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indra/newview/lluiavatar.cpp
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61
indra/newview/lluiavatar.cpp
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/**
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* @file lluiavatar.cpp
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* @brief Implementation for special dummy avatar used in some UI views
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*
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* $LicenseInfo:firstyear=2017&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2017, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lluiavatar.h"
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#include "llagent.h" // Get state values from here
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#include "llviewerobjectlist.h"
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#include "pipeline.h"
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#include "llanimationstates.h"
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#include "llviewercontrol.h"
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#include "llmeshrepository.h"
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#include "llviewerregion.h"
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LLUIAvatar::LLUIAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) :
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LLVOAvatar(id, pcode, regionp)
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{
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mIsDummy = TRUE;
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mIsUIAvatar = true;
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}
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// virtual
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LLUIAvatar::~LLUIAvatar()
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{
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}
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// virtual
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void LLUIAvatar::initInstance()
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{
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LLVOAvatar::initInstance();
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createDrawable( &gPipeline );
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setPositionAgent(LLVector3::zero);
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slamPosition();
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updateJointLODs();
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updateGeometry(mDrawable);
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mInitFlags |= 1<<3;
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}
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