Sync with Alchemy.

This commit is contained in:
Lirusaito
2016-02-22 20:46:34 -05:00
parent c3e593c20e
commit 3227a44e0f
4 changed files with 131 additions and 118 deletions

View File

@@ -158,7 +158,7 @@ Make sure you entered the correct Login URI. An example of a Login URI is: \"htt
<string name="Searching">Searching...</string>
<string name="NoneFound">None found.</string>
<!-- Indicates that an avatar's name or other similar datum is being retrieved. General usage. -->
<!-- Indicates that an avatar name or other similar datum is being retrieved. General usage. -->
<string name="RetrievingData">Retrieving...</string>
<string name="ReleaseNotes">Release Notes</string>
@@ -350,6 +350,8 @@ Make sure you entered the correct Login URI. An example of a Login URI is: \"htt
<string name="TrackYourCamera">Track your camera</string>
<string name="ControlYourCamera">Control your camera</string>
<string name="TeleportYourAgent">Teleport you</string>
<string name="ManageEstateSilently">Manage your estates silently</string>
<string name="ChangeYourDefaultAnimations">Change your default animations</string>
<string name="JoinAnExperience">Join an experience</string> <!-- not used -->
<string name="SilentlyManageEstateAccess">Suppress alerts when managing estate access lists</string>
<string name="OverrideYourAnimations">Replace your default animations</string>
@@ -389,13 +391,21 @@ Make sure you entered the correct Login URI. An example of a Login URI is: \"htt
<string name="load_file_verb">Load</string>
<string name="targa_image_files">Targa Images</string>
<string name="bitmap_image_files">Bitmap Images</string>
<string name="png_image_files">PNG Images</string>
<string name="jpg_image_files">JPEG Images</string>
<string name="j2c_image_files">Jpeg2000 Images</string>
<string name="save_texture_image_files">Targa, PNG, JPEG, Jpeg2000, or Bitmap Images</string>
<string name="avi_movie_file">AVI Movie File</string>
<string name="xaf_animation_file">XAF Anim File</string>
<string name="xml_file">XML File</string>
<string name="csv_files">Comma separated values</string>
<string name="raw_file">RAW File</string>
<string name="compressed_image_files">Compressed Images</string>
<string name="load_files">Load Files</string>
<string name="choose_the_directory">Choose Directory</string>
<string name="script_files">Scripts</string>
<string name="dictionary_files">Dictionaries</string>
<string name="zip_files">Zip files</string>
<string name="Sound: ">Sound: </string>
@@ -586,11 +596,11 @@ Returns the wind velocity at the object position + offset
</string>
<string name="LSLTipText_llSetStatus">
llSetStatus(integer status, integer value)
Sets status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z) to value
Sets status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_BLOCK_GRAB_OBJECT, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z) to value
</string>
<string name="LSLTipText_llGetStatus">
integer llGetStatus(integer status)
Returns value of status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z)
Returns the boolean value of status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_BLOCK_GRAB_OBJECT, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z)
</string>
<string name="LSLTipText_llSetScale">
llSetScale(vector scale)
@@ -746,7 +756,7 @@ Returns the script time in seconds and then resets the script timer to zero
</string>
<string name="LSLTipText_llSound">
llSound(string sound, float volume, integer queue, integer loop)
Plays sound at volume and whether it should loop or not
Plays sound at volume and whether it should loop or not.
</string>
<string name="LSLTipText_llPlaySound">
llPlaySound(string sound, float volume)