Added menu for animation explorer and made it so you could move the dummy around, add a check so dummy avatars dont show up in radar, and uploading the explore anim floater.
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@@ -0,0 +1,17 @@
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
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<floater can_close="true" can_drag_on_left="false" can_minimize="true"
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can_resize="true" height="300" width="532" min_width="532" min_height="300"
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name="floater_explore_animations" title="Animations">
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<scroll_list bottom="10" can_resize="true" column_padding="0" draw_heading="false"
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follows="left|top|bottom|right" left="10" multi_select="false"
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name="anim_list" search_column="0" top="-25" right="-276" width="256">
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<column dynamicwidth="true" label="Name" name="name" />
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<column dynamicwidth="false" width ="100" label="" name="info" />
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</scroll_list>
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<button top="35" bottom="15" follows="top|right" height="20" label="Copy UUID" name="copy_uuid_btn"
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right="351" width="85" />
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<button top="35" bottom="15" follows="top|right" height="20" label="Open" name="open_btn"
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right="436" width="85" />
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<button top="35" bottom="15" follows="top|right" height="20" label="Jelly Roll" name="jelly_roll_btn"
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right="522" width="85" />
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</floater>
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@@ -44,6 +44,10 @@
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<menu_item_call enabled="true" label="Debug..." mouse_opaque="true" name="Debug Layers">
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<on_click function="Avatar.Debug" />
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</menu_item_call>
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<menu_item_call enabled="true" hidden="false" label="Anims..." mouse_opaque="true"
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name="Anims...">
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<on_click function="Avatar.Anims" />
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</menu_item_call>
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<menu_item_call enabled="true" label="Inspect" mouse_opaque="true" name="Object Inspect">
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<on_click function="Object.Inspect" />
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<on_enable function="Object.EnableInspect" />
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