ReSit added, channel in dialog messaged added, local teleports have no delay after teleporting, message log crash fixed, hopefully...

This commit is contained in:
phr0z3nt04st
2010-05-24 09:41:16 -05:00
parent 1350365769
commit 2e5dee57b4
8 changed files with 82 additions and 16 deletions

View File

@@ -120,6 +120,8 @@ LLFloaterMessageLogItem::LLFloaterMessageLogItem(LLMessageLogEntry entry)
for(S32 i = 0; i < mDataSize; i++)
mSummary.append(llformat("%02X ", mData[i]));
}
//lets play cleanup
memset(sDecodeBuffer, 0, mDataSize);
}
else // not template
{
@@ -262,13 +264,11 @@ std::string LLFloaterMessageLogItem::getString(LLTemplateMessageReader* readerp,
readerp->getS32(block_name, var_name, valueS32, block_num);
stream << valueS32;
break;
/*
case MVT_S64:
/*case MVT_S64:
S64 valueS64;
readerp->getS64(block_name, var_name, valueS64, block_num);
stream << valueS64;
break;
*/
break;*/
case MVT_F32:
F32 valueF32;
readerp->getF32(block_name, var_name, valueF32, block_num);