Allow main window to be unfocused during startup in debug mode.
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@@ -2766,6 +2766,11 @@ bool idle_startup()
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LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
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gRenderStartTime.reset();
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// We're not allowed to call reset() when paused, and we might or might not be paused depending on
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// whether or not the main window lost focus before we get here (see LLViewerWindow::handleFocusLost).
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// The simplest, legal way to make sure we're unpaused is to just pause/unpause here.
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gForegroundTime.pause();
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gForegroundTime.unpause();
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gForegroundTime.reset();
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if (gSavedSettings.getBOOL("FetchInventoryOnLogin")
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