From 38afdb32a6d099fbeb0b2d1f4dd4aea908480efb Mon Sep 17 00:00:00 2001 From: phr0z3nt04st Date: Sun, 15 Aug 2010 20:54:13 -0500 Subject: [PATCH] LOL fixed AO stand problem --- indra/newview/llagent.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index c6d87b048..76602eb0d 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -4956,7 +4956,14 @@ void LLAgent::requestStopMotion( LLMotion* motion ) void LLAgent::onAnimStop(const LLUUID& id) { // handle automatic state transitions (based on completion of animation playback) - if (id == ANIM_AGENT_STAND) + if(id == ANIM_AGENT_STAND + // + // I really do not like doing this + || id == ANIM_AGENT_STAND_1 + || id == ANIM_AGENT_STAND_2 + || id == ANIM_AGENT_STAND_3 + || id == ANIM_AGENT_STAND_4) + // { // if(LLAO::isEnabled())