Removed bloom tab from post-process menu.
This commit is contained in:
@@ -81,9 +81,9 @@ LLPostProcess::LLPostProcess(void) :
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{
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{
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LLSD & defaultEffect = (mAllEffects["default"] = LLSD::emptyMap());
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LLSD & defaultEffect = (mAllEffects["default"] = LLSD::emptyMap());
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defaultEffect["enable_night_vision"] = LLSD::Boolean(false);
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/*defaultEffect["enable_night_vision"] = LLSD::Boolean(false);
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defaultEffect["enable_bloom"] = LLSD::Boolean(false);
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defaultEffect["enable_bloom"] = LLSD::Boolean(false);
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defaultEffect["enable_color_filter"] = LLSD::Boolean(false);
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defaultEffect["enable_color_filter"] = LLSD::Boolean(false);*/
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/// NVG Defaults
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/// NVG Defaults
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defaultEffect["brightness_multiplier"] = 3.0;
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defaultEffect["brightness_multiplier"] = 3.0;
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@@ -192,7 +192,7 @@ void LLPostProcess::initialize(unsigned int width, unsigned int height)
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checkError();
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checkError();
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createNightVisionShader();
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createNightVisionShader();
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createBloomShader();
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//createBloomShader();
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createColorFilterShader();
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createColorFilterShader();
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createGaussBlurShader();
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createGaussBlurShader();
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checkError();
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checkError();
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@@ -202,7 +202,7 @@ inline bool LLPostProcess::shadersEnabled(void)
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{
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{
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return (tweaks.useColorFilter().asBoolean() ||
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return (tweaks.useColorFilter().asBoolean() ||
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tweaks.useNightVisionShader().asBoolean() ||
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tweaks.useNightVisionShader().asBoolean() ||
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tweaks.useBloomShader().asBoolean() ||
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/*tweaks.useBloomShader().asBoolean() ||*/
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tweaks.useGaussBlurFilter().asBoolean() );
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tweaks.useGaussBlurFilter().asBoolean() );
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}
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}
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@@ -234,7 +234,7 @@ void LLPostProcess::applyShaders(void)
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checkError();
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checkError();
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copy_buffer = true;
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copy_buffer = true;
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}
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}
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if (tweaks.useBloomShader())
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/*if (tweaks.useBloomShader())
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{
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{
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/// If any of the above shaders have been called update the frame buffer;
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/// If any of the above shaders have been called update the frame buffer;
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if (copy_buffer)
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if (copy_buffer)
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@@ -242,7 +242,7 @@ void LLPostProcess::applyShaders(void)
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applyBloomShader();
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applyBloomShader();
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checkError();
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checkError();
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copy_buffer = true;
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copy_buffer = true;
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}
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}*/
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}
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}
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void LLPostProcess::applyColorFilterShader(void)
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void LLPostProcess::applyColorFilterShader(void)
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@@ -117,9 +117,9 @@ public:
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return (*this)["enable_night_vision"];
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return (*this)["enable_night_vision"];
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}
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}
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inline LLSD & useBloomShader() {
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/*inline LLSD & useBloomShader() {
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return (*this)["enable_bloom"];
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return (*this)["enable_bloom"];
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}
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}*/
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inline LLSD & useColorFilter() {
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inline LLSD & useColorFilter() {
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return (*this)["enable_color_filter"];
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return (*this)["enable_color_filter"];
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@@ -70,10 +70,10 @@ LLFloaterPostProcess::LLFloaterPostProcess() : LLFloater(std::string("Post-Proce
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childSetCommitCallback("NightVisionNoiseStrength", &LLFloaterPostProcess::onFloatControlMoved, (char*)"noise_strength");
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childSetCommitCallback("NightVisionNoiseStrength", &LLFloaterPostProcess::onFloatControlMoved, (char*)"noise_strength");
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/// Bloom Callbacks
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/// Bloom Callbacks
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childSetCommitCallback("BloomToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_bloom");
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/*childSetCommitCallback("BloomToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_bloom");
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childSetCommitCallback("BloomExtract", &LLFloaterPostProcess::onFloatControlMoved, (char*)"extract_low");
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childSetCommitCallback("BloomExtract", &LLFloaterPostProcess::onFloatControlMoved, (char*)"extract_low");
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childSetCommitCallback("BloomSize", &LLFloaterPostProcess::onFloatControlMoved, (char*)"bloom_width");
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childSetCommitCallback("BloomSize", &LLFloaterPostProcess::onFloatControlMoved, (char*)"bloom_width");
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childSetCommitCallback("BloomStrength", &LLFloaterPostProcess::onFloatControlMoved, (char*)"bloom_strength");
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childSetCommitCallback("BloomStrength", &LLFloaterPostProcess::onFloatControlMoved, (char*)"bloom_strength");*/
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// Gauss Blur Callbacks
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// Gauss Blur Callbacks
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childSetCommitCallback("GaussBlurToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_gauss_blur");
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childSetCommitCallback("GaussBlurToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_gauss_blur");
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@@ -268,10 +268,10 @@ void LLFloaterPostProcess::syncMenu()
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childSetValue("NightVisionNoiseStrength", gPostProcess->tweaks.noiseStrength());
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childSetValue("NightVisionNoiseStrength", gPostProcess->tweaks.noiseStrength());
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/// Sync Bloom Menu
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/// Sync Bloom Menu
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childSetValue("BloomToggle", LLSD(gPostProcess->tweaks.useBloomShader()));
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/*childSetValue("BloomToggle", LLSD(gPostProcess->tweaks.useBloomShader()));
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childSetValue("BloomExtract", gPostProcess->tweaks.extractLow());
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childSetValue("BloomExtract", gPostProcess->tweaks.extractLow());
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childSetValue("BloomSize", gPostProcess->tweaks.bloomWidth());
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childSetValue("BloomSize", gPostProcess->tweaks.bloomWidth());
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childSetValue("BloomStrength", gPostProcess->tweaks.bloomStrength());
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childSetValue("BloomStrength", gPostProcess->tweaks.bloomStrength());*/
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childSetValue("GaussBlurToggle", gPostProcess->tweaks.useGaussBlurFilter());
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childSetValue("GaussBlurToggle", gPostProcess->tweaks.useGaussBlurFilter());
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childSetValue("GaussBlurPasses", gPostProcess->tweaks.getGaussBlurPasses());
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childSetValue("GaussBlurPasses", gPostProcess->tweaks.getGaussBlurPasses());
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@@ -150,7 +150,7 @@
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left="14" max_val="1" min_val="0" mouse_opaque="true"
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left="14" max_val="1" min_val="0" mouse_opaque="true"
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name="NightVisionNoiseStrength" show_text="true" value="1.0" width="200" />
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name="NightVisionNoiseStrength" show_text="true" value="1.0" width="200" />
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</panel>
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</panel>
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<panel border="true" bottom="-180" follows="left|top|right|bottom" height="400"
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<!--<panel border="true" bottom="-180" follows="left|top|right|bottom" height="400"
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label="Bloom" left="1" mouse_opaque="true"
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label="Bloom" left="1" mouse_opaque="true"
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name="BloomPanel" width="398">
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name="BloomPanel" width="398">
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<check_box bottom="-20" control_name="BloomToggle" follows="left|top"
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<check_box bottom="-20" control_name="BloomToggle" follows="left|top"
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@@ -191,7 +191,7 @@
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initial_val="1.2" label="" left="14" max_val="10" min_val="0"
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initial_val="1.2" label="" left="14" max_val="10" min_val="0"
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mouse_opaque="true" name="BloomStrength" show_text="true" value="1.0"
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mouse_opaque="true" name="BloomStrength" show_text="true" value="1.0"
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width="200" />
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width="200" />
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</panel>
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</panel>-->
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<panel border="true" bottom="-180" follows="left|top|right|bottom" height="400"
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<panel border="true" bottom="-180" follows="left|top|right|bottom" height="400"
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label="Extras" left="1" mouse_opaque="false" name="Extras"
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label="Extras" left="1" mouse_opaque="false" name="Extras"
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width="398">
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width="398">
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