ReSit added, channel in dialog messaged added, local teleports have no delay after teleporting, message log crash fixed, hopefully...

This commit is contained in:
phr0z3nt04st
2010-05-24 09:41:16 -05:00
parent 1350365769
commit 2e5dee57b4
8 changed files with 82 additions and 16 deletions

View File

@@ -3209,6 +3209,10 @@ bool handle_sit_or_stand()
if (object && object->getPCode() == LL_PCODE_VOLUME)
{
// <edit>
gReSitTargetID = object->mID;
gReSitOffset = pick.mObjectOffset;
// </edit>
gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());