Fixing some issues with high-res snapshots.
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@@ -4848,6 +4848,7 @@ void LLPipeline::enableLightsFullbright(const LLColor4& color)
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void LLPipeline::disableLights()
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{
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enableLights(0); // no lighting (full bright)
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glColor4f(1.f, 1.f, 1.f, 1.f);
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}
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//============================================================================
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