Added physics settings to object features panel. Brought in mesh 'prim cost' fetching and now display cost in edit floater if mesh is enabled.

This commit is contained in:
Shyotl
2011-08-01 01:33:07 -05:00
parent 5e9cec2cc5
commit 2aa4aa78e2
22 changed files with 1977 additions and 235 deletions

View File

@@ -238,17 +238,10 @@ void LLSliderCtrl::onEditorCommit( LLUICtrl* caller, void *userdata )
val = (F32) atof( text.c_str() );
if( self->mSlider->getMinValue() <= val && val <= self->mSlider->getMaxValue() )
{
if( self->mValidateCallback )
self->setValue( val );
if( (!self->mValidateCallback || self->mValidateCallback( self, self->mCallbackUserData )) &&
(!self->mValidateSignal || (*(self->mValidateSignal))( self, val )))
{
self->setValue( val ); // set the value temporarily so that the callback can retrieve it.
if( self->mValidateCallback( self, self->mCallbackUserData ) )
{
success = TRUE;
}
}
else
{
self->setValue( val );
success = TRUE;
}
}
@@ -279,17 +272,10 @@ void LLSliderCtrl::onSliderCommit( LLUICtrl* caller, void *userdata )
F32 saved_val = self->mValue;
F32 new_val = self->mSlider->getValueF32();
if( self->mValidateCallback )
self->mValue = new_val; // set the value temporarily so that the callback can retrieve it.
if( (!self->mValidateCallback || self->mValidateCallback( self, self->mCallbackUserData )) &&
(!self->mValidateSignal || (*(self->mValidateSignal))( self, new_val )))
{
self->mValue = new_val; // set the value temporarily so that the callback can retrieve it.
if( self->mValidateCallback( self, self->mCallbackUserData ) )
{
success = TRUE;
}
}
else
{
self->mValue = new_val;
success = TRUE;
}