Merge branch 'master' into meshupload
This commit is contained in:
@@ -111,10 +111,10 @@ template<typename T> struct AIAccess;
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template<typename T> struct AISTAccessConst;
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template<typename T> struct AISTAccessConst;
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template<typename T> struct AISTAccess;
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template<typename T> struct AISTAccess;
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// This helper class is needed because offsetof is only allowed on POD types.
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template<typename T>
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template<typename T>
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class AIThreadSafeBits
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struct AIThreadSafeBitsPOD
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{
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{
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private:
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// AIThreadSafe is a wrapper around an instance of T.
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// AIThreadSafe is a wrapper around an instance of T.
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// Because T might not have a default constructor, it is constructed
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// Because T might not have a default constructor, it is constructed
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// 'in place', with placement new, in the memory reserved here.
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// 'in place', with placement new, in the memory reserved here.
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@@ -122,7 +122,11 @@ private:
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// Make sure that the memory that T will be placed in is properly
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// Make sure that the memory that T will be placed in is properly
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// aligned by using an array of long's.
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// aligned by using an array of long's.
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long mMemory[(sizeof(T) + sizeof(long) - 1) / sizeof(long)];
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long mMemory[(sizeof(T) + sizeof(long) - 1) / sizeof(long)];
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};
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template<typename T>
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class AIThreadSafeBits : private AIThreadSafeBitsPOD<T>
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{
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public:
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public:
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// The wrapped objects are constructed in-place with placement new *outside*
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// The wrapped objects are constructed in-place with placement new *outside*
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// of this object (by AITHREADSAFE macro(s) or derived classes).
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// of this object (by AITHREADSAFE macro(s) or derived classes).
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@@ -130,20 +134,20 @@ public:
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~AIThreadSafeBits() { ptr()->~T(); }
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~AIThreadSafeBits() { ptr()->~T(); }
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// Only for use by AITHREADSAFE, see below.
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// Only for use by AITHREADSAFE, see below.
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void* memory() const { return const_cast<long*>(&mMemory[0]); }
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void* memory() const { return const_cast<long*>(&AIThreadSafeBitsPOD<T>::mMemory[0]); }
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// Cast a T* back to AIThreadSafeBits<T>. This is the inverse of memory().
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// Cast a T* back to AIThreadSafeBits<T>. This is the inverse of memory().
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template<typename T2>
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template<typename T2>
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static AIThreadSafeBits<T2>* wrapper_cast(T2* ptr)
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static AIThreadSafeBits<T2>* wrapper_cast(T2* ptr)
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{ return reinterpret_cast<AIThreadSafeBits<T2>*>(reinterpret_cast<char*>(ptr) - offsetof(AIThreadSafeBits<T2>, mMemory[0])); }
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{ return static_cast<AIThreadSafeBits<T2>*>(reinterpret_cast<AIThreadSafeBitsPOD<T2>*>(reinterpret_cast<char*>(ptr) - offsetof(AIThreadSafeBitsPOD<T2>, mMemory[0]))); }
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template<typename T2>
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template<typename T2>
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static AIThreadSafeBits<T2> const* wrapper_cast(T2 const* ptr)
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static AIThreadSafeBits<T2> const* wrapper_cast(T2 const* ptr)
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{ return reinterpret_cast<AIThreadSafeBits<T2> const*>(reinterpret_cast<char const*>(ptr) - offsetof(AIThreadSafeBits<T2>, mMemory[0])); }
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{ return static_cast<AIThreadSafeBits<T2> const*>(reinterpret_cast<AIThreadSafeBitsPOD<T2> const*>(reinterpret_cast<char const*>(ptr) - offsetof(AIThreadSafeBitsPOD<T2>, mMemory[0]))); }
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protected:
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protected:
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// Accessors.
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// Accessors.
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T const* ptr() const { return reinterpret_cast<T const*>(mMemory); }
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T const* ptr() const { return reinterpret_cast<T const*>(AIThreadSafeBitsPOD<T>::mMemory); }
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T* ptr() { return reinterpret_cast<T*>(mMemory); }
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T* ptr() { return reinterpret_cast<T*>(AIThreadSafeBitsPOD<T>::mMemory); }
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};
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};
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/**
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/**
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@@ -124,6 +124,25 @@ const int LL_ERR_PRICE_MISMATCH = -23018;
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#define llverify(func) do {if (func) {}} while(0)
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#define llverify(func) do {if (func) {}} while(0)
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#endif
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#endif
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// This can be used for function parameters that are only used by llassert.
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// The ellipsis is needed in case the parameter contains comma's (ie, as part of the type,
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// or trailing comma). The first version can be used as first (or only) parameter of a function,
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// or as parameter in the middle when adding a trailing comma, while the second version can be
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// used as last parameter.
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//
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// Example usage:
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//
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// void foo(ASSERT_ONLY(int x));
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// void foo(x, ASSERT_ONLY(int y,) int z);
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// void foo(x/*,*/ ASSERT_ONLY_COMMA(int y)); // The optional /*,*/ makes it just a bit better readable.
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#ifdef SHOW_ASSERT
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#define ASSERT_ONLY(type_param,...) type_param,##__VA_ARGS__
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#define ASSERT_ONLY_COMMA(type_param,...) , type_param,##__VA_ARGS__
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#else
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#define ASSERT_ONLY(type_param,...)
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#define ASSERT_ONLY_COMMA(type_param,...)
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#endif
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// handy compile-time assert - enforce those template parameters!
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// handy compile-time assert - enforce those template parameters!
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#define cassert(expn) typedef char __C_ASSERT__[(expn)?1:-1] /* Flawfinder: ignore */
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#define cassert(expn) typedef char __C_ASSERT__[(expn)?1:-1] /* Flawfinder: ignore */
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//XXX: used in two places in llcommon/llskipmap.h
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//XXX: used in two places in llcommon/llskipmap.h
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@@ -39,7 +39,7 @@
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#include <hash_map>
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#include <hash_map>
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#include <algorithm>
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#include <algorithm>
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#elif LL_DARWIN || LL_LINUX
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#elif LL_DARWIN || LL_LINUX
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#if GCC_VERSION >= 40300 || LL_ICC// gcc 4.3 or icc 11 and up
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#if GCC_VERSION >= 40300 || LL_ICC || LL_CLANG// gcc 4.3 or icc 11 and up
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# include <backward/hashtable.h>
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# include <backward/hashtable.h>
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#elif GCC_VERSION >= 30400 // gcc 3.4 and up
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#elif GCC_VERSION >= 30400 // gcc 3.4 and up
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# include <ext/hashtable.h>
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# include <ext/hashtable.h>
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@@ -794,7 +794,7 @@ private:
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LLPI_SET_INFO_INT(eModel, "model");
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LLPI_SET_INFO_INT(eModel, "model");
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S32 family;
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S32 family = 0;
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if (!cpuinfo["cpu family"].empty()
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if (!cpuinfo["cpu family"].empty()
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&& LLStringUtil::convertToS32(cpuinfo["cpu family"], family))
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&& LLStringUtil::convertToS32(cpuinfo["cpu family"], family))
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{
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{
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@@ -33,7 +33,7 @@
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#ifndef LL_LLTHREAD_H
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#ifndef LL_LLTHREAD_H
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#define LL_LLTHREAD_H
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#define LL_LLTHREAD_H
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||||||
#if (defined(__GNUC__) && !defined(__clang__))
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#ifdef __GNUC__
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// Needed for is_main_thread() when compiling with optimization (relwithdebinfo).
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// Needed for is_main_thread() when compiling with optimization (relwithdebinfo).
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||||||
// It doesn't hurt to just always specify it though.
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// It doesn't hurt to just always specify it though.
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#pragma interface
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#pragma interface
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@@ -290,7 +290,7 @@ enum refresh_t {
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class CurlSocketInfo
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class CurlSocketInfo
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{
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{
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public:
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public:
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CurlSocketInfo(MultiHandle& multi_handle, CURL* easy, curl_socket_t s, int action, ThreadSafeBufferedCurlEasyRequest* lockobj);
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CurlSocketInfo(MultiHandle& multi_handle, ASSERT_ONLY(CURL* easy,) curl_socket_t s, int action, ThreadSafeBufferedCurlEasyRequest* lockobj);
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~CurlSocketInfo();
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~CurlSocketInfo();
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void set_action(int action);
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void set_action(int action);
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@@ -300,7 +300,6 @@ class CurlSocketInfo
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private:
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private:
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MultiHandle& mMultiHandle;
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MultiHandle& mMultiHandle;
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CURL const* mEasy;
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curl_socket_t mSocketFd;
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curl_socket_t mSocketFd;
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int mAction;
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int mAction;
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bool mDead;
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bool mDead;
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@@ -669,12 +668,10 @@ class MergeIterator
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private:
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private:
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PollSet* mReadPollSet;
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PollSet* mReadPollSet;
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PollSet* mWritePollSet;
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PollSet* mWritePollSet;
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int readIndx;
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int writeIndx;
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};
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};
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MergeIterator::MergeIterator(PollSet* readPollSet, PollSet* writePollSet) :
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MergeIterator::MergeIterator(PollSet* readPollSet, PollSet* writePollSet) :
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mReadPollSet(readPollSet), mWritePollSet(writePollSet), readIndx(0), writeIndx(0)
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mReadPollSet(readPollSet), mWritePollSet(writePollSet)
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{
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{
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mReadPollSet->reset();
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mReadPollSet->reset();
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mWritePollSet->reset();
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mWritePollSet->reset();
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@@ -766,8 +763,8 @@ std::ostream& operator<<(std::ostream& os, DebugFdSet const& s)
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}
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}
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#endif
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#endif
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CurlSocketInfo::CurlSocketInfo(MultiHandle& multi_handle, CURL* easy, curl_socket_t s, int action, ThreadSafeBufferedCurlEasyRequest* lockobj) :
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CurlSocketInfo::CurlSocketInfo(MultiHandle& multi_handle, ASSERT_ONLY(CURL* easy,) curl_socket_t s, int action, ThreadSafeBufferedCurlEasyRequest* lockobj) :
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mMultiHandle(multi_handle), mEasy(easy), mSocketFd(s), mAction(CURL_POLL_NONE), mDead(false), mEasyRequest(lockobj)
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mMultiHandle(multi_handle), mSocketFd(s), mAction(CURL_POLL_NONE), mDead(false), mEasyRequest(lockobj)
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{
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{
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llassert(*AICurlEasyRequest_wat(*mEasyRequest) == easy);
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llassert(*AICurlEasyRequest_wat(*mEasyRequest) == easy);
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mMultiHandle.assign(s, this);
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mMultiHandle.assign(s, this);
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@@ -174,7 +174,7 @@ bool AIHTTPReceivedHeaders::equal(std::string const& key1, std::string const& ke
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}
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}
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||||||
for (std::string::const_iterator i1 = key1.begin(), i2 = key2.begin(); i1 != key1.end(); ++i1, ++i2)
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for (std::string::const_iterator i1 = key1.begin(), i2 = key2.begin(); i1 != key1.end(); ++i1, ++i2)
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||||||
{
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{
|
||||||
if ((*i1 ^ *i2) & 0xdf != 0)
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if (((*i1 ^ *i2) & 0xdf) != 0)
|
||||||
{
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{
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||||||
return false;
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return false;
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||||||
}
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}
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||||||
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@@ -780,7 +780,7 @@ Found in Advanced->Rendering->Info Displays</string>
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<key>Type</key>
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<key>Type</key>
|
||||||
<string>Boolean</string>
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<string>Boolean</string>
|
||||||
<key>Value</key>
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<key>Value</key>
|
||||||
<integer>0</integer>
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<integer>1</integer>
|
||||||
</map>
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</map>
|
||||||
<key>MarketImporterUpdateFreq</key>
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<key>MarketImporterUpdateFreq</key>
|
||||||
<map>
|
<map>
|
||||||
@@ -6189,6 +6189,22 @@ This should be as low as possible, but too low may break functionality</string>
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|||||||
<integer>0</integer>
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<integer>0</integer>
|
||||||
</array>
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</array>
|
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</map>
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</map>
|
||||||
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<key>FloaterDebugSettingsRect</key>
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<map>
|
||||||
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<key>Comment</key>
|
||||||
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<string>Rectangle for the Debug Settings floater</string>
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||||||
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<key>Persist</key>
|
||||||
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<integer>1</integer>
|
||||||
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<key>Type</key>
|
||||||
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<string>Rect</string>
|
||||||
|
<key>Value</key>
|
||||||
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<array>
|
||||||
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<integer>0</integer>
|
||||||
|
<integer>300</integer>
|
||||||
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<integer>245</integer>
|
||||||
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<integer>0</integer>
|
||||||
|
</array>
|
||||||
|
</map>
|
||||||
<key>FloaterEnvRect</key>
|
<key>FloaterEnvRect</key>
|
||||||
<map>
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<map>
|
||||||
<key>Comment</key>
|
<key>Comment</key>
|
||||||
|
|||||||
@@ -31,117 +31,129 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "llviewerprecompiledheaders.h"
|
#include "llviewerprecompiledheaders.h"
|
||||||
|
|
||||||
#include "llfloatersettingsdebug.h"
|
#include "llfloatersettingsdebug.h"
|
||||||
#include "llfloater.h"
|
|
||||||
#include "lluictrlfactory.h"
|
|
||||||
#include "llfirstuse.h"
|
|
||||||
#include "llcombobox.h"
|
|
||||||
#include "llspinctrl.h"
|
|
||||||
#include "llcolorswatch.h"
|
#include "llcolorswatch.h"
|
||||||
|
//#include "llfirstuse.h"
|
||||||
|
#include "llfloater.h"
|
||||||
|
#include "llscrolllistctrl.h"
|
||||||
|
#include "llspinctrl.h"
|
||||||
|
#include "lltexteditor.h"
|
||||||
|
#include "lluictrlfactory.h"
|
||||||
#include "llviewercontrol.h"
|
#include "llviewercontrol.h"
|
||||||
|
#include "llwindow.h"
|
||||||
|
|
||||||
// [RLVa:KB]
|
// [RLVa:KB]
|
||||||
#include "rlvhandler.h"
|
#include "rlvhandler.h"
|
||||||
#include "rlvextensions.h"
|
#include "rlvextensions.h"
|
||||||
// [/RLVa:KB]
|
// [/RLVa:KB]
|
||||||
|
|
||||||
LLFloaterSettingsDebug* LLFloaterSettingsDebug::sInstance = NULL;
|
LLFloaterSettingsDebug::LLFloaterSettingsDebug()
|
||||||
|
: LLFloater(std::string("Configuration Editor"))
|
||||||
LLFloaterSettingsDebug::LLFloaterSettingsDebug() : LLFloater(std::string("Configuration Editor"))
|
, mCurrentControlVariable(NULL)
|
||||||
|
, mOldControlVariable(NULL)
|
||||||
|
, mOldSearchTerm(std::string("---"))
|
||||||
{
|
{
|
||||||
|
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_settings_debug.xml");
|
||||||
}
|
}
|
||||||
|
|
||||||
LLFloaterSettingsDebug::~LLFloaterSettingsDebug()
|
LLFloaterSettingsDebug::~LLFloaterSettingsDebug()
|
||||||
{
|
{
|
||||||
sInstance = NULL;
|
if (mOldControlVariable)
|
||||||
|
mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
|
||||||
}
|
}
|
||||||
|
|
||||||
BOOL LLFloaterSettingsDebug::postBuild()
|
BOOL LLFloaterSettingsDebug::postBuild()
|
||||||
{
|
{
|
||||||
LLComboBox* settings_combo = getChild<LLComboBox>("settings_combo");
|
mSettingsScrollList = getChild<LLScrollListCtrl>("settings_scroll_list");
|
||||||
|
|
||||||
struct f : public LLControlGroup::ApplyFunctor
|
struct f : public LLControlGroup::ApplyFunctor
|
||||||
{
|
{
|
||||||
LLComboBox* combo;
|
settings_map_t* map;
|
||||||
f(LLComboBox* c) : combo(c) {}
|
f(settings_map_t* m) : map(m) {}
|
||||||
virtual void apply(const std::string& name, LLControlVariable* control)
|
virtual void apply(const std::string& name, LLControlVariable* control)
|
||||||
{
|
{
|
||||||
if (!control->isHiddenFromSettingsEditor())
|
if (!control->isHiddenFromSettingsEditor())
|
||||||
{
|
{
|
||||||
combo->add(name, (void*)control);
|
(*map)[name]=control;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} func(settings_combo);
|
} func(&mSettingsMap);
|
||||||
|
|
||||||
gSavedSettings.applyToAll(&func);
|
gSavedSettings.applyToAll(&func);
|
||||||
gSavedPerAccountSettings.applyToAll(&func);
|
gSavedPerAccountSettings.applyToAll(&func);
|
||||||
gColors.applyToAll(&func);
|
gColors.applyToAll(&func);
|
||||||
|
|
||||||
settings_combo->sortByName();
|
// Populate the list
|
||||||
settings_combo->setCommitCallback(onSettingSelect);
|
{
|
||||||
settings_combo->setCallbackUserData(this);
|
for(settings_map_t::iterator it = mSettingsMap.begin(); it != mSettingsMap.end(); it++)
|
||||||
settings_combo->updateSelection();
|
{
|
||||||
|
LLSD item;
|
||||||
|
item["columns"][0]["value"] = it->second->getName();
|
||||||
|
mSettingsScrollList->addElement(item, ADD_BOTTOM, it->second);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mSettingsScrollList->sortByColumnIndex(0, true);
|
||||||
|
mSettingsScrollList->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
|
||||||
|
|
||||||
childSetCommitCallback("val_spinner_1", onCommitSettings);
|
llinfos << mSettingsScrollList->getItemCount() << " total debug settings displayed." << llendl;
|
||||||
childSetUserData("val_spinner_1", this);
|
|
||||||
childSetCommitCallback("val_spinner_2", onCommitSettings);
|
getChild<LLUICtrl>("val_spinner_1")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
|
||||||
childSetUserData("val_spinner_2", this);
|
getChild<LLUICtrl>("val_spinner_2")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
|
||||||
childSetCommitCallback("val_spinner_3", onCommitSettings);
|
getChild<LLUICtrl>("val_spinner_3")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
|
||||||
childSetUserData("val_spinner_3", this);
|
getChild<LLUICtrl>("val_spinner_4")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
|
||||||
childSetCommitCallback("val_spinner_4", onCommitSettings);
|
getChild<LLUICtrl>("val_text")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
|
||||||
childSetUserData("val_spinner_4", this);
|
getChild<LLUICtrl>("boolean_combo")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
|
||||||
childSetCommitCallback("val_text", onCommitSettings);
|
getChild<LLUICtrl>("color_swatch")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
|
||||||
childSetUserData("val_text", this);
|
getChild<LLUICtrl>("copy_btn")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onCopyToClipboard, this));
|
||||||
childSetCommitCallback("boolean_combo", onCommitSettings);
|
getChild<LLUICtrl>("default_btn")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onClickDefault, this));
|
||||||
childSetUserData("boolean_combo", this);
|
getChild<LLSearchEditor>("search_settings_input")->setSearchCallback(onUpdateFilter, this);
|
||||||
childSetCommitCallback("color_swatch", onCommitSettings);
|
|
||||||
childSetUserData("color_swatch", this);
|
|
||||||
childSetAction("default_btn", onClickDefault, this);
|
|
||||||
mComment = getChild<LLTextEditor>("comment_text");
|
mComment = getChild<LLTextEditor>("comment_text");
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LLFloaterSettingsDebug::draw()
|
void LLFloaterSettingsDebug::draw()
|
||||||
{
|
{
|
||||||
LLComboBox* settings_combo = getChild<LLComboBox>("settings_combo");
|
// check for changes in control visibility, like RLVa does
|
||||||
LLControlVariable* controlp = static_cast<LLControlVariable*>(settings_combo->getCurrentUserdata());
|
if(mCurrentControlVariable && mCurrentControlVariable->isHiddenFromSettingsEditor() != mOldVisibility)
|
||||||
updateControl(controlp ? controlp->getCOAActive() : NULL);
|
updateControl();
|
||||||
|
|
||||||
LLFloater::draw();
|
LLFloater::draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
//static
|
LLControlVariable* LLFloaterSettingsDebug::getControlVariable()
|
||||||
void LLFloaterSettingsDebug::show(void*)
|
|
||||||
{
|
{
|
||||||
if (sInstance == NULL)
|
LLScrollListItem* item = mSettingsScrollList->getFirstSelected();
|
||||||
{
|
if (!item) return NULL;
|
||||||
sInstance = new LLFloaterSettingsDebug();
|
|
||||||
|
|
||||||
LLUICtrlFactory::getInstance()->buildFloater(sInstance, "floater_settings_debug.xml");
|
LLControlVariable* controlp = static_cast<LLControlVariable*>(item->getUserdata());
|
||||||
}
|
|
||||||
|
|
||||||
sInstance->open(); /* Flawfinder: ignore */
|
return controlp ? controlp->getCOAActive() : NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
//static
|
void LLFloaterSettingsDebug::onSettingSelect()
|
||||||
void LLFloaterSettingsDebug::onSettingSelect(LLUICtrl* ctrl, void* user_data)
|
|
||||||
{
|
{
|
||||||
LLFloaterSettingsDebug* floaterp = (LLFloaterSettingsDebug*)user_data;
|
mCurrentControlVariable = getControlVariable();
|
||||||
LLComboBox* combo_box = static_cast<LLComboBox*>(ctrl);
|
|
||||||
LLControlVariable* controlp = static_cast<LLControlVariable*>(combo_box->getCurrentUserdata());
|
|
||||||
|
|
||||||
floaterp->updateControl(controlp ? controlp->getCOAActive() : NULL);
|
if (mOldControlVariable == mCurrentControlVariable) return;
|
||||||
|
|
||||||
|
// unbind change control signal from previously selected control
|
||||||
|
if(mOldControlVariable)
|
||||||
|
mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
|
||||||
|
|
||||||
|
// bind change control signal, so we can see updates to the current control in realtime
|
||||||
|
if(mCurrentControlVariable)
|
||||||
|
mCurrentControlVariable->getCommitSignal()->connect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
|
||||||
|
|
||||||
|
mOldControlVariable = mCurrentControlVariable;
|
||||||
|
|
||||||
|
updateControl();
|
||||||
}
|
}
|
||||||
|
|
||||||
//static
|
void LLFloaterSettingsDebug::onCommitSettings()
|
||||||
void LLFloaterSettingsDebug::onCommitSettings(LLUICtrl* ctrl, void* user_data)
|
|
||||||
{
|
{
|
||||||
LLFloaterSettingsDebug* floaterp = (LLFloaterSettingsDebug*)user_data;
|
if (!mCurrentControlVariable)
|
||||||
|
|
||||||
LLComboBox* settings_combo = floaterp->getChild<LLComboBox>("settings_combo");
|
|
||||||
LLControlVariable* controlp = static_cast<LLControlVariable*>(settings_combo->getCurrentUserdata());
|
|
||||||
controlp = controlp ? controlp->getCOAActive() : NULL;
|
|
||||||
if(!controlp)//Uh oh!
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
LLVector3 vector;
|
LLVector3 vector;
|
||||||
@@ -152,88 +164,89 @@ void LLFloaterSettingsDebug::onCommitSettings(LLUICtrl* ctrl, void* user_data)
|
|||||||
LLColor4U col4U;
|
LLColor4U col4U;
|
||||||
LLColor4 color_with_alpha;
|
LLColor4 color_with_alpha;
|
||||||
|
|
||||||
switch(controlp->type())
|
switch(mCurrentControlVariable->type())
|
||||||
{
|
{
|
||||||
case TYPE_U32:
|
case TYPE_U32:
|
||||||
controlp->set(floaterp->childGetValue("val_spinner_1"));
|
mCurrentControlVariable->set(getChild<LLUICtrl>("val_spinner_1")->getValue());
|
||||||
break;
|
break;
|
||||||
case TYPE_S32:
|
case TYPE_S32:
|
||||||
controlp->set(floaterp->childGetValue("val_spinner_1"));
|
mCurrentControlVariable->set(getChild<LLUICtrl>("val_spinner_1")->getValue());
|
||||||
break;
|
break;
|
||||||
case TYPE_F32:
|
case TYPE_F32:
|
||||||
controlp->set(LLSD(floaterp->childGetValue("val_spinner_1").asReal()));
|
mCurrentControlVariable->set(LLSD(getChild<LLUICtrl>("val_spinner_1")->getValue().asReal()));
|
||||||
break;
|
break;
|
||||||
case TYPE_BOOLEAN:
|
case TYPE_BOOLEAN:
|
||||||
controlp->set(floaterp->childGetValue("boolean_combo"));
|
mCurrentControlVariable->set(getChild<LLUICtrl>("boolean_combo")->getValue());
|
||||||
break;
|
break;
|
||||||
case TYPE_STRING:
|
case TYPE_STRING:
|
||||||
controlp->set(LLSD(floaterp->childGetValue("val_text").asString()));
|
mCurrentControlVariable->set(LLSD(getChild<LLUICtrl>("val_text")->getValue().asString()));
|
||||||
break;
|
break;
|
||||||
case TYPE_VEC3:
|
case TYPE_VEC3:
|
||||||
vector.mV[VX] = (F32)floaterp->childGetValue("val_spinner_1").asReal();
|
vector.mV[VX] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
|
||||||
vector.mV[VY] = (F32)floaterp->childGetValue("val_spinner_2").asReal();
|
vector.mV[VY] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
|
||||||
vector.mV[VZ] = (F32)floaterp->childGetValue("val_spinner_3").asReal();
|
vector.mV[VZ] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
|
||||||
controlp->set(vector.getValue());
|
mCurrentControlVariable->set(vector.getValue());
|
||||||
break;
|
break;
|
||||||
case TYPE_VEC3D:
|
case TYPE_VEC3D:
|
||||||
vectord.mdV[VX] = floaterp->childGetValue("val_spinner_1").asReal();
|
vectord.mdV[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
|
||||||
vectord.mdV[VY] = floaterp->childGetValue("val_spinner_2").asReal();
|
vectord.mdV[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
|
||||||
vectord.mdV[VZ] = floaterp->childGetValue("val_spinner_3").asReal();
|
vectord.mdV[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
|
||||||
controlp->set(vectord.getValue());
|
mCurrentControlVariable->set(vectord.getValue());
|
||||||
break;
|
break;
|
||||||
case TYPE_RECT:
|
case TYPE_RECT:
|
||||||
rect.mLeft = floaterp->childGetValue("val_spinner_1").asInteger();
|
rect.mLeft = getChild<LLUICtrl>("val_spinner_1")->getValue().asInteger();
|
||||||
rect.mRight = floaterp->childGetValue("val_spinner_2").asInteger();
|
rect.mRight = getChild<LLUICtrl>("val_spinner_2")->getValue().asInteger();
|
||||||
rect.mBottom = floaterp->childGetValue("val_spinner_3").asInteger();
|
rect.mBottom = getChild<LLUICtrl>("val_spinner_3")->getValue().asInteger();
|
||||||
rect.mTop = floaterp->childGetValue("val_spinner_4").asInteger();
|
rect.mTop = getChild<LLUICtrl>("val_spinner_4")->getValue().asInteger();
|
||||||
controlp->set(rect.getValue());
|
mCurrentControlVariable->set(rect.getValue());
|
||||||
break;
|
break;
|
||||||
case TYPE_COL4:
|
case TYPE_COL4:
|
||||||
col3.setValue(floaterp->childGetValue("color_swatch"));
|
col3.setValue(getChild<LLUICtrl>("val_color_swatch")->getValue());
|
||||||
col4 = LLColor4(col3, (F32)floaterp->childGetValue("val_spinner_4").asReal());
|
col4 = LLColor4(col3, (F32)getChild<LLUICtrl>("val_spinner_4")->getValue().asReal());
|
||||||
controlp->set(col4.getValue());
|
mCurrentControlVariable->set(col4.getValue());
|
||||||
break;
|
break;
|
||||||
case TYPE_COL3:
|
case TYPE_COL3:
|
||||||
controlp->set(floaterp->childGetValue("color_swatch"));
|
mCurrentControlVariable->set(getChild<LLUICtrl>("val_color_swatch")->getValue());
|
||||||
//col3.mV[VRED] = (F32)floaterp->childGetValue("val_spinner_1").asC();
|
//col3.mV[VRED] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asC();
|
||||||
//col3.mV[VGREEN] = (F32)floaterp->childGetValue("val_spinner_2").asReal();
|
//col3.mV[VGREEN] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
|
||||||
//col3.mV[VBLUE] = (F32)floaterp->childGetValue("val_spinner_3").asReal();
|
//col3.mV[VBLUE] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
|
||||||
//controlp->set(col3.getValue());
|
//mCurrentControlVariable->set(col3.getValue());
|
||||||
break;
|
break;
|
||||||
case TYPE_COL4U:
|
case TYPE_COL4U:
|
||||||
col3.setValue(floaterp->childGetValue("color_swatch"));
|
col3.setValue(getChild<LLUICtrl>("val_color_swatch")->getValue());
|
||||||
col4U.setVecScaleClamp(col3);
|
col4U.setVecScaleClamp(col3);
|
||||||
col4U.mV[VALPHA] = floaterp->childGetValue("val_spinner_4").asInteger();
|
col4U.mV[VALPHA] = getChild<LLUICtrl>("val_spinner_4")->getValue().asInteger();
|
||||||
controlp->set(col4U.getValue());
|
mCurrentControlVariable->set(col4U.getValue());
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// static
|
void LLFloaterSettingsDebug::onClickDefault()
|
||||||
void LLFloaterSettingsDebug::onClickDefault(void* user_data)
|
|
||||||
{
|
{
|
||||||
LLFloaterSettingsDebug* floaterp = (LLFloaterSettingsDebug*)user_data;
|
if (mCurrentControlVariable)
|
||||||
LLComboBox* settings_combo = floaterp->getChild<LLComboBox>("settings_combo");
|
|
||||||
LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata();
|
|
||||||
|
|
||||||
if (controlp)
|
|
||||||
{
|
{
|
||||||
controlp = controlp->getCOAActive();
|
mCurrentControlVariable->resetToDefault(true);
|
||||||
controlp->resetToDefault(true);
|
updateControl();
|
||||||
floaterp->updateControl(controlp);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// we've switched controls, or doing per-frame update, so update spinners, etc.
|
void LLFloaterSettingsDebug::onCopyToClipboard()
|
||||||
void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
|
{
|
||||||
|
if (mCurrentControlVariable)
|
||||||
|
getWindow()->copyTextToClipboard(utf8str_to_wstring(mCurrentControlVariable->getName()));
|
||||||
|
}
|
||||||
|
|
||||||
|
// we've switched controls, so update spinners, etc.
|
||||||
|
void LLFloaterSettingsDebug::updateControl()
|
||||||
{
|
{
|
||||||
LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
|
LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
|
||||||
LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
|
LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
|
||||||
LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
|
LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
|
||||||
LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
|
LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
|
||||||
LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("color_swatch");
|
LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch");
|
||||||
|
LLUICtrl* bool_ctrl = getChild<LLUICtrl>("boolean_combo");
|
||||||
|
|
||||||
if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
|
if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
|
||||||
{
|
{
|
||||||
@@ -247,45 +260,33 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
|
|||||||
spinner3->setVisible(FALSE);
|
spinner3->setVisible(FALSE);
|
||||||
spinner4->setVisible(FALSE);
|
spinner4->setVisible(FALSE);
|
||||||
color_swatch->setVisible(FALSE);
|
color_swatch->setVisible(FALSE);
|
||||||
childSetVisible("val_text", FALSE);
|
getChildView("val_text")->setVisible( FALSE);
|
||||||
mComment->setText(LLStringUtil::null);
|
mComment->setText(LLStringUtil::null);
|
||||||
|
childSetEnabled("copy_btn", false);
|
||||||
|
childSetEnabled("default_btn", false);
|
||||||
|
bool_ctrl->setVisible(false);
|
||||||
|
|
||||||
if (controlp)
|
if (mCurrentControlVariable)
|
||||||
{
|
{
|
||||||
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Modified: RLVa-0.2.1d
|
// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
|
||||||
if (rlv_handler_t::isEnabled())
|
// If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control
|
||||||
{
|
mOldVisibility = mCurrentControlVariable->isHiddenFromSettingsEditor();
|
||||||
// Don't allow changing DBG_WRITE debug settings under @setdebug=n
|
spinner1->setEnabled(!mOldVisibility);
|
||||||
bool fEnable = !( (gRlvHandler.hasBehaviour(RLV_BHVR_SETDEBUG)) &&
|
spinner2->setEnabled(!mOldVisibility);
|
||||||
(RlvExtGetSet::getDebugSettingFlags(controlp->getName()) & RlvExtGetSet::DBG_WRITE) );
|
spinner3->setEnabled(!mOldVisibility);
|
||||||
// Don't allow toggling "Basic Shaders" and/or "Atmopsheric Shaders" through the debug settings under @setenv=n
|
spinner4->setEnabled(!mOldVisibility);
|
||||||
fEnable &= !((gRlvHandler.hasBehaviour(RLV_BHVR_SETENV)) &&
|
color_swatch->setEnabled(!mOldVisibility);
|
||||||
(("VertexShaderEnable" == controlp->getName()) || ("WindLightUseAtmosShaders" == controlp->getName())));
|
childSetEnabled("val_text", !mOldVisibility);
|
||||||
#ifdef RLV_EXTENSION_STARTLOCATION
|
bool_ctrl->setEnabled(!mOldVisibility);
|
||||||
// Don't allow toggling RLVaLoginLastLocation
|
childSetEnabled("default_btn", !mOldVisibility);
|
||||||
fEnable &= !(RLV_SETTING_LOGINLASTLOCATION == controlp->getName());
|
|
||||||
#endif // RLV_EXTENSION_STARTLOCATION
|
|
||||||
|
|
||||||
// NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault()
|
|
||||||
spinner1->setEnabled(fEnable);
|
|
||||||
spinner2->setEnabled(fEnable);
|
|
||||||
spinner3->setEnabled(fEnable);
|
|
||||||
spinner4->setEnabled(fEnable);
|
|
||||||
color_swatch->setEnabled(fEnable);
|
|
||||||
childSetEnabled("val_text", fEnable);
|
|
||||||
childSetEnabled("boolean_combo", fEnable);
|
|
||||||
childSetEnabled("default_btn", fEnable);
|
|
||||||
}
|
|
||||||
// [/RLVa:KB]
|
// [/RLVa:KB]
|
||||||
|
|
||||||
controlp = controlp->getCOAActive();
|
childSetEnabled("copy_btn", true);
|
||||||
eControlType type = controlp->type();
|
|
||||||
|
|
||||||
//hide combo box only for non booleans, otherwise this will result in the combo box closing every frame
|
eControlType type = mCurrentControlVariable->type();
|
||||||
childSetVisible("boolean_combo", type == TYPE_BOOLEAN);
|
|
||||||
|
|
||||||
|
mComment->setText(mCurrentControlVariable->getName() + std::string(": ") + mCurrentControlVariable->getComment());
|
||||||
|
|
||||||
mComment->setText(controlp->getComment());
|
|
||||||
spinner1->setMaxValue(F32_MAX);
|
spinner1->setMaxValue(F32_MAX);
|
||||||
spinner2->setMaxValue(F32_MAX);
|
spinner2->setMaxValue(F32_MAX);
|
||||||
spinner3->setMaxValue(F32_MAX);
|
spinner3->setMaxValue(F32_MAX);
|
||||||
@@ -311,7 +312,7 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
|
|||||||
spinner4->setIncrement(0.1f);
|
spinner4->setIncrement(0.1f);
|
||||||
}
|
}
|
||||||
|
|
||||||
LLSD sd = controlp->get();
|
LLSD sd = mCurrentControlVariable->get();
|
||||||
switch(type)
|
switch(type)
|
||||||
{
|
{
|
||||||
case TYPE_U32:
|
case TYPE_U32:
|
||||||
@@ -348,23 +349,17 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case TYPE_BOOLEAN:
|
case TYPE_BOOLEAN:
|
||||||
if (!childHasFocus("boolean_combo"))
|
bool_ctrl->setVisible(true);
|
||||||
|
if (!bool_ctrl->hasFocus())
|
||||||
{
|
{
|
||||||
if (sd.asBoolean())
|
bool_ctrl->setValue(sd.asInteger());
|
||||||
{
|
|
||||||
childSetValue("boolean_combo", LLSD("true"));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
childSetValue("boolean_combo", LLSD(""));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case TYPE_STRING:
|
case TYPE_STRING:
|
||||||
childSetVisible("val_text", TRUE);
|
getChildView("val_text")->setVisible( TRUE);
|
||||||
if (!childHasFocus("val_text"))
|
if (!getChild<LLUICtrl>("val_text")->hasFocus())
|
||||||
{
|
{
|
||||||
childSetValue("val_text", sd);
|
getChild<LLUICtrl>("val_text")->setValue(sd);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case TYPE_VEC3:
|
case TYPE_VEC3:
|
||||||
@@ -530,3 +525,58 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
|
|||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LLFloaterSettingsDebug::onUpdateFilter(const std::string& searchTerm, void*)
|
||||||
|
{
|
||||||
|
LLFloaterSettingsDebug::getInstance()->updateFilter(searchTerm);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LLFloaterSettingsDebug::updateFilter(std::string searchTerm)
|
||||||
|
{
|
||||||
|
// make sure not to reselect the first item in the list on focus restore
|
||||||
|
if (searchTerm == mOldSearchTerm) return;
|
||||||
|
|
||||||
|
mOldSearchTerm = searchTerm;
|
||||||
|
|
||||||
|
LLStringUtil::toLower(searchTerm);
|
||||||
|
|
||||||
|
mSettingsScrollList->deleteAllItems();
|
||||||
|
|
||||||
|
for(settings_map_t::iterator it = mSettingsMap.begin(); it != mSettingsMap.end(); it++)
|
||||||
|
{
|
||||||
|
bool addItem = searchTerm.empty();
|
||||||
|
if (!addItem)
|
||||||
|
{
|
||||||
|
std::string itemValue = it->second->getName();
|
||||||
|
|
||||||
|
LLStringUtil::toLower(itemValue);
|
||||||
|
|
||||||
|
if (itemValue.find(searchTerm, 0) != std::string::npos)
|
||||||
|
{
|
||||||
|
addItem = true;
|
||||||
|
}
|
||||||
|
else // performance: broken out to save toLower calls on comments
|
||||||
|
{
|
||||||
|
std::string itemComment = it->second->getComment();
|
||||||
|
LLStringUtil::toLower(itemComment);
|
||||||
|
if (itemComment.find(searchTerm, 0) != std::string::npos)
|
||||||
|
addItem = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (addItem)
|
||||||
|
{
|
||||||
|
LLSD item;
|
||||||
|
item["columns"][0]["value"] = it->second->getName();
|
||||||
|
mSettingsScrollList->addElement(item, ADD_BOTTOM, it->second);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mSettingsScrollList->sortByColumnIndex(0, true);
|
||||||
|
|
||||||
|
// if at least one match was found, highlight and select the topmost entry in the list
|
||||||
|
// but only if actually a search term was given
|
||||||
|
if (mSettingsScrollList->getItemCount() && !searchTerm.empty())
|
||||||
|
mSettingsScrollList->selectFirstItem();
|
||||||
|
|
||||||
|
onSettingSelect();
|
||||||
|
}
|
||||||
|
|||||||
@@ -35,9 +35,13 @@
|
|||||||
|
|
||||||
#include "llcontrol.h"
|
#include "llcontrol.h"
|
||||||
#include "llfloater.h"
|
#include "llfloater.h"
|
||||||
#include "lltexteditor.h"
|
|
||||||
|
|
||||||
class LLFloaterSettingsDebug : public LLFloater
|
class LLScrollListCtrl;
|
||||||
|
class LLTextEditor;
|
||||||
|
|
||||||
|
class LLFloaterSettingsDebug
|
||||||
|
: public LLFloater
|
||||||
|
, public LLSingleton<LLFloaterSettingsDebug>
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
LLFloaterSettingsDebug();
|
LLFloaterSettingsDebug();
|
||||||
@@ -46,17 +50,33 @@ public:
|
|||||||
virtual BOOL postBuild();
|
virtual BOOL postBuild();
|
||||||
virtual void draw();
|
virtual void draw();
|
||||||
|
|
||||||
void updateControl(LLControlVariable* control);
|
void updateControl();
|
||||||
|
|
||||||
static void show(void*);
|
// updates control filter to display in the controls list on keystroke
|
||||||
static void onSettingSelect(LLUICtrl* ctrl, void* user_data);
|
static void onUpdateFilter(const std::string& searchTerm, void*);
|
||||||
static void onCommitSettings(LLUICtrl* ctrl, void* user_data);
|
void updateFilter(std::string searchTerm);
|
||||||
static void onClickDefault(void* user_data);
|
|
||||||
|
void onSettingSelect();
|
||||||
|
void onCommitSettings();
|
||||||
|
void onClickDefault();
|
||||||
|
void onCopyToClipboard();
|
||||||
|
|
||||||
|
private:
|
||||||
|
// returns a pointer to the currently selected control variable, or NULL
|
||||||
|
LLControlVariable* getControlVariable();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
static LLFloaterSettingsDebug* sInstance;
|
typedef std::map<std::string,LLControlVariable*> settings_map_t;
|
||||||
|
|
||||||
|
settings_map_t mSettingsMap;
|
||||||
|
|
||||||
|
std::string mOldSearchTerm;
|
||||||
|
LLControlVariable* mCurrentControlVariable;
|
||||||
|
LLControlVariable* mOldControlVariable;
|
||||||
|
bool mOldVisibility;
|
||||||
|
|
||||||
|
LLScrollListCtrl* mSettingsScrollList;
|
||||||
LLTextEditor* mComment;
|
LLTextEditor* mComment;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //LLFLOATERDEBUGSETTINGS_H
|
#endif //LLFLOATERDEBUGSETTINGS_H
|
||||||
|
|
||||||
|
|||||||
@@ -385,7 +385,7 @@ void LLPanelAvatarFirstLife::onClickImage(void* data)
|
|||||||
S32 left, top;
|
S32 left, top;
|
||||||
gFloaterView->getNewFloaterPosition(&left, &top);
|
gFloaterView->getNewFloaterPosition(&left, &top);
|
||||||
LLRect rect = gSavedSettings.getRect("PreviewTextureRect");
|
LLRect rect = gSavedSettings.getRect("PreviewTextureRect");
|
||||||
rect.translate( left - rect.mLeft, top - rect.mTop );
|
rect.translate( left - rect.mLeft, rect.mTop - top ); // Changed to avoid textures being sunken below the window border.
|
||||||
LLPreviewTexture* preview = new LLPreviewTexture("preview task texture",
|
LLPreviewTexture* preview = new LLPreviewTexture("preview task texture",
|
||||||
rect,
|
rect,
|
||||||
std::string("Profile First Life Picture"),
|
std::string("Profile First Life Picture"),
|
||||||
@@ -433,7 +433,7 @@ void LLPanelAvatarSecondLife::onClickImage(void* data)
|
|||||||
S32 left, top;
|
S32 left, top;
|
||||||
gFloaterView->getNewFloaterPosition(&left, &top);
|
gFloaterView->getNewFloaterPosition(&left, &top);
|
||||||
LLRect rect = gSavedSettings.getRect("PreviewTextureRect");
|
LLRect rect = gSavedSettings.getRect("PreviewTextureRect");
|
||||||
rect.translate( left - rect.mLeft, top - rect.mTop );
|
rect.translate( left - rect.mLeft, rect.mTop - top ); // Changed to avoid textures being sunken below the window border.
|
||||||
LLPreviewTexture* preview = new LLPreviewTexture("preview task texture",
|
LLPreviewTexture* preview = new LLPreviewTexture("preview task texture",
|
||||||
rect,
|
rect,
|
||||||
std::string("Profile Picture: ") + name_text,
|
std::string("Profile Picture: ") + name_text,
|
||||||
|
|||||||
@@ -217,6 +217,7 @@ protected:
|
|||||||
BOOL mNoCopyTextureSelected;
|
BOOL mNoCopyTextureSelected;
|
||||||
F32 mContextConeOpacity;
|
F32 mContextConeOpacity;
|
||||||
LLSaveFolderState mSavedFolderState;
|
LLSaveFolderState mSavedFolderState;
|
||||||
|
BOOL mSelectedItemPinned;
|
||||||
LLScrollListCtrl* mLocalScrollCtrl; // tag: vaa emerald local_asset_browser
|
LLScrollListCtrl* mLocalScrollCtrl; // tag: vaa emerald local_asset_browser
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -249,7 +250,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
|
|||||||
mSearchEdit(NULL),
|
mSearchEdit(NULL),
|
||||||
mImmediateFilterPermMask(immediate_filter_perm_mask),
|
mImmediateFilterPermMask(immediate_filter_perm_mask),
|
||||||
mNonImmediateFilterPermMask(non_immediate_filter_perm_mask),
|
mNonImmediateFilterPermMask(non_immediate_filter_perm_mask),
|
||||||
mContextConeOpacity(0.f)
|
mContextConeOpacity(0.f),
|
||||||
|
mSelectedItemPinned(FALSE)
|
||||||
{
|
{
|
||||||
mCanApplyImmediately = can_apply_immediately;
|
mCanApplyImmediately = can_apply_immediately;
|
||||||
LLUICtrlFactory::getInstance()->buildFloater(this,"floater_texture_ctrl.xml");
|
LLUICtrlFactory::getInstance()->buildFloater(this,"floater_texture_ctrl.xml");
|
||||||
@@ -506,8 +508,13 @@ BOOL LLFloaterTexturePicker::postBuild()
|
|||||||
mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
|
mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
|
||||||
mInventoryPanel->setAllowMultiSelect(FALSE);
|
mInventoryPanel->setAllowMultiSelect(FALSE);
|
||||||
|
|
||||||
// store this filter as the default one
|
// Disable auto selecting first filtered item because it takes away
|
||||||
mInventoryPanel->getRootFolder()->getFilter()->markDefault();
|
// selection from the item set by LLTextureCtrl owning this floater.
|
||||||
|
mInventoryPanel->getRootFolder()->setAutoSelectOverride(TRUE);
|
||||||
|
|
||||||
|
// Commented out to scroll to currently selected texture. See EXT-5403.
|
||||||
|
// // store this filter as the default one
|
||||||
|
// mInventoryPanel->getRootFolder()->getFilter()->markDefault();
|
||||||
|
|
||||||
// Commented out to stop opening all folders with textures
|
// Commented out to stop opening all folders with textures
|
||||||
// mInventoryPanel->openDefaultFolderForType(LLAssetType::AT_TEXTURE);
|
// mInventoryPanel->openDefaultFolderForType(LLAssetType::AT_TEXTURE);
|
||||||
@@ -675,6 +682,31 @@ void LLFloaterTexturePicker::draw()
|
|||||||
// Draw X
|
// Draw X
|
||||||
gl_draw_x(interior, LLColor4::black );
|
gl_draw_x(interior, LLColor4::black );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (mSelectedItemPinned) return;
|
||||||
|
|
||||||
|
LLFolderView* folder_view = mInventoryPanel->getRootFolder();
|
||||||
|
if (!folder_view) return;
|
||||||
|
|
||||||
|
LLInventoryFilter* filter = folder_view->getFilter();
|
||||||
|
if (!filter) return;
|
||||||
|
|
||||||
|
bool is_filter_active = folder_view->getCompletedFilterGeneration() < filter->getCurrentGeneration() &&
|
||||||
|
filter->isNotDefault();
|
||||||
|
|
||||||
|
// After inventory panel filter is applied we have to update
|
||||||
|
// constraint rect for the selected item because of folder view
|
||||||
|
// AutoSelectOverride set to TRUE. We force PinningSelectedItem
|
||||||
|
// flag to FALSE state and setting filter "dirty" to update
|
||||||
|
// scroll container to show selected item (see LLFolderView::doIdle()).
|
||||||
|
if (!is_filter_active && !mSelectedItemPinned)
|
||||||
|
{
|
||||||
|
folder_view->setPinningSelectedItem(mSelectedItemPinned);
|
||||||
|
folder_view->dirtyFilter();
|
||||||
|
folder_view->arrangeFromRoot();
|
||||||
|
|
||||||
|
mSelectedItemPinned = TRUE;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -880,7 +880,7 @@ void init_menus()
|
|||||||
|
|
||||||
menu = new LLMenuGL(CLIENT_MENU_NAME);
|
menu = new LLMenuGL(CLIENT_MENU_NAME);
|
||||||
menu->setCanTearOff(FALSE);
|
menu->setCanTearOff(FALSE);
|
||||||
menu->addChild(new LLMenuItemCallGL("Debug Settings...", LLFloaterSettingsDebug::show, NULL, NULL));
|
menu->addChild(new LLMenuItemCallGL("Debug Settings...", handle_singleton_toggle<LLFloaterSettingsDebug>, NULL, NULL));
|
||||||
gLoginMenuBarView->addChild(menu);
|
gLoginMenuBarView->addChild(menu);
|
||||||
menu->updateParent(LLMenuGL::sMenuContainer);
|
menu->updateParent(LLMenuGL::sMenuContainer);
|
||||||
|
|
||||||
@@ -1223,7 +1223,7 @@ void init_client_menu(LLMenuGL* menu)
|
|||||||
&menu_check_control,
|
&menu_check_control,
|
||||||
(void*)"SaveMinidump"));
|
(void*)"SaveMinidump"));
|
||||||
|
|
||||||
menu->addChild(new LLMenuItemCallGL("Debug Settings...", LLFloaterSettingsDebug::show, NULL, NULL));
|
menu->addChild(new LLMenuItemCallGL("Debug Settings...", handle_singleton_toggle<LLFloaterSettingsDebug>, NULL, NULL));
|
||||||
menu->addChild(new LLMenuItemCheckGL("View Admin Options", &handle_admin_override_toggle, NULL, &check_admin_override, NULL, 'V', MASK_CONTROL | MASK_ALT));
|
menu->addChild(new LLMenuItemCheckGL("View Admin Options", &handle_admin_override_toggle, NULL, &check_admin_override, NULL, 'V', MASK_CONTROL | MASK_ALT));
|
||||||
|
|
||||||
menu->addChild(new LLMenuItemCallGL("Request Admin Status",
|
menu->addChild(new LLMenuItemCallGL("Request Admin Status",
|
||||||
|
|||||||
@@ -1,31 +1,33 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
|
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
|
||||||
<floater can_close="true" can_drag_on_left="false" can_minimize="false"
|
<floater can_close="true" can_drag_on_left="false" can_minimize="false"
|
||||||
can_resize="false" height="215" name="settings_debug"
|
can_resize="true" height="220" name="settings_debug" min_height="220" min_width="285"
|
||||||
title="Debug Settings" width="350">
|
title="Debug Settings" width="300" rect_control="FloaterDebugSettingsRect">
|
||||||
<combo_box allow_text_entry="true" bottom="-50" follows="top|left" font="SansSerifSmall"
|
<search_editor bottom="-40" follows="top|left|right" height="20" label="Search" left="10" right="-10" max_chars="255" name="search_settings_input" tool_tip="Type the search term you are interested in here. Results will be displayed for partial fulltext matches within the setting's name or comment."/>
|
||||||
height="20" left="15" max_chars="255" name="settings_combo" />
|
<scroll_list height="20" bottom_delta="-24" follows="all" left="10" right="-10" name="settings_scroll_list" />
|
||||||
<text_editor bottom_delta="-75" enabled="false" height="60" width="320" hide_scrollbar="true"
|
<text_editor follows="left|right" bottom_delta="-64" enabled="false" height="60" width="320" left="10" right="-10" hide_scrollbar="true"
|
||||||
name="comment_text" word_wrap="true" />
|
name="comment_text" word_wrap="true" />
|
||||||
<combo_box bottom_delta="-30" follows="top|left" font="SansSerifSmall" height="20"
|
<radio_group bottom_delta="-48" draw_border="false" follows="bottom|left|right" height="36"
|
||||||
left="15" name="boolean_combo" visible="false">
|
left="15" name="boolean_combo" visible="false">
|
||||||
<combo_item name="TRUE" value="true">
|
<radio_item bottom="-18" height="15" name="TRUE" value="1">
|
||||||
TRUE
|
True
|
||||||
</combo_item>
|
</radio_item>
|
||||||
<combo_item name="FALSE" value="">
|
<radio_item bottom="-36" height="15" name="FALSE" value="0">
|
||||||
FALSE
|
False
|
||||||
</combo_item>
|
</radio_item>
|
||||||
</combo_box>
|
</radio_group>
|
||||||
<line_editor bottom_delta="0" height="20" name="val_text" visible="false" width="300" />
|
<line_editor follows="bottom|left|right" bottom="52" left="15" right="-15" height="20" name="val_text" visible="false" width="300" />
|
||||||
<color_swatch bottom="30" can_apply_immediately="true" height="55" label="Color"
|
<color_swatch bottom="30" can_apply_immediately="true" height="55" label="Color"
|
||||||
name="color_swatch" visible="true" width="37" />
|
name="val_color_swatch" visible="false" width="37" />
|
||||||
<spinner bottom_delta="25" height="20" label="x" label_width="40" max_val="10000000"
|
<spinner bottom_delta="31" height="24" label="x" label_width="40" max_val="10000000"
|
||||||
name="val_spinner_1" visible="false" width="120" />
|
name="val_spinner_1" visible="false" width="120" />
|
||||||
<spinner bottom_delta="0" height="20" label="x" label_width="40" left_delta="135"
|
<spinner bottom_delta="0" height="24" label="x" label_width="40" left_delta="135"
|
||||||
max_val="10000000" name="val_spinner_2" visible="false" width="120" />
|
max_val="10000000" name="val_spinner_2" visible="false" width="120" />
|
||||||
<spinner bottom_delta="-20" height="20" label="x" label_width="40" left="15"
|
<spinner bottom_delta="-23" height="24" label="x" label_width="40" left="15"
|
||||||
max_val="10000000" name="val_spinner_3" visible="false" width="120" />
|
max_val="10000000" name="val_spinner_3" visible="false" width="120" />
|
||||||
<spinner bottom_delta="0" height="20" label="x" label_width="40" left_delta="135"
|
<spinner bottom_delta="0" height="24" label="x" label_width="40" left_delta="135"
|
||||||
max_val="10000000" name="val_spinner_4" visible="false" width="120" />
|
max_val="10000000" name="val_spinner_4" visible="false" width="120" />
|
||||||
<button bottom="5" height="20" label="Reset to default" left="15" name="default_btn"
|
<button bottom="10" height="20" label="Copy Name" left="10" name="copy_btn" tool_tip="Copy the name of this setting."
|
||||||
width="150" />
|
width="130" />
|
||||||
|
<button follows="right" bottom_delta="0" height="20" label="Reset to default" right="-10" name="default_btn"
|
||||||
|
width="130" />
|
||||||
</floater>
|
</floater>
|
||||||
|
|||||||
@@ -582,7 +582,7 @@
|
|||||||
<on_enable function="World.EnableBuyLand" />
|
<on_enable function="World.EnableBuyLand" />
|
||||||
</menu_item_call>
|
</menu_item_call>
|
||||||
<menu_item_call bottom="-308" enabled="true" height="19" label="Region/Estate..." left="0"
|
<menu_item_call bottom="-308" enabled="true" height="19" label="Region/Estate..." left="0"
|
||||||
mouse_opaque="true" name="Region/Estate..." width="185">
|
mouse_opaque="true" name="Region/Estate..." shortcut="alt|R" width="185">
|
||||||
<on_click function="ShowFloater" userdata="about region" />
|
<on_click function="ShowFloater" userdata="about region" />
|
||||||
</menu_item_call>
|
</menu_item_call>
|
||||||
<menu_item_separator bottom="-316" enabled="true" height="8" label="-----------" left="0"
|
<menu_item_separator bottom="-316" enabled="true" height="8" label="-----------" left="0"
|
||||||
|
|||||||
Reference in New Issue
Block a user