLPrimTextureList::take(LLPrimTextureList& other_list) +{ + clear(); + mEntryList = other_list.mEntryList; + other_list.mEntryList.clear(); +} + +// virtual +// copies LLTextureEntry 'te' +// returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE +S32 LLPrimTextureList::copyTexture(const U8 index, const LLTextureEntry& te) +{ + if (S32(index) >= mEntryList.size()) + { + S32 current_size = mEntryList.size(); + llwarns << "ignore copy of index = " << S32(index) << " into texture entry list of size = " << current_size << llendl; + return TEM_CHANGE_NONE; + } + + // we're changing an existing entry + llassert(mEntryList[index]); + delete (mEntryList[index]); + if (&te) + { + mEntryList[index] = te.newCopy(); + } + else + { + mEntryList[index] = LLPrimTextureList::newTextureEntry(); + } + return TEM_CHANGE_TEXTURE; +} + +// virtual +// takes ownership of LLTextureEntry* 'te' +// returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE +// IMPORTANT! -- if you use this function you must check the return value +S32 LLPrimTextureList::takeTexture(const U8 index, LLTextureEntry* te) +{ + if (S32(index) >= mEntryList.size()) + { + return TEM_CHANGE_NONE; + } + + // we're changing an existing entry + llassert(mEntryList[index]); + delete (mEntryList[index]); + mEntryList[index] = te; + return TEM_CHANGE_TEXTURE; +} + +// returns pointer to texture at 'index' slot +LLTextureEntry* LLPrimTextureList::getTexture(const U8 index) const +{ + if (index < mEntryList.size()) + { + return mEntryList[index]; + } + return NULL; +} + +//virtual +//S32 setTE(const U8 index, const LLTextureEntry& te) = 0; + +S32 LLPrimTextureList::setID(const U8 index, const LLUUID& id) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setID(id); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setColor(const U8 index, const LLColor3& color) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setColor(color); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setColor(const U8 index, const LLColor4& color) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setColor(color); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setAlpha(const U8 index, const F32 alpha) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setAlpha(alpha); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setScale(const U8 index, const F32 s, const F32 t) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setScale(s, t); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setScaleS(const U8 index, const F32 s) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setScaleS(s); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setScaleT(const U8 index, const F32 t) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setScaleT(t); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setOffset(const U8 index, const F32 s, const F32 t) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setOffset(s, t); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setOffsetS(const U8 index, const F32 s) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setOffsetS(s); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setOffsetT(const U8 index, const F32 t) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setOffsetT(t); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setRotation(const U8 index, const F32 r) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setRotation(r); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setBumpShinyFullbright(const U8 index, const U8 bump) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setBumpShinyFullbright(bump); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setMediaTexGen(const U8 index, const U8 media) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setMediaTexGen(media); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setBumpMap(const U8 index, const U8 bump) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setBumpmap(bump); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setBumpShiny(const U8 index, const U8 bump_shiny) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setBumpShiny(bump_shiny); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setTexGen(const U8 index, const U8 texgen) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setTexGen(texgen); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setShiny(const U8 index, const U8 shiny) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setShiny(shiny); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setFullbright(const U8 index, const U8 fullbright) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setFullbright(fullbright); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setMediaFlags(const U8 index, const U8 media_flags) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setMediaFlags(media_flags); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setGlow(const U8 index, const F32 glow) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setGlow(glow); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::size() const +{ + return mEntryList.size(); +} + +// sets the size of the mEntryList container +void LLPrimTextureList::setSize(S32 new_size) +{ + LLMemType m1(LLMemType::MTYPE_PRIMITIVE); + if (new_size < 0) + { + new_size = 0; + } + + S32 current_size = mEntryList.size(); + + if (new_size > current_size) + { + mEntryList.resize(new_size); + for (S32 index = current_size; index < new_size; ++index) + { + if (current_size > 0 + && mEntryList[current_size - 1]) + { + // copy the last valid entry for the new one + mEntryList[index] = mEntryList[current_size - 1]->newCopy(); + } + else + { + // no valid enries to copy, so we new one up + LLTextureEntry* new_entry = LLPrimTextureList::newTextureEntry(); + mEntryList[index] = new_entry; + } + } + } + else if (new_size < current_size) + { + for (S32 index = current_size-1; index >= new_size; --index) + { + delete mEntryList[index]; + } + mEntryList.resize(new_size); + } +} + + +void LLPrimTextureList::setAllIDs(const LLUUID& id) +{ + texture_list_t::iterator itr = mEntryList.begin(); + while (itr != mEntryList.end()) + { + (*itr)->setID(id); + ++itr; + } +} + + diff --git a/indra/llprimitive/llprimtexturelist.h b/indra/llprimitive/llprimtexturelist.h new file mode 100644 index 000000000..71b191ef7 --- /dev/null +++ b/indra/llprimitive/llprimtexturelist.h @@ -0,0 +1,129 @@ +/** + * @file llprimtexturelist.h + * @brief LLPrimTextureList (virtual) base class + * + * $LicenseInfo:firstyear=2008&license=viewergpl$ + * + * Copyright (c) 2008-2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + * + */ + + +#ifndef LL_LLPRIMTEXTURELIST_H +#define LL_LLPRIMTEXTURELIST_H + +#include +#include "lluuid.h" +#include "v3color.h" +#include "v4color.h" + + +class LLTextureEntry; + +// this is a list of LLTextureEntry*'s because in practice the list's elements +// are of some derived class: LLFooTextureEntry +typedef std::vector texture_list_t; + +class LLPrimTextureList +{ +public: + // the LLPrimTextureList needs to know what type of LLTextureEntry + // to generate when it needs a new one, so we may need to set a + // callback for generating it, (or else use the base class default: + // static LLPrimTextureEntry::newTextureEntry() ) + //typedef LLTextureEntry* (__stdcall *NewTextureEntryFunction)(); + //static NewTextureEntryFunction sNewTextureEntryCallback; + static LLTextureEntry* newTextureEntry(); + static void setNewTextureEntryCallback( LLTextureEntry* (*callback)() ); + static LLTextureEntry* (*sNewTextureEntryCallback)(); + + LLPrimTextureList(); + virtual ~LLPrimTextureList(); + + void clear(); + + // clears current entries + // copies contents of other_list + // this is somewhat expensive, so it must be called explicitly + void copy(const LLPrimTextureList& other_list); + + // clears current copies + // takes contents of other_list + // clears other_list + void take(LLPrimTextureList& other_list); + + // copies LLTextureEntry 'te' + // returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE + S32 copyTexture(const U8 index, const LLTextureEntry& te); + + // takes ownership of LLTextureEntry* 'te' + // returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE + // IMPORTANT! -- if you use this function you must check the return value + S32 takeTexture(const U8 index, LLTextureEntry* te); + +// // copies contents of 'entry' and stores it in 'index' slot +// void copyTexture(const U8 index, const LLTextureEntry* entry); + + // returns pointer to texture at 'index' slot + LLTextureEntry* getTexture(const U8 index) const; + + S32 setID(const U8 index, const LLUUID& id); + S32 setColor(const U8 index, const LLColor3& color); + S32 setColor(const U8 index, const LLColor4& color); + S32 setAlpha(const U8 index, const F32 alpha); + S32 setScale(const U8 index, const F32 s, const F32 t); + S32 setScaleS(const U8 index, const F32 s); + S32 setScaleT(const U8 index, const F32 t); + S32 setOffset(const U8 index, const F32 s, const F32 t); + S32 setOffsetS(const U8 index, const F32 s); + S32 setOffsetT(const U8 index, const F32 t); + S32 setRotation(const U8 index, const F32 r); + S32 setBumpShinyFullbright(const U8 index, const U8 bump); + S32 setMediaTexGen(const U8 index, const U8 media); + S32 setBumpMap(const U8 index, const U8 bump); + S32 setBumpShiny(const U8 index, const U8 bump_shiny); + S32 setTexGen(const U8 index, const U8 texgen); + S32 setShiny(const U8 index, const U8 shiny); + S32 setFullbright(const U8 index, const U8 t); + S32 setMediaFlags(const U8 index, const U8 media_flags); + S32 setGlow(const U8 index, const F32 glow); + + S32 size() const; + +// void forceResize(S32 new_size); + void setSize(S32 new_size); + + void setAllIDs(const LLUUID& id); +protected: + texture_list_t mEntryList; +private: + LLPrimTextureList(const LLPrimTextureList& other_list) + { + // private so that it can't be used + } +}; + +#endif diff --git a/indra/llprimitive/lltextureentry.cpp b/indra/llprimitive/lltextureentry.cpp index 44db39438..3432f0c98 100644 --- a/indra/llprimitive/lltextureentry.cpp +++ b/indra/llprimitive/lltextureentry.cpp @@ -39,6 +39,13 @@ const U8 DEFAULT_BUMP_CODE = 0; // no bump or shininess const LLTextureEntry LLTextureEntry::null; + +// static +LLTextureEntry* LLTextureEntry::newTextureEntry() +{ + return new LLTextureEntry(); +} + //=============================================================== LLTextureEntry::LLTextureEntry() { @@ -136,23 +143,26 @@ bool LLTextureEntry::operator==(const LLTextureEntry &rhs) const LLSD LLTextureEntry::asLLSD() const { LLSD sd; + asLLSD(sd); + return sd; +} - sd["imageid"] = getID(); - sd["colors"] = ll_sd_from_color4(getColor()); +void LLTextureEntry::asLLSD(LLSD& sd) const +{ + sd["imageid"] = mID; + sd["colors"] = ll_sd_from_color4(mColor); sd["scales"] = mScaleS; sd["scalet"] = mScaleT; sd["offsets"] = mOffsetS; sd["offsett"] = mOffsetT; - sd["imagerot"] = getRotation(); + sd["imagerot"] = mRotation; sd["bump"] = getBumpShiny(); sd["fullbright"] = getFullbright(); - sd["media_flags"] = getMediaTexGen(); - sd["glow"] = getGlow(); - - return sd; + sd["media_flags"] = mMediaFlags; + sd["glow"] = mGlow; } -bool LLTextureEntry::fromLLSD(LLSD& sd) +bool LLTextureEntry::fromLLSD(const LLSD& sd) { const char *w, *x; w = "imageid"; @@ -208,6 +218,19 @@ fail: return false; } +// virtual +// override this method for each derived class +LLTextureEntry* LLTextureEntry::newBlank() const +{ + return new LLTextureEntry(); +} + +// virtual +LLTextureEntry* LLTextureEntry::newCopy() const +{ + return new LLTextureEntry(*this); +} + S32 LLTextureEntry::setID(const LLUUID &tex_id) { if (mID != tex_id) @@ -215,7 +238,7 @@ S32 LLTextureEntry::setID(const LLUUID &tex_id) mID = tex_id; return TEM_CHANGE_TEXTURE; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setScale(F32 s, F32 t) @@ -233,6 +256,28 @@ S32 LLTextureEntry::setScale(F32 s, F32 t) return retval; } +S32 LLTextureEntry::setScaleS(F32 s) +{ + S32 retval = TEM_CHANGE_NONE; + if (mScaleS != s) + { + mScaleS = s; + retval = TEM_CHANGE_TEXTURE; + } + return retval; +} + +S32 LLTextureEntry::setScaleT(F32 t) +{ + S32 retval = TEM_CHANGE_NONE; + if (mScaleT != t) + { + mScaleT = t; + retval = TEM_CHANGE_TEXTURE; + } + return retval; +} + S32 LLTextureEntry::setColor(const LLColor4 &color) { if (mColor != color) @@ -240,7 +285,7 @@ S32 LLTextureEntry::setColor(const LLColor4 &color) mColor = color; return TEM_CHANGE_COLOR; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setColor(const LLColor3 &color) @@ -251,7 +296,7 @@ S32 LLTextureEntry::setColor(const LLColor3 &color) mColor.setVec(color); return TEM_CHANGE_COLOR; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setAlpha(const F32 alpha) @@ -261,7 +306,7 @@ S32 LLTextureEntry::setAlpha(const F32 alpha) mColor.mV[VW] = alpha; return TEM_CHANGE_COLOR; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setOffset(F32 s, F32 t) @@ -279,14 +324,36 @@ S32 LLTextureEntry::setOffset(F32 s, F32 t) return retval; } +S32 LLTextureEntry::setOffsetS(F32 s) +{ + S32 retval = 0; + if (mOffsetS != s) + { + mOffsetS = s; + retval = TEM_CHANGE_TEXTURE; + } + return retval; +} + +S32 LLTextureEntry::setOffsetT(F32 t) +{ + S32 retval = 0; + if (mOffsetT != t) + { + mOffsetT = t; + retval = TEM_CHANGE_TEXTURE; + } + return retval; +} + S32 LLTextureEntry::setRotation(F32 theta) { - if (mRotation != theta) + if (mRotation != theta && llfinite(theta)) { mRotation = theta; return TEM_CHANGE_TEXTURE; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setBumpShinyFullbright(U8 bump) @@ -296,7 +363,7 @@ S32 LLTextureEntry::setBumpShinyFullbright(U8 bump) mBump = bump; return TEM_CHANGE_TEXTURE; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setMediaTexGen(U8 media) @@ -304,9 +371,9 @@ S32 LLTextureEntry::setMediaTexGen(U8 media) if (mMediaFlags != media) { mMediaFlags = media; - return TEM_CHANGE_TEXTURE; + return TEM_CHANGE_MEDIA; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setBumpmap(U8 bump) @@ -318,7 +385,7 @@ S32 LLTextureEntry::setBumpmap(U8 bump) mBump |= bump; return TEM_CHANGE_TEXTURE; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setFullbright(U8 fullbright) @@ -330,7 +397,7 @@ S32 LLTextureEntry::setFullbright(U8 fullbright) mBump |= fullbright << TEM_FULLBRIGHT_SHIFT; return TEM_CHANGE_TEXTURE; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setShiny(U8 shiny) @@ -342,7 +409,7 @@ S32 LLTextureEntry::setShiny(U8 shiny) mBump |= shiny << TEM_SHINY_SHIFT; return TEM_CHANGE_TEXTURE; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setBumpShiny(U8 bump_shiny) @@ -354,7 +421,7 @@ S32 LLTextureEntry::setBumpShiny(U8 bump_shiny) mBump |= bump_shiny; return TEM_CHANGE_TEXTURE; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setMediaFlags(U8 media_flags) @@ -364,9 +431,9 @@ S32 LLTextureEntry::setMediaFlags(U8 media_flags) { mMediaFlags &= ~TEM_MEDIA_MASK; mMediaFlags |= media_flags; - return TEM_CHANGE_TEXTURE; + return TEM_CHANGE_MEDIA; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setTexGen(U8 tex_gen) @@ -378,7 +445,7 @@ S32 LLTextureEntry::setTexGen(U8 tex_gen) mMediaFlags |= tex_gen; return TEM_CHANGE_TEXTURE; } - return 0; + return TEM_CHANGE_NONE; } S32 LLTextureEntry::setGlow(F32 glow) @@ -388,5 +455,7 @@ S32 LLTextureEntry::setGlow(F32 glow) mGlow = glow; return TEM_CHANGE_TEXTURE; } - return 0; + return TEM_CHANGE_NONE; } + + diff --git a/indra/llprimitive/lltextureentry.h b/indra/llprimitive/lltextureentry.h index c562545fc..e312e2a91 100644 --- a/indra/llprimitive/lltextureentry.h +++ b/indra/llprimitive/lltextureentry.h @@ -37,9 +37,13 @@ #include "v4color.h" #include "llsd.h" +// These bits are used while unpacking TEM messages to tell which aspects of +// the texture entry changed. +const S32 TEM_CHANGE_NONE = 0x0; const S32 TEM_CHANGE_COLOR = 0x1; const S32 TEM_CHANGE_TEXTURE = 0x2; -const S32 TEM_INVALID = 0x4; +const S32 TEM_CHANGE_MEDIA = 0x4; //Currently doesn't do anything, (not that TEM_CHANGE_TEXTURE either) +const S32 TEM_INVALID = 0x8; const S32 TEM_BUMPMAP_COUNT = 32; @@ -68,6 +72,7 @@ const S32 TEM_TEX_GEN_SHIFT = 1; class LLTextureEntry { public: + static LLTextureEntry* newTextureEntry(); typedef enum e_texgen { @@ -82,14 +87,18 @@ public: LLTextureEntry(const LLTextureEntry &rhs); LLTextureEntry &operator=(const LLTextureEntry &rhs); - ~LLTextureEntry(); + virtual ~LLTextureEntry(); bool operator==(const LLTextureEntry &rhs) const; bool operator!=(const LLTextureEntry &rhs) const; LLSD asLLSD() const; + void asLLSD(LLSD& sd) const; operator LLSD() const { return asLLSD(); } - bool fromLLSD(LLSD& sd); + bool fromLLSD(const LLSD& sd); + + virtual LLTextureEntry* newBlank() const; + virtual LLTextureEntry* newCopy() const; void init(const LLUUID& tex_id, F32 scale_s, F32 scale_t, F32 offset_s, F32 offset_t, F32 rotation, U8 bump); @@ -99,7 +108,11 @@ public: S32 setColor(const LLColor3 &color); S32 setAlpha(const F32 alpha); S32 setScale(F32 s, F32 t); + S32 setScaleS(F32 s); + S32 setScaleT(F32 t); S32 setOffset(F32 s, F32 t); + S32 setOffsetS(F32 s); + S32 setOffsetT(F32 t); S32 setRotation(F32 theta); S32 setBumpmap(U8 bump); @@ -113,7 +126,7 @@ public: S32 setMediaTexGen(U8 media); S32 setGlow(F32 glow); - const LLUUID &getID() const { return mID; } + virtual const LLUUID &getID() const { return mID; } const LLColor4 &getColor() const { return mColor; } void getScale(F32 *s, F32 *t) const { *s = mScaleS; *t = mScaleT; } void getOffset(F32 *s, F32 *t) const { *s = mOffsetS; *t = mOffsetT; } @@ -132,7 +145,7 @@ public: F32 getGlow() const { return mGlow; } // Media flags - enum { MF_NONE = 0x0, MF_WEB_PAGE = 0x1 }; + enum { MF_NONE = 0x0, MF_HAS_MEDIA = 0x1 }; public: F32 mScaleS; // S, T offset diff --git a/indra/llprimitive/material_codes.cpp b/indra/llprimitive/material_codes.cpp new file mode 100644 index 000000000..1bfb1ea6f --- /dev/null +++ b/indra/llprimitive/material_codes.cpp @@ -0,0 +1,47 @@ +/** + * @file material_codes.cpp + * @brief Material_codes definitions + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + * + */ + +#include "linden_common.h" + +#include "material_codes.h" + +#include "lluuid.h" + +const LLUUID LL_DEFAULT_STONE_UUID("87c5765b-aa26-43eb-b8c6-c09a1ca6208e"); +const LLUUID LL_DEFAULT_METAL_UUID("6f3c53e9-ba60-4010-8f3e-30f51a762476"); +const LLUUID LL_DEFAULT_GLASS_UUID("b4ba225c-373f-446d-9f7e-6cb7b5cf9b3d"); +const LLUUID LL_DEFAULT_WOOD_UUID("89556747-24cb-43ed-920b-47caed15465f"); +const LLUUID LL_DEFAULT_FLESH_UUID("80736669-e4b9-450e-8890-d5169f988a50"); +const LLUUID LL_DEFAULT_PLASTIC_UUID("304fcb4e-7d33-4339-ba80-76d3d22dc11a"); +const LLUUID LL_DEFAULT_RUBBER_UUID("9fae0bc5-666d-477e-9f70-84e8556ec867"); +const LLUUID LL_DEFAULT_LIGHT_UUID("00000000-0000-0000-0000-000000000000"); diff --git a/indra/llprimitive/material_codes.h b/indra/llprimitive/material_codes.h index ed159bc7d..ba3faba39 100644 --- a/indra/llprimitive/material_codes.h +++ b/indra/llprimitive/material_codes.h @@ -33,7 +33,7 @@ #ifndef LL_MATERIAL_CODES_H #define LL_MATERIAL_CODES_H -#include "lluuid.h" +class LLUUID; // material types const U8 LL_MCODE_STONE = 0; @@ -47,13 +47,14 @@ const U8 LL_MCODE_LIGHT = 7; const U8 LL_MCODE_END = 8; const U8 LL_MCODE_MASK = 0x0F; -extern LLUUID const LL_DEFAULT_STONE_UUID; -extern LLUUID const LL_DEFAULT_METAL_UUID; -extern LLUUID const LL_DEFAULT_GLASS_UUID; -extern LLUUID const LL_DEFAULT_WOOD_UUID; -extern LLUUID const LL_DEFAULT_FLESH_UUID; -extern LLUUID const LL_DEFAULT_PLASTIC_UUID; -extern LLUUID const LL_DEFAULT_RUBBER_UUID; -extern LLUUID const LL_DEFAULT_LIGHT_UUID; +// *NOTE: Define these in .cpp file to reduce duplicate instances +extern const LLUUID LL_DEFAULT_STONE_UUID; +extern const LLUUID LL_DEFAULT_METAL_UUID; +extern const LLUUID LL_DEFAULT_GLASS_UUID; +extern const LLUUID LL_DEFAULT_WOOD_UUID; +extern const LLUUID LL_DEFAULT_FLESH_UUID; +extern const LLUUID LL_DEFAULT_PLASTIC_UUID; +extern const LLUUID LL_DEFAULT_RUBBER_UUID; +extern const LLUUID LL_DEFAULT_LIGHT_UUID; #endif diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 67ffcce87..64f5de223 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1738,7 +1738,7 @@ void LLSelectMgr::selectionSetMediaTypeAndURL(U8 media_type, const std::string& U8 media_flags = LLTextureEntry::MF_NONE; if (media_type == LLViewerObject::MEDIA_TYPE_WEB_PAGE) { - media_flags = LLTextureEntry::MF_WEB_PAGE; + media_flags = LLTextureEntry::MF_HAS_MEDIA; } struct f : public LLSelectedTEFunctor From 3deb857ba1987652d40daf3c7c2129713f7d3255 Mon Sep 17 00:00:00 2001 From: Shyotl Date: Wed, 23 Feb 2011 01:46:29 -0600 Subject: [PATCH 6/7] Disabled llcommon.dll copying build step as it's now being linked statically. --- indra/newview/CMakeLists.txt | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index ba8d83923..cbc2ccc67 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -1572,17 +1572,17 @@ endif (LL_TESTS) # Don't do these for DARWIN or LINUX here -- they're taken care of by viewer_manifest.py if (WINDOWS) - get_target_property(BUILT_LLCOMMON llcommon LOCATION) - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} POST_BUILD - COMMAND ${CMAKE_COMMAND} - ARGS - -E - copy_if_different - ${BUILT_LLCOMMON} - ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} - COMMENT "Copying llcommon.dll to the runtime folder." - ) + #~ get_target_property(BUILT_LLCOMMON llcommon LOCATION) + #~ add_custom_command( + #~ TARGET ${VIEWER_BINARY_NAME} POST_BUILD + #~ COMMAND ${CMAKE_COMMAND} + #~ ARGS + #~ -E + #~ copy_if_different + #~ ${BUILT_LLCOMMON} + #~ ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} + #~ COMMENT "Copying llcommon.dll to the runtime folder." + #~ ) get_target_property(BUILT_SLPLUGIN SLPlugin LOCATION) add_custom_command( From 6fb8f9bc96b1941df4ce711180a1766e337916ac Mon Sep 17 00:00:00 2001 From: Shyotl Date: Wed, 23 Feb 2011 02:54:00 -0600 Subject: [PATCH 7/7] Whoopsies! Fixed some broken ui logic from first llmath merge. --- indra/llui/llfloater.cpp | 2 +- indra/llui/llview.cpp | 2 +- indra/newview/llhudtext.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 8bb69753e..2af4613de 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -1910,7 +1910,7 @@ LLRect LLFloaterView::findNeighboringPosition( LLFloater* reference_floater, LLF if (sibling && sibling != neighbor && sibling->getVisible() && - expanded_base_rect.contains(sibling->getRect())) + expanded_base_rect.overlaps(sibling->getRect())) { base_rect.unionWith(sibling->getRect()); } diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index 0def6f5ed..ab1552fb6 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1355,7 +1355,7 @@ void LLView::draw() { // Only draw views that are within the root view localRectToScreen(viewp->getRect(),&screenRect); - if ( rootRect.contains(screenRect) ) + if ( rootRect.overlaps(screenRect) ) { glMatrixMode(GL_MODELVIEW); LLUI::pushMatrix(); diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index fefca2542..14a725d80 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -1049,7 +1049,7 @@ void LLHUDText::updateAll() { continue; } - if (src_textp->mSoftScreenRect.contains(dst_textp->mSoftScreenRect)) + if (src_textp->mSoftScreenRect.overlaps(dst_textp->mSoftScreenRect)) { LLRectf intersect_rect = src_textp->mSoftScreenRect; intersect_rect.intersectWith(dst_textp->mSoftScreenRect);