Some cleanup. Using gAgentAvatarp in many places. Incl other misc small changes.
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@@ -43,6 +43,11 @@ LLImageDecodeThread::LLImageDecodeThread(bool threaded)
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{
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}
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//virtual
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LLImageDecodeThread::~LLImageDecodeThread()
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{
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}
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// MAIN THREAD
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// virtual
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S32 LLImageDecodeThread::update(U32 max_time_ms)
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