Tweaks twEaks tWEaks tweAKs aaaa
Fixes for Linux issues, fixes for menu issues, fixes for content issues, fixes for texture display issues. I think that's everything. Signed-off-by: Beeks <HgDelirium@gmail.com>
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@@ -6980,11 +6980,6 @@ void handle_selected_texture_info(void*)
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map_t::iterator it;
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for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
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{
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LLUUID image_id = it->first;
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// <edit>
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std::string uuid_str;
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image_id.toString(uuid_str);
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// </edit>
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U8 te = it->second[0];
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LLViewerImage* img = node->getObject()->getTEImage(te);
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S32 height = img->getHeight();
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@@ -6992,9 +6987,7 @@ void handle_selected_texture_info(void*)
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S32 components = img->getComponents();
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// <edit>
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//msg = llformat("%dx%d %s on face ",
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msg = llformat("%s, %dx%d %s on face ",
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uuid_str.c_str(),
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// </edit>
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msg = llformat("%dx%d %s on face ",
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width,
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height,
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(components == 4 ? "alpha" : "opaque"));
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@@ -7005,38 +6998,12 @@ void handle_selected_texture_info(void*)
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LLChat chat(msg);
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LLFloaterChat::addChat(chat);
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}
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// <edit>
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if(node->getObject()->isSculpted())
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{
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LLSculptParams *sculpt_params = (LLSculptParams *)(node->getObject()->getParameterEntry(LLNetworkData::PARAMS_SCULPT));
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LLUUID sculpt_id = sculpt_params->getSculptTexture();
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std::string uuid_str;
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sculpt_id.toString(uuid_str);
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msg.assign("Sculpt texture: ");
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msg.append(uuid_str.c_str());
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LLChat chat(msg);
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LLFloaterChat::addChat(chat);
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unique_textures[sculpt_id] = true;
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}
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if(node->getObject()->isParticleSource())
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{
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//LLUUID particle_id = node->getObject()->mPartSourcep->getImage()->getID();
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}
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// </edit>
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}
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// <edit>
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typedef std::map<LLUUID, bool>::iterator map_iter;
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for(map_iter i = unique_textures.begin(); i != unique_textures.end(); ++i)
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{
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LLUUID asset_id = (*i).first;
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LLLocalInventory::addItem(asset_id.asString(), (int)LLAssetType::AT_TEXTURE, asset_id, true);
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}
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// Show total widthxheight
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F32 memoriez = (F32)total_memory;
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memoriez = memoriez / 1000000;
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std::string msg = llformat("Total uncompressed: %f MB", memoriez);
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F32 memory = (F32)total_memory;
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memory = memory / 1000000;
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std::string msg = llformat("Total uncompressed: %f MB", memory);
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LLChat chat(msg);
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LLFloaterChat::addChat(chat);
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// </edit>
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