diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 0c6102f20..d2973dc02 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1595,7 +1595,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) gGL.getTexUnit(specular_channel)->bind(face->getTexture(LLRender::SPECULAR_MAP)); LLColor4 col = mat->getSpecularLightColor(); - F32 spec = mat->getSpecularLightExponent()/255.f; + F32 spec = llmax(0.0001f, mat->getSpecularLightExponent() / 255.f); F32 env = mat->getEnvironmentIntensity()/255.f; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 7010d8c7f..4411ce17e 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4302,7 +4302,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, specColor.mV[0] = mat->getSpecularLightColor().mV[0] * (1.f / 255.f); specColor.mV[1] = mat->getSpecularLightColor().mV[1] * (1.f / 255.f); specColor.mV[2] = mat->getSpecularLightColor().mV[2] * (1.f / 255.f); - specColor.mV[3] = mat->getSpecularLightExponent() * (1.f / 255.f); + specColor.mV[3] = llmax(0.0001f, mat->getSpecularLightExponent() * (1.f / 255.f)); draw_info->mSpecColor = specColor; draw_info->mEnvIntensity = mat->getEnvironmentIntensity() * (1.f / 255.f); draw_info->mSpecularMap = facep->getViewerObject()->getTESpecularMap(facep->getTEOffset());