Fixed web browser thanks to ArminW/Imprudence
This commit is contained in:
107
indra/llplugin/llpluginprocesschild.cpp
Normal file → Executable file
107
indra/llplugin/llpluginprocesschild.cpp
Normal file → Executable file
@@ -2,9 +2,10 @@
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* @file llpluginprocesschild.cpp
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* @brief LLPluginProcessChild handles the child side of the external-process plugin API.
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*
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* @cond
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008-2009, Linden Research, Inc.
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* Copyright (c) 2008-2010, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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@@ -12,13 +13,13 @@
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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* online at http://secondlife.com/developers/opensource/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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* http://secondlife.com/developers/opensource/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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@@ -28,6 +29,8 @@
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*
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* @endcond
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*/
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#include "linden_common.h"
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@@ -42,10 +45,13 @@ static const F32 PLUGIN_IDLE_SECONDS = 1.0f / 100.0f; // Each call to idle will
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LLPluginProcessChild::LLPluginProcessChild()
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{
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mState = STATE_UNINITIALIZED;
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mInstance = NULL;
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mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP);
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mSleepTime = PLUGIN_IDLE_SECONDS; // default: send idle messages at 100Hz
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mCPUElapsed = 0.0f;
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mBlockingRequest = false;
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mBlockingResponseReceived = false;
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}
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LLPluginProcessChild::~LLPluginProcessChild()
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@@ -58,7 +64,7 @@ LLPluginProcessChild::~LLPluginProcessChild()
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// appears to fail and lock up which means that a given instance of the slplugin process never exits.
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// This is bad, especially when users try to update their version of SL - it fails because the slplugin
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// process as well as a bunch of plugin specific files are locked and cannot be overwritten.
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exit(0);
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exit( 0 );
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//delete mInstance;
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//mInstance = NULL;
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}
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@@ -81,9 +87,14 @@ void LLPluginProcessChild::idle(void)
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bool idle_again;
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do
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{
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if(mSocketError != APR_SUCCESS)
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if(APR_STATUS_IS_EOF(mSocketError))
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{
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LL_INFOS("Plugin") << "message pipe is in error state, moving to STATE_ERROR"<< LL_ENDL;
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// Plugin socket was closed. This covers both normal plugin termination and host crashes.
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setState(STATE_ERROR);
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}
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else if(mSocketError != APR_SUCCESS)
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{
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LL_INFOS("Plugin") << "message pipe is in error state (" << mSocketError << "), moving to STATE_ERROR"<< LL_ENDL;
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setState(STATE_ERROR);
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}
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@@ -153,7 +164,6 @@ void LLPluginProcessChild::idle(void)
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{
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setState(STATE_PLUGIN_INITIALIZING);
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LLPluginMessage message("base", "init");
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message.setValue("user_data_path", mUserDataPath);
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sendMessageToPlugin(message);
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}
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break;
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@@ -225,6 +235,7 @@ void LLPluginProcessChild::idle(void)
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void LLPluginProcessChild::sleep(F64 seconds)
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{
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deliverQueuedMessages();
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if(mMessagePipe)
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{
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mMessagePipe->pump(seconds);
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@@ -237,6 +248,7 @@ void LLPluginProcessChild::sleep(F64 seconds)
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void LLPluginProcessChild::pump(void)
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{
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deliverQueuedMessages();
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if(mMessagePipe)
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{
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mMessagePipe->pump(0.0f);
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@@ -278,14 +290,14 @@ void LLPluginProcessChild::sendMessageToPlugin(const LLPluginMessage &message)
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{
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if (mInstance)
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{
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std::string buffer = message.generate();
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LL_DEBUGS("Plugin") << "Sending to plugin: " << buffer << LL_ENDL;
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LLTimer elapsed;
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mInstance->sendMessage(buffer);
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mCPUElapsed += elapsed.getElapsedTimeF64();
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std::string buffer = message.generate();
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LL_DEBUGS("Plugin") << "Sending to plugin: " << buffer << LL_ENDL;
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LLTimer elapsed;
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mInstance->sendMessage(buffer);
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mCPUElapsed += elapsed.getElapsedTimeF64();
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}
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else
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{
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@@ -308,15 +320,32 @@ void LLPluginProcessChild::receiveMessageRaw(const std::string &message)
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LL_DEBUGS("Plugin") << "Received from parent: " << message << LL_ENDL;
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// Decode this message
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LLPluginMessage parsed;
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parsed.parse(message);
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if(mBlockingRequest)
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{
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// We're blocking the plugin waiting for a response.
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if(parsed.hasValue("blocking_response"))
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{
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// This is the message we've been waiting for -- fall through and send it immediately.
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mBlockingResponseReceived = true;
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}
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else
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{
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// Still waiting. Queue this message and don't process it yet.
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mMessageQueue.push(message);
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return;
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}
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}
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bool passMessage = true;
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// FIXME: how should we handle queueing here?
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{
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// Decode this message
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LLPluginMessage parsed;
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parsed.parse(message);
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std::string message_class = parsed.getClass();
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if(message_class == LLPLUGIN_MESSAGE_CLASS_INTERNAL)
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{
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@@ -326,7 +355,6 @@ void LLPluginProcessChild::receiveMessageRaw(const std::string &message)
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if(message_name == "load_plugin")
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{
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mPluginFile = parsed.getValue("file");
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mUserDataPath = parsed.getValue("user_data_path");
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}
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else if(message_name == "shm_add")
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{
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@@ -425,7 +453,13 @@ void LLPluginProcessChild::receiveMessageRaw(const std::string &message)
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void LLPluginProcessChild::receivePluginMessage(const std::string &message)
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{
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LL_DEBUGS("Plugin") << "Received from plugin: " << message << LL_ENDL;
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if(mBlockingRequest)
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{
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//
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LL_ERRS("Plugin") << "Can't send a message while already waiting on a blocking request -- aborting!" << LL_ENDL;
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}
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// Incoming message from the plugin instance
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bool passMessage = true;
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@@ -436,6 +470,12 @@ void LLPluginProcessChild::receivePluginMessage(const std::string &message)
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// Decode this message
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LLPluginMessage parsed;
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parsed.parse(message);
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if(parsed.hasValue("blocking_request"))
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{
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mBlockingRequest = true;
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}
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std::string message_class = parsed.getClass();
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if(message_class == "base")
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{
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@@ -494,6 +534,19 @@ void LLPluginProcessChild::receivePluginMessage(const std::string &message)
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LL_DEBUGS("Plugin") << "Passing through to parent: " << message << LL_ENDL;
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writeMessageRaw(message);
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}
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while(mBlockingRequest)
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{
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// The plugin wants to block and wait for a response to this message.
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sleep(mSleepTime); // this will pump the message pipe and process messages
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if(mBlockingResponseReceived || mSocketError != APR_SUCCESS || (mMessagePipe == NULL))
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{
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// Response has been received, or we've hit an error state. Stop waiting.
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mBlockingRequest = false;
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mBlockingResponseReceived = false;
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}
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}
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}
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@@ -502,3 +555,15 @@ void LLPluginProcessChild::setState(EState state)
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LL_DEBUGS("Plugin") << "setting state to " << state << LL_ENDL;
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mState = state;
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};
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void LLPluginProcessChild::deliverQueuedMessages()
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{
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if(!mBlockingRequest)
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{
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while(!mMessageQueue.empty())
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{
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receiveMessageRaw(mMessageQueue.front());
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mMessageQueue.pop();
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}
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}
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}
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