Some cleanup. Using gAgentAvatarp in many places. Incl other misc small changes.
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@@ -33,6 +33,7 @@
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#define LL_LLIMAGEDXT_H
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#include "llimage.h"
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#include "llpointer.h"
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// This class decodes and encodes LL DXT files (which may unclude uncompressed RGB or RGBA mipped data)
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@@ -43,6 +43,11 @@ LLImageDecodeThread::LLImageDecodeThread(bool threaded)
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{
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}
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//virtual
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LLImageDecodeThread::~LLImageDecodeThread()
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{
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}
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// MAIN THREAD
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// virtual
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S32 LLImageDecodeThread::update(U32 max_time_ms)
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@@ -34,7 +34,8 @@
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#define LL_LLIMAGEWORKER_H
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#include "llimage.h"
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#include "llqueuedthread.h"
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#include "llpointer.h"
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#include "llworkerthread.h"
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class LLImageDecodeThread : public LLQueuedThread
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{
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@@ -78,6 +79,8 @@ public:
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public:
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LLImageDecodeThread(bool threaded = true);
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virtual ~LLImageDecodeThread();
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handle_t decodeImage(LLImageFormatted* image,
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U32 priority, S32 discard, BOOL needs_aux,
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Responder* responder);
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