Revert upstream change to particle index accounting. (Fixes flicker issues)
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@@ -656,7 +656,6 @@ void LLViewerPartSim::updateSimulation()
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static LLFrameTimer update_timer;
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//reset VBO cursor
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LLVOPartGroup::sVBSlotCursor = 0;
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const F32 dt = llmin(update_timer.getElapsedTimeAndResetF32(), 0.1f);
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