Fixes, foxes, faxes, and "oh fucks."
Link and unlink buttons are now in the build menu. To facilitate this, some minor elements were adjusted, and the edit boxes were re-aligned. Emerald's layout was pretty sloppy anyway. More fiddling with the windlight menu, and more dead ends. Expect at least one more update before night's end to implement the features coming in from the merge. Signed-off-by: Beeks <HgDelirium@gmail.com>
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@@ -414,8 +414,8 @@ public:
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static void setPhantom(BOOL phantom);
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static void togglePhantom();
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static BOOL isTPosed() { return mForceTPose; };
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static void setTPosed(BOOL TPose) { mForceTPose = TPose };
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static BOOL isTPosed() { return mForceTPose; }
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static void setTPosed(BOOL TPose) { mForceTPose = TPose; }
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static void toggleTPosed();
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// Does this parcel allow you to fly?
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