Windows compile and linker fixes.
* Do not include aithreadid.h from debug.h, because the latter is included everywhere (from linden_common.h) and aithreadid.h is heavy (includes among others windows.h). * On windows, thread local members cannot be exported.
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@@ -72,7 +72,7 @@ LLAtomicS32 LLThread::sRunning = 0;
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LL_COMMON_API void assert_main_thread()
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{
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if (!AIThreadID::in_main_thread())
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if (!AIThreadID::in_main_thread_inline())
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{
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llerrs << "Illegal execution outside main thread." << llendl;
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}
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@@ -407,12 +407,12 @@ LLMutexBase::LLMutexBase() :
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bool LLMutexBase::isSelfLocked() const
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{
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return mLockingThread.equals_current_thread();
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return mLockingThread.equals_current_thread_inline();
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}
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void LLMutexBase::lock()
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{
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if (mLockingThread.equals_current_thread())
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if (mLockingThread.equals_current_thread_inline())
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{ //redundant lock
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mCount++;
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return;
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@@ -420,12 +420,12 @@ void LLMutexBase::lock()
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apr_thread_mutex_lock(mAPRMutexp);
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mLockingThread.reset();
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mLockingThread.reset_inline();
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}
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bool LLMutexBase::tryLock()
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{
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if (mLockingThread.equals_current_thread())
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if (mLockingThread.equals_current_thread_inline())
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{ //redundant lock
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mCount++;
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return true;
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@@ -433,7 +433,7 @@ bool LLMutexBase::tryLock()
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bool success = !APR_STATUS_IS_EBUSY(apr_thread_mutex_trylock(mAPRMutexp));
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if (success)
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{
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mLockingThread.reset();
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mLockingThread.reset_inline();
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}
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return success;
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}
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@@ -441,7 +441,7 @@ bool LLMutexBase::tryLock()
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// non-blocking, but does do a lock/unlock so not free
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bool LLMutexBase::isLocked() const
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{
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if (mLockingThread.equals_current_thread())
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if (mLockingThread.equals_current_thread_inline())
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return false; // A call to lock() won't block.
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if (APR_STATUS_IS_EBUSY(apr_thread_mutex_trylock(mAPRMutexp)))
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return true;
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