Fixed up inventory filter. Basic folders now have an 'open' icon. Tweaked the indent size for inventory (looks a little nicer imo)
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@@ -333,8 +333,7 @@ void LLLocalInventory::loadInvCache(std::string filename)
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void LLLocalInventory::saveInvCache(std::string filename, LLFolderView* folder)
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{
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LLInventoryModel* model = &gInventory;
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std::set<LLUUID> selected_items;
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folder->getSelectionList(selected_items);
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std::set<LLUUID> selected_items = folder->getSelectionList();
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if(selected_items.size() < 1)
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{
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// No items selected? Wtfboom
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