Update lsl stuffs (Adds support for all the new stuff we'd fallen behind on)

This commit is contained in:
Lirusaito
2013-07-17 12:59:01 -04:00
parent a1d9473fde
commit 2b7c70d765
9 changed files with 252 additions and 39 deletions

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@@ -331,7 +331,7 @@
<string name="TrackYourCamera">Kameraverfolgung aktivieren</string>
<string name="ControlYourCamera">Kamerasteuerung übernehmen</string>
<string name="TeleportYourAgent">Avatar teleportieren</string>
<string name="OverrideAnimations">Überschreibe die Standard-Animationen</string>
<string name="OverrideYourAnimations">Überschreibe die Standard-Animationen</string>
<!-- Sim Access labels -->
<string name="SIM_ACCESS_PG">PG</string>

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@@ -335,7 +335,12 @@
<string name="TrackYourCamera">Track your camera</string>
<string name="ControlYourCamera">Control your camera</string>
<string name="TeleportYourAgent">Teleport you</string>
<string name="OverrideAnimations">Override your default animations</string>
<string name="JoinAnExperience">Join an experience</string> <!-- not used -->
<string name="SilentlyManageEstateAccess">Suppress alerts when managing estate access lists</string>
<string name="OverrideYourAnimations">Replace your default animations</string>
<string name="ScriptReturnObjects">Return objects on your behalf</string>
<string name="UnknownScriptPermission">(unknown)!</string>
<!-- Sim Access labels -->
<string name="SIM_ACCESS_PG">PG</string>
@@ -2048,6 +2053,38 @@ Returns a string that is the name of the animation that is being used for the sp
llResetAnimationOverride(string anim_state)
Resets the animation override of the specified animation state (anim_state) to the corresponding default value.
</string>
<string name="LSLTipText_llJson2List" translate="false">
list llJson2List(string json)
Converts the top level of the json string to a list.
</string>
<string name="LSLTipText_llList2Json" translate="false">
string llList2Json(string type, list values)
Converts either a strided list of key:value pairs to a JSON_OBJECT or a list of values to a JSON_ARRAY
</string>
<string name="LSLTipText_llJsonGetValue" translate="false">
string llJsonGetValue(string json, list specifiers)
Gets the value indicated by specifiers from the json string.
</string>
<string name="LSLTipText_llJsonSetValue" translate="false">
string llJsonSetValue(string json, list specifiers, string value)
Returns a new json string that is the json given with the value indicated by specifiers set to value.
</string>
<string name="LSLTipText_llJsonValueType" translate="false">
string llJsonValueType(string json, list specifiers)
Returns the type constant for the value in json indicated by specifiers.
</string>
<string name="LSLTipText_llReturnObjectsByID" translate="false">
integer llReturnObjectsByID(list objects)
Returns a list of objects by their IDs or an ERR_* flag.
</string>
<string name="LSLTipText_llReturnObjectsByOwner" translate="false">
integer llReturnObjectsByOwner(key owner, integer scope)
Returns all objects of a particular owner in the given scope or an ERR_* flag.
</string>
<string name="LSLTipText_llXorBase64" translate="false">
string llXorBase64(string str1, string str2)
Returns a string that is a Base64 XOR of Base64-formatted input strings.
</string>
<!-- GOD FUNCTIONS -->
<string name="LSLTipText_llGodLikeRezObject">
llGodLikeRezObject( key inventory, vector pos )

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@@ -307,7 +307,7 @@
<string name="TrackYourCamera">Seguir tu cámara</string>
<string name="ControlYourCamera">Controlar tu cámara</string>
<string name="TeleportYourAgent">Teleportarte</string>
<string name="OverrideAnimations">Reemplazando tus animaciones predeterminadas</string>
<string name="OverrideYourAnimations">Reemplazando tus animaciones predeterminadas</string>
<!-- Sim Access labels -->
<string name="SIM_ACCESS_PG">PG</string>