Show crosshair at build root, build pivoting, avatar offsets, improved Pose Stand

This commit is contained in:
CharleyLevenque
2010-09-01 18:04:08 -04:00
parent b86566df43
commit 2a6a783d6a
5 changed files with 122 additions and 6 deletions

View File

@@ -151,6 +151,13 @@ protected:
BOOL getMousePointOnPlaneAgent(LLVector3& point, S32 x, S32 y, LLVector3 origin, LLVector3 normal);
BOOL nearestPointOnLineFromMouse( S32 x, S32 y, const LLVector3& b1, const LLVector3& b2, F32 &a_param, F32 &b_param );
LLColor4 setupSnapGuideRenderPass(S32 pass);
private:
static void initPivot();
static bool updateActualRoot();
static bool updatePivotIsPercent();
static bool updatePivotX();
static bool updatePivotY();
static bool updatePivotZ();
protected:
LLFrameTimer mHelpTextTimer;
BOOL mInSnapRegime;
@@ -165,6 +172,11 @@ protected:
static F32 sGridMaxSubdivisionLevel;
static F32 sGridMinSubdivisionLevel;
static LLVector2 sTickLabelSpacing;
static bool sActualRoot;
static bool sPivotPerc;
static F32 sPivotX;
static F32 sPivotY;
static F32 sPivotZ;
};