Allow more than 2gigs of texture memory... Fix shader buggles.

# Conflicts:
#	indra/newview/llviewertexturelist.cpp
This commit is contained in:
Shyotl
2019-03-18 00:11:24 -05:00
parent 7cf55fa993
commit 30f6dc2b2d
4 changed files with 10 additions and 7 deletions

View File

@@ -1154,7 +1154,7 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("specularMap");
mReservedUniforms.push_back("bumpMap");
mReservedUniforms.push_back("environmentMap");
mReservedUniforms.push_back("cloude_noise_texture");
mReservedUniforms.push_back("cloud_noise_texture");
mReservedUniforms.push_back("fullbright");
mReservedUniforms.push_back("lightnorm");
mReservedUniforms.push_back("sunlight_color_copy");