Fix up overcomplicated logic to get friends search working right.
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@@ -238,7 +238,7 @@ void LLPanelFriends::filterContacts(const std::string& search_name)
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{
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{
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std::string friend_name;
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std::string friend_name;
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if (!search_name.empty() /*&& search_name != mLastContactSearch*/)
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if (!search_name.empty())
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{
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{
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if (search_name.find(mLastContactSearch) == std::string::npos)
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if (search_name.find(mLastContactSearch) == std::string::npos)
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{
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{
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@@ -262,7 +262,7 @@ void LLPanelFriends::filterContacts(const std::string& search_name)
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mFriendsList->updateLayout();
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mFriendsList->updateLayout();
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refreshUI();
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refreshUI();
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}
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}
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//else if (!search_name.empty() && search_name != mLastContactSearch) refreshNames(LLFriendObserver::ADD); // Singu Note: Why was this here? This would never happen
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else if (!mLastContactSearch.empty()) refreshNames(LLFriendObserver::ADD);
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mLastContactSearch = search_name;
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mLastContactSearch = search_name;
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}
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}
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// --
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// --
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